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* fix fragment.position initialization bugBrian Paul2006-08-241-4/+10
* Check if mesa_vp->Base.Parameters is null before dereferencing (bug reportBrian Paul2006-08-241-3/+6
* Fix some problems with the generation of the size tables. EnableIan Romanick2006-08-241-7/+13
* silence warningBrian Paul2006-08-231-2/+1
* Added _mesa_lookup_program() and _mesa_lookup_bufferobj() functions to avoidBrian Paul2006-08-238-31/+48
* New script and API description file to enable generate of GLX protocolIan Romanick2006-08-234-3/+629
* VT switching now uses correct keys.Sean D'Epagnier2006-08-233-18/+58
* remove duplicate pieces of code.Aapo Tahkola2006-08-222-41/+4
* extend some DrawRangeElements cases to support rendering more than 65535 vert...Aapo Tahkola2006-08-223-6/+39
* fix broken write-only depth setting. use early z where possible.Aapo Tahkola2006-08-221-126/+117
* Correct the name of the GL_NV_texture_expand_normal extension.Ian Romanick2006-08-221-1/+1
* The TLS dispatch functions for x86-64 are fixed-size, just like onIan Romanick2006-08-221-18/+22
* Add new attribute called static_dispatch to the <function> element. ThisIan Romanick2006-08-2215-95/+223
* move ALL_SOURCES to sources fileBrian Paul2006-08-212-12/+11
* remove FBDEV_DRIVER_OBJECTS assignment (in sources file)Brian Paul2006-08-211-3/+3
* More GLSL preprocessor code:Michal Krol2006-08-215-43/+230
* GLSL 1.20 constructors and operators.Michal Krol2006-08-211-0/+1716
* remove the now confusing option to manually enable software ARB_vp if drm is ...Roland Scheidegger2006-08-192-4/+2
* Removed ifeq from makefile, and corrected fbdev driver so it compilesSean D'Epagnier2006-08-191-9/+3
* Fix-ups for linux-fbdev config. No longer build Xlib driver sources.Brian Paul2006-08-182-3/+18
* The driver now compiles correctly without any x headers or libraries installedSean D'Epagnier2006-08-189-70/+250
* Fix writemasks on texture arb fp instructions.Alan Hourihane2006-08-1811-38/+64
* sort the FEATURE_ definesBrian Paul2006-08-171-12/+14
* added FEATURE_EXT_timer_query and testsBrian Paul2006-08-173-3/+17
* change #ifdef to #ifBrian Paul2006-08-171-1/+1
* change tex memory allocation calls (debian bug 383209)Brian Paul2006-08-161-2/+1
* When available, which is most of the time, use posix_memalign to implementIan Romanick2006-08-161-3/+21
* Enable support for GL_EXT_gpu_program_parameters for R300.Ian Romanick2006-08-152-1/+3
* Add support for GL_EXT_gpu_program_parameters. Any driver that enablesIan Romanick2006-08-1516-180/+529
* Remove extraneous trailing semicolon.Ian Romanick2006-08-151-1/+1
* Bug #7169: Attempt to make libGL symbols visible to drivers.Michel Dänzer2006-08-141-5/+16
* gcc-4.1.1 compile fixAapo Tahkola2006-08-121-4/+4
* Add comments explaining a couple "mystery" bits.Ian Romanick2006-08-121-1/+13
* Fix long standing bug that prevented newer drivers from working withIan Romanick2006-08-113-530/+537
* support shorts as vertex dataAapo Tahkola2006-08-116-582/+349
* Add padding to match the current xf86-video-intel DDX->DRI interface.Eric Anholt2006-08-101-0/+20
* linux-indirect target fixes.Adam Jackson2006-08-102-1/+5
* Fixup more PROGRAM_UNDEFINED problems.Alan Hourihane2006-08-101-2/+2
* Fix some breakage after the PROGRAM_UNDEFINED changeAlan Hourihane2006-08-101-2/+2
* Added initial multisampling support to glfbdev driver.Sean D'Epagnier2006-08-1012-289/+746
* finish up texstore for SL8 texture formatBrian Paul2006-08-101-13/+24
* GLSL 1.20 built-in library.Michal Krol2006-08-092-0/+230
* More GLSL code - more support for vec4 operations on x86 back-end.Michal Krol2006-08-099-314/+428
* Add Intel i965G/Q DRI driver.Eric Anholt2006-08-09112-0/+37928
* Add PROGRAM_FILE_MAX for i965 driver.Eric Anholt2006-08-091-1/+2
* implement some of the sRGB texstore functionsBrian Paul2006-08-091-12/+88
* Modularized code into multiple files.Sean D'Epagnier2006-08-0513-7084/+10060
* fix typo, indentationBrian Paul2006-08-041-3/+3
* export new _mesa_* functionsKarl Schultz2006-08-041-0/+5
* fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BITBrian Paul2006-08-041-0/+2