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* mesa: s/TRUE/GL_TRUEKeith Whitwell2009-07-021-1/+1
* glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regenerationKeith Whitwell2009-07-021-0/+23
* Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branchKeith Whitwell2009-07-028-37/+118
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| * mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell2009-06-301-13/+27
| * mesa/dlist: fixes and improvements for material cachingKeith Whitwell2009-06-301-8/+16
| * mesa/dlist: don't cache state which may not be replayed on CallListKeith Whitwell2009-06-301-1/+5
| * mesa/dlist: invalidate cached dlist compile state after CallListKeith Whitwell2009-06-301-16/+24
| * Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuitKeith Whitwell2009-06-3012-267/+175
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| * | mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModelKeith Whitwell2009-06-301-0/+1
| * | mesa/vbo: use _lookup_prim_by_nr for debuggingKeith Whitwell2009-06-304-4/+4
| * | mesa: add debug printer for primitive nameKeith Whitwell2009-06-302-0/+28
| * | mesa/dlist: shortcircuit some redundant statechanges at compile timeKeith Whitwell2009-06-302-19/+51
* | | mesa: ensure UsesFogFragCoord value is set for non-glsl shadersKeith Whitwell2009-07-022-0/+8
* | | st/gl: Add stubs for CompressedTexSubImage[1D|3D]Jakob Bornecrantz2009-06-301-0/+27
* | | st/gl: Add support for glCompressedTexSubImageJakob Bornecrantz2009-06-301-0/+58
* | | util: Increase OutputDebugStringA to 4k.José Fonseca2009-07-011-4/+2
* | | mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.José Fonseca2009-07-011-0/+2
* | | st/wgl: dummy implementation of wgl swapinterval extensionKeith Whitwell2009-07-014-0/+63
* | | gallium: fix the front face semanticsZack Rusin2009-07-016-20/+60
* | | wgl: Optimize wglGetProcAddress.José Fonseca2009-07-011-6/+6
* | | i915: Fix assertion failure on remapping a non-BO-backed VBO.Eric Anholt2009-06-301-1/+4
* | | mesa/vbo: fix compile and replay of nodes ending in a FALLBACKKeith Whitwell2009-06-301-13/+27
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* | mesa: remove whitespaceKeith Whitwell2009-06-301-108/+108
* | mesa: remove dead constant pointsize code from ffvertex_prog.cKeith Whitwell2009-06-301-17/+0
* | mesa: remove dead vertex fog code from ffvertex_prog.cKeith Whitwell2009-06-301-84/+3
* | mesa: fix material inputs in ffvertex_prog.cKeith Whitwell2009-06-301-39/+15
* | mesa: fix transform_points_3d_no_rot using undefined values in %xmm0Arthur HUILLET2009-06-302-0/+2
* | glx: plug a leakKristof Ralovich2009-06-301-0/+2
* | glx: fix null pointer dereference segfault (bug 22546)Brian Paul2009-06-301-1/+1
* | mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.José Fonseca2009-06-302-9/+22
* | util: Set PIPE_BUFFER_USAGE_FLUSH_EXPLICIT when calling buffer_flush_mapped_r...José Fonseca2009-06-301-1/+3
* | gallium: New PIPE_BUFFER_USAGE_FLUSH_EXPLICIT flag for buffer_flush_mapped_ra...José Fonseca2009-06-303-7/+18
* | intel: added null ptr checkBrian Paul2009-06-291-1/+1
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* glsl: check number of varying variables against the limitBrian Paul2009-06-261-4/+9
* mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul2009-06-261-1/+1
* intel / DRI2: Additional flush of fake front-buffer to real front-bufferIan Romanick2009-06-261-0/+11
* mesa: bump version to 7.5-rc4Brian Paul2009-06-261-1/+1
* cell: PIPE_CAP_TGSI_CONT_SUPPORTED queryBrian Paul2009-06-261-0/+2
* softpipe: PIPE_CAP_TGSI_CONT_SUPPORTED queryBrian Paul2009-06-261-0/+2
* gallium: added PIPE_CAP_TGSI_CONT_SUPPORTEDBrian Paul2009-06-261-0/+1
* glsl: move/simplify error checking for 'return' statementsBrian Paul2009-06-261-22/+14
* glsl: overhaul 'return' statement handlingBrian Paul2009-06-263-215/+212
* glsl: predicate assignments according to __returnFlagBrian Paul2009-06-261-4/+29
* glsl: added slang_variable::is_global fieldBrian Paul2009-06-261-0/+1
* glsl: silence a problem warningBrian Paul2009-06-261-1/+2
* glsl: code refactoring for return statementsBrian Paul2009-06-261-70/+88
* glsl: fix assorted regressions related to early-return-removalBrian Paul2009-06-262-14/+35
* glsl: comments, field reorderingBrian Paul2009-06-261-1/+4
* glsl: rework loop nesting codeBrian Paul2009-06-262-41/+87
* glsl: remove test for loop unrolling when we hit conditional cont/breakBrian Paul2009-06-261-4/+0