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* st/egl: Fix build on FreeBSD.Chia-I Wu2010-07-161-1/+1
| | | | | | | There is no libdl on FreeBSD. Based on patch from Thinker <[email protected]>, which is against 7.8. This fixes fdo bug #29093.
* glu/sgi: Remove dead initialization in extract565rev.Vinson Lee2010-07-161-1/+1
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* i965g: Remove dead initialization in precalc_tex.Vinson Lee2010-07-161-1/+1
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* r300g: rebuild winsys and command submission to support multiple contextsMarek Olšák2010-07-1620-557/+664
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* mesa: Add error path in compressed_texture_error_check.Vinson Lee2010-07-151-0/+4
| | | | | Add error path for unhandled dimensions in compressed_texture_error_check.
* glsl/apps: Handle ftell errors in non-debug builds.Vinson Lee2010-07-155-0/+15
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* llvmpipe: implement instanced drawing functionsBrian Paul2010-07-151-20/+108
| | | | | And express all the other drawing functions in terms of llvmpipe_draw_range_elements_instanced().
* draw: update comments for drawing functionsBrian Paul2010-07-151-5/+16
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* draw: move prototype, update commentBrian Paul2010-07-151-3/+3
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* softpipe: re-order drawing functions to get rid of prototypeBrian Paul2010-07-151-108/+102
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* graw: new tri-instanced.c program to test instanced drawingBrian Paul2010-07-152-0/+297
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* r600: fix typo in r700 assemblerAlex Deucher2010-07-151-1/+1
| | | | | | Noticed by Henri Verbeet on IRC. NOTE: This is a candidate for the 7.8 branch.
* radeon: Also flush if it's not the current context that's being destroyed.Henri Verbeet2010-07-151-1/+1
| | | | | | | This avoids calling radeonFlush() during context destruction, when ctx->DrawBuffer would be NULL. NOTE: This is a candidate for the 7.8 branch.
* radeon: allow driconf vblank settings with dri2Alex Deucher2010-07-151-0/+1
| | | | | | | fixes: https://bugs.freedesktop.org/show_bug.cgi?id=28771 NOTE: This is a candidate for the 7.8 branch.
* st/mesa: fix quad strip trimming bugBrian Paul2010-07-151-27/+57
| | | | | | | | | | | | | | | | The translate_prim() function tries to convert quad strips into tri strips. This is normally OK but we have to check for an odd number of vertices so that we don't accidentally draw an extra triangle. The mesa-demos/src/samples/prim.c demo exercises that. With this fix the stray yellow triangle is no longer drawn. Use the u_trim_pipe_prim() function to make sure that prims have the right number of vertices and avoid calling gallium drawing functions when the prim has a degenerate number of vertices. Plus add comments, clean-up formatting, etc. NOTE: This is a candidate for the 7.8 branch.
* llvmpipe: Remove redundant statement.José Fonseca2010-07-151-1/+0
| | | | Thanks to Vinson for spotting this.
* glu/sgi: Remove dead initialization in extract565.Vinson Lee2010-07-151-1/+1
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* tgsi: Remove dead assignment in uprcase function.Vinson Lee2010-07-151-1/+1
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* mesa: Fix potential out-of-bounds access by _vbo_Materialf.Vinson Lee2010-07-151-1/+4
| | | | | _vbo_Materialf calls _vbo_Materialfv, which uses the params argument as an array.
* glx: Move dereference and initialization to after NULL check.Vinson Lee2010-07-151-1/+3
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* egl: Return the correct array size in _eglFlattenArray.Chia-I Wu2010-07-151-1/+4
| | | | | | | The function is used by _eglGetConfigs and _eglGetScreens. The array size should not be limited by the buffer size when the buffer is NULL. This fixes fdo bug #29052.
* mesa: fix _mesa_Texture/Render/BufferObjectUnpurgeable() return valuesBrian Paul2010-07-141-3/+3
| | | | | | | Fixes piglit object_purgeable-api-pbo, object_purgeable-api-vbo and object_purgeable-api-texture failures with swrast. NOTE: This is a candidate for the 7.8 branch.
* mesa: update assertions and fix refcounting in depth/stencil renderbuffer codeBrian Paul2010-07-141-6/+16
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* mesa: silence a printf warningBrian Paul2010-07-141-2/+2
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* llvmpipe: delete lp_test_*.o files with make cleanBrian Paul2010-07-141-0/+3
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* gallium: added CLEAN_EXTRA var for make clean targetBrian Paul2010-07-141-1/+1
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* dri2: Track event mask in client code.Nick Bowler2010-07-143-0/+18
| | | | | | | | | | | | | | | | | | | When direct rendering is being used, DRI2 BufferSwapComplete events are sent unconditionally to clients, even if they haven't been requested. This causes error messages to be printed by every freeglut application of the form freeglut (./gears): Unknown X event type: 104 and might confuse other clients. This is a fixed up version of the patch by Jesse Barnes, which drops BufferSwapComplete events if they are not requested by clients. Fixes fdo bug 27962. Signed-off-by: Nick Bowler <[email protected]> Signed-off-by: Jesse Barnes <[email protected]>
* gallium: Ensure prototypes are wrapped in extern "C".José Fonseca2010-07-141-0/+11
| | | | | Fixes MSVC build failure due to inconsistent _ReadWriteBarrier prototype.
* llvmpipe: Remove redundant alignments.José Fonseca2010-07-142-3/+1
| | | | | | | The lp_rast_shader_inputs' alignment is irrelevant now that it contains pointers instead of actual data. Likewise, lp_rast_triangle's size alignment is meaningless.
* llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.Chris Li2010-07-143-3/+231
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* gallium: Add a macro for memory barriers.José Fonseca2010-07-141-0/+19
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* gallium: Add a new PIPE_ARCH_SSSE3 define for SSSE3 compiler support.José Fonseca2010-07-141-0/+5
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* Merge branch 'mesa-2d-registers'Zack Rusin2010-07-1317-63/+217
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| * mesa: add comments and change Index2D to just Index2Zack Rusin2010-07-137-25/+37
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| * mesa: make uniform work with geometry shadersZack Rusin2010-07-102-5/+42
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| * Revert "mesa: temporarily enable printing of Mesa's GPU instructions"Zack Rusin2010-07-101-1/+1
| | | | | | | | This reverts commit 7b8726a99da961fe0ace7c7ee567f82217715fe4.
| * mesa: GL_TRIANGLE_STRIP_ADJACENCY_ARB is the last valid primitiveZack Rusin2010-07-101-5/+5
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| * tgsi: make sure that we print out the adjacency prims correctlyZack Rusin2010-07-101-1/+5
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| * draw: fix decomposition to work with adjacency primitivesZack Rusin2010-07-101-3/+8
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| * mesa: get the translation from mesa 2d regs to tgsi workingZack Rusin2010-07-105-14/+30
| | | | | | | | first working version of arb_geometry_shader4
| * mesa: initial support for emitting 2D registers from slangZack Rusin2010-07-096-40/+98
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| * mesa: temporarily enable printing of Mesa's GPU instructionsZack Rusin2010-07-091-1/+1
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| * mesa: add basic support for 2D register arrays to mesaZack Rusin2010-07-093-3/+25
| | | | | | | | | | just like in Gallium it's a basic functionality needed by a lot of modern graphcis extensions
* | r300/compiler: fix swizzling in the transformation of Abs modifiersMarek Olšák2010-07-141-2/+2
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* | i965g: Fix scons build of dri driverJakob Bornecrantz2010-07-131-1/+0
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* | llvmpipe: fix comment typoRoland Scheidegger2010-07-131-2/+2
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* | llvmpipe: move rasterizer to screen instead of setup contextRoland Scheidegger2010-07-134-13/+22
| | | | | | | | | | there's no point of having this per context, so move to screen (and protect with a mutex).
* | llvmpipe: Align texture data to the cache line.José Fonseca2010-07-131-2/+5
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* | llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell2010-07-138-92/+22
| | | | | | | | | | | | Just put a pointer to the state in the tri->inputs struct. Remove some complex logic for eliminating unused statechanges in bins at the expense of a slightly larger triangle struct.
* | llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-1314-790/+901
| | | | | | | | | | | | | | | | | | Move this code back out to C for now, will generate separately. Shader now takes a mask parameter instead of C0/C1/C2/etc. Shader does not currently use that parameter and rasterizes whole pixel stamps always.