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* i915: Refactor the renderer string creation out of intelGetStringIan Romanick2013-11-072-13/+23
* i965: Refactor the vendor string out of intelGetStringIan Romanick2013-11-072-2/+5
* i915: Refactor the vendor string out of intelGetStringIan Romanick2013-11-072-2/+4
* i965: Enable DRI_Robustness extensionIan Romanick2013-11-071-0/+5
* i965: Propagate the GPU reset notifiction strategy down into the driverIan Romanick2013-11-072-5/+29
* i965: Add function to query the GPU reset status for a contextIan Romanick2013-11-073-0/+71
* i965: Handle __DRI_CTX_FLAG_ROBUST_BUFFER_ACCESS flagIan Romanick2013-11-071-1/+6
* mesa/dri: Move context flag validation down into the driversIan Romanick2013-11-076-9/+27
* mesa/dri: Add basic plumbing for GLX_ARB_robustness reset notification strategyIan Romanick2013-11-0712-2/+49
* mesa: Implement proper tracking logic for glGetGraphicsResetStatusARBIan Romanick2013-11-071-4/+43
* mesa: Add gl_shared_state::ShareGroupReset and gl_context::ShareGroupResetIan Romanick2013-11-072-0/+20
* mesa: Add dd_function_table::GetGraphicsResetStatusIan Romanick2013-11-071-0/+9
* mesa: Remove gl_context::ResetStatusIan Romanick2013-11-073-5/+1
* st/xorg: Delete.Matt Turner2013-11-0722-7080/+0
* xorg-nouveau: Delete.Matt Turner2013-11-074-284/+0
* xorg-i915: Delete.Matt Turner2013-11-075-255/+0
* i965/gen7: Expose ARB_shader_atomic_counters.Francisco Jerez2013-11-072-0/+13
* glsl: Linker support for ARB_shader_atomic_counters.Francisco Jerez2013-11-074-1/+306
* glsl: Implement parser support for atomic counters.Francisco Jerez2013-11-076-6/+103
* Revert "i965: Add support for GL_AMD_performance_monitor on Ironlake."Kenneth Graunke2013-11-075-413/+0
* glsl: Enable dFdx, dFdy, and fwidth by default in GLSL ES 3.00.Kenneth Graunke2013-11-071-1/+2
* r600g: Add support for PIPE_FORMAT_R11G11B10_FLOAT vertex elementsFredrik Höglund2013-11-072-0/+9
* st/mesa: Add support for ARB_vertex_type_10f_11f_11f_revFredrik Höglund2013-11-072-1/+12
* mesa: fix return statements in varray.cBrian Paul2013-11-071-2/+2
* svga: always return 4 for PIPE_MAX_COLOR_BUFSBrian Paul2013-11-071-5/+4
* svga: return true for the PIPE_CAP_SM3 queryBrian Paul2013-11-071-1/+3
* i965: Add an implementation of intel_miptree_map using streaming loads.Matt Turner2013-11-071-0/+85
* mesa: Add a streaming load memcpy implementation.Matt Turner2013-11-073-1/+127
* i965: Fix 'SIMD16 only' dispatch of fragment shader in case of sample shadingAnuj Phogat2013-11-072-14/+25
* i965: Enable ARB_vertex_type_10f_11f_11f_rev on Gen6+.Chris Forbes2013-11-081-0/+1
* i965: add support for UNSIGNED_INT_10F_11F_11F_REV vertex attribsChris Forbes2013-11-081-0/+2
* vbo: add 10_11_11 support to vbo_attrib_tmpChris Forbes2013-11-081-6/+26
* mesa: Add support to _mesa_bytes_per_vertex_attrib for 10_11_11 format.Chris Forbes2013-11-081-0/+5
* mesa: add varray support for UNSIGNED_INT_10F_11F_11F_REV typeChris Forbes2013-11-081-3/+17
* mesa: Add extension scaffolding for ARB_vertex_type_10f_11f_11f_revChris Forbes2013-11-082-0/+2
* draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_floatMatthew McClure2013-11-0714-56/+182
* i965: Avoid flushing the batch for every blorp op.Eric Anholt2013-11-074-17/+50
* build: Build gen_matypes and matypes.h from src/mesa.Matt Turner2013-11-075-103/+15
* build: Change HAVE_X86_ASM to mean x86 or x86-64 asm.Matt Turner2013-11-074-8/+12
* mesa: Enable ARB_vertex_attrib_bindingFredrik Höglund2013-11-071-0/+1
* mesa: Optimize rebinding the same VBOFredrik Höglund2013-11-071-2/+5
* mesa: Handle zero-stride arrays in _mesa_update_array_max_element()Fredrik Höglund2013-11-071-2/+4
* mesa: Add Get* support for ARB_vertex_attrib_bindingFredrik Höglund2013-11-073-0/+38
* mesa: Add ARB_vertex_attrib_bindingFredrik Höglund2013-11-0716-125/+691
* glapi: Add infrastructure for ARB_vertex_attrib_bindingFredrik Höglund2013-11-076-7/+136
* mesa: Make handle_bind_buffer_gen() non-staticFredrik Höglund2013-11-072-11/+22
* mesa: Rename gl_array_object::VertexAttrib to _VertexAttribFredrik Höglund2013-11-0713-134/+134
* mesa: Split out the format code from update_array()Fredrik Höglund2013-11-071-57/+93
* mesa: Restore gl_array_object::NewArrayFredrik Höglund2013-11-074-0/+10
* i965: Use has_surface_tile_offset in depth/stencil alignment workaround.Kenneth Graunke2013-11-071-2/+2