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* some code clean-upsBrian Paul2004-02-151-64/+67
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* Minor clean-ups of variable scopes, initializations, etc.Brian Paul2004-02-151-29/+51
| | | | | New comments discussing FIXED_FRAC_BITS, SUB_PIXEL_BITS, max viewport size and rasterization accuracy.
* Remove debugKeith Whitwell2004-02-141-2/+0
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* Make it easier for drivers to create "subclasses" of the existingKeith Whitwell2004-02-144-43/+97
| | | | | | | program struct hierarchy. Add driver callbacks to enable the above and make it possible to track more changes to program objects.
* Minor tweaks to get the fbconfig list returned by __driCreateNewScreenIan Romanick2004-02-131-4/+5
| | | | to pass through filter_modes (in libGL) properly.
* init secondary color to (0,0,0,1). remove some redundant initializations.Brian Paul2004-02-131-4/+3
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* set buffer object default Usage and AccessBrian Paul2004-02-131-2/+4
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* new comments, rename some stuffBrian Paul2004-02-131-6/+13
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* Fix a problem that caused the new interface code to not actually beIan Romanick2004-02-121-37/+61
| | | | | used. Fix a couple problems that confound the fbconfig filtering code in libGL.
* Enable use of new DRI interface in MGA driver.Ian Romanick2004-02-121-0/+175
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* Minor re-org of state for fog and precision options.Brian Paul2004-02-124-64/+56
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* minor cleanups from t_dd_vb.cDave Airlie2004-02-121-6/+8
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* remove vertex_stride_shift, fix up code to not need itDave Airlie2004-02-124-45/+18
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* fix up specular color/fog and triangle vertex retrievalDave Airlie2004-02-122-31/+37
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* fixup vertex building code ..Dave Airlie2004-02-121-24/+21
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* more updates , gears sorta worksDave Airlie2004-02-122-37/+14
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* Fix the problem found with UT after I had added support for glVertexAttrib.Brian Paul2004-02-111-110/+568
| | | | | The problem came from using the _glapi_Dispatch->VertexAttrib*fvNV pointers since they can change from one glArrayElement call to the next.
* initialise VBLANKDave Airlie2004-02-111-0/+3
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* Do more bookkeeping of vertex buffer object reference counts.Brian Paul2004-02-113-4/+40
| | | | Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT).
* Initial pass at adding support for the new DRI driver interfaces toIan Romanick2004-02-111-44/+161
| | | | the R200 driver. Not as clean / well commented as it should / could be.
* revert to version 1.18 for now to fix segfaults in some applicationsRoland Scheidegger2004-02-111-583/+110
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* change lighting to use MULT instead of PREMULT (i.e. move some lighting ↵Roland Scheidegger2004-02-102-39/+34
| | | | color calculations to the GPU)
* fixed back fxMesaGetCurrentContext to match MakeCurrentDaniel Borca2004-02-103-13/+33
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* Changed lighting to use SOURCE_MATERIAL instead of PREMULT (moves some light ↵Roland Scheidegger2004-02-102-80/+121
| | | | color calculations to the GPU). Two-side lighting fallback no longer needed and eliminated.
* reorganized DMesa to fxMesa wrapperDaniel Borca2004-02-092-47/+48
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* deal with combine_ext refactorDaniel Borca2004-02-093-65/+74
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* Restore some of the previous code for handling conventional vertex attributesBrian Paul2004-02-091-341/+654
| | | | | | more efficiently. Remove switches/conditionals from vertex attribute wrappers. glMultiTexCoord is implemented in terms of glVertexAttrib.
* Updated to handle generic vertex attributes accessed vi glArrayElement().Brian Paul2004-02-081-220/+380
| | | | | In fact, handle all conventional vertex attributes in terms of generic attributes (execept for edge flags and color indexes).
* fully parameterize the macros for fixed-point arithmeticBrian Paul2004-02-081-13/+7
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* added an additional comment about mipmap generationBrian Paul2004-02-081-0/+3
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* implement Fake_glXCreateWindow() to fix bug #890894Brian Paul2004-02-081-2/+9
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* removed MGA driver from DMesaDaniel Borca2004-02-078-3036/+0
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* added NUL driver for DMesaDaniel Borca2004-02-076-114/+397
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* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-0610-1059/+753
| | | | ARB_texture_env_combine state.
* inform driver of changed wrap/filter parameters due to binding of nv_texrect ↵Roland Scheidegger2004-02-061-0/+8
| | | | texture
* remove bogus check of texture target in R200TexParameterRoland Scheidegger2004-02-061-4/+0
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* align blits for texture rectangles correctly, fix potential problem ↵Roland Scheidegger2004-02-061-3/+3
| | | | overwriting dma region
* fix potential problem overwriting dma regionRoland Scheidegger2004-02-061-2/+2
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* remove bogus check of texture target in RadeonTexParameterRoland Scheidegger2004-02-061-4/+0
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* Added flags for _all_ extensions to the gl_extensions struct so that driversBrian Paul2004-02-062-23/+42
| | | | can disable any extension if necessary.
* fix missing include for SOLO buildDave Airlie2004-02-061-0/+1
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* Remove warnings from mach64 build, fix up some _SOLO stuff,Dave Airlie2004-02-0615-93/+122
| | | | update to newer Mesa interfaces...
* Initial mach64 driver import for DRI mach64-0-0-6 branch,Dave Airlie2004-02-0530-0/+11715
| | | | | this compiles but I doubt it works but it is a better starting point than the branch
* bring in Keith's _math_matrix_ortho() compiler work-aroundBrian Paul2004-02-051-15/+21
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* fix ugly bug triggered by macro expansionDave Airlie2004-02-053-3/+3
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* fix glXChooseFBConfig bug 890167Brian Paul2004-02-041-4/+5
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* fix typoBrian Paul2004-02-043-12/+9
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* Fix off-by-one in calculations for wrapped trifan, polygon primitivesKeith Whitwell2004-02-041-4/+4
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* fix stores to vertex state program registersBrian Paul2004-02-042-5/+15
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* another tweak to two-sided detection testBrian Paul2004-02-041-1/+1
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