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* radv: handle fragment shader srgb resolve pass betterDave Airlie2017-05-112-11/+38
* i965: Make INTEL_DEBUG=bat decode VS/CLIP/GS/SF/WM/CC_STATE on Gen4-5.Kenneth Graunke2017-05-101-1/+21
* i965: Switch BRW_NEW_CURBE_OFFSETS to BRW_NEW_PUSH_CONSTANT_ALLOCATION.Kenneth Graunke2017-05-108-18/+14
* i965: Drop BRW_NEW_PUSH_CONSTANT_ALLOCATION from Gen6 code.Kenneth Graunke2017-05-101-9/+3
* i965: Only #if...#endif a single function or related section at a time.Kenneth Graunke2017-05-101-3/+38
* i965: Turn brw_get_line_width_float() into brw_get_line_width().Kenneth Graunke2017-05-102-12/+4
* i965: Drop INTEL_DEBUG=stats.Kenneth Graunke2017-05-108-17/+3
* i965: Disable ARB_pipeline_statistics_query on Gen4-5.Kenneth Graunke2017-05-101-1/+1
* st/mesa: move the logic of all_varyings_in_vbos into st_update_arrayMarek Olšák2017-05-103-25/+12
* st/mesa: unify common code in st_draw_vbo functionsMarek Olšák2017-05-101-27/+21
* st/mesa: make st_draw_vbo staticMarek Olšák2017-05-103-14/+2
* radeonsi: remove upload code for zero-stride vertex attribsMarek Olšák2017-05-101-26/+8
* st/mesa: upload zero-stride vertex attributes hereMarek Olšák2017-05-103-16/+48
* gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák2017-05-1017-0/+18
* st/mesa: simplify the signature of get_client_arrayMarek Olšák2017-05-101-10/+8
* st/mesa: remove vpv->num_inputs dereferences in st_update_arrayMarek Olšák2017-05-101-20/+20
* st/mesa: fold error handling into setup_(non_)interleaved_attribsMarek Olšák2017-05-101-18/+10
* st/mesa: fold cso calls into setup_(non_)interleaved_attribsMarek Olšák2017-05-101-46/+45
* st/mesa: don't call util_draw_init_info in st_draw_vboMarek Olšák2017-05-101-2/+8
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-10107-1217/+667
* gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytesMarek Olšák2017-05-1014-113/+152
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-1080-368/+400
* st/glsl_to_tgsi: make sure resource file for samplers is PROGRAM_SAMPLERSamuel Pitoiset2017-05-101-9/+9
* radeonsi: silent a compiler warningSamuel Pitoiset2017-05-101-1/+1
* mesa: use u_bit_scan() in update_program_texture_state()Samuel Pitoiset2017-05-101-9/+5
* mesa: remove never used gl_shader_compiler_options::EmitNoFunctionsSamuel Pitoiset2017-05-102-2/+0
* radeonsi: dump compute descriptor listsNicolai Hähnle2017-05-101-0/+10
* radeonsi: dump both enabled and required descriptor slotsNicolai Hähnle2017-05-101-6/+12
* radeonsi: dump compute shader as part of debug dumpNicolai Hähnle2017-05-101-0/+11
* radeonsi: move struct si_compute into a headerNicolai Hähnle2017-05-103-21/+52
* radeonsi: split descriptor list dumpingNicolai Hähnle2017-05-101-16/+21
* radeonsi: split shader dumpingNicolai Hähnle2017-05-101-12/+18
* radeonsi: more const qualifiers in shader dump functionsNicolai Hähnle2017-05-102-12/+12
* ddebug: implement dd_dump_launch_gridNicolai Hähnle2017-05-102-1/+7
* ddebug: extract dd_dump_shaderNicolai Hähnle2017-05-101-74/+82
* gallium/util: dump tokens in util_dump_shader_state only if type is TGSINicolai Hähnle2017-05-101-5/+7
* gallium/util: add util_dump_grid_infoNicolai Hähnle2017-05-102-0/+30
* radv: always free nir shaders from modules on stackGrazvydas Ignotas2017-05-102-8/+4
* anv: don't leak DRM devicesGrazvydas Ignotas2017-05-101-0/+1
* anv: fix possible stack corruptionGrazvydas Ignotas2017-05-101-1/+1
* i965/vec4: Delete the system value infastructureJason Ekstrand2017-05-0911-137/+5
* i965/vec4: Use NIR to do GS input remappingJason Ekstrand2017-05-099-101/+59
* i965/fs: Move remapping of gl_PointSize to the NIR levelJason Ekstrand2017-05-092-26/+21
* i965/nir: Inline remap_inputs_with_vue_mapJason Ekstrand2017-05-091-27/+22
* i965/vec4: Use NIR remapping for VS attributesJason Ekstrand2017-05-096-121/+34
* intel/compiler/vs: Move inputs_read handling to generic codeJason Ekstrand2017-05-093-5/+3
* i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE mapJason Ekstrand2017-05-092-4/+11
* i965/fs: Lower gl_VertexID and friends to inputs at the NIR levelJason Ekstrand2017-05-094-70/+74
* i965/vs: Set uses_vertexid and friends from brw_compile_vsJason Ekstrand2017-05-093-11/+17
* i965: Move multiply by 4 for VS ATTR setup into the scalar backend.Jason Ekstrand2017-05-092-2/+2