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* radv/ac/llvm: trim texture return valuesDave Airlie2016-10-271-1/+2
| | | | | | | | | | | | | The intrinsic engine asserts in llvm due to this, as we put a vec4 into a vec1, and the next instruction isn't expecting it. So trim the vector at the end before inserting it. Reported-by: Christoph Haag <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Cc: "13.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* glsl: Add pthread libs to cache_testRhys Kidd2016-10-271-1/+4
| | | | | | | | | | | Fixes the following compile error, present when the SHA1 library is libgcrypt: CCLD glsl/tests/cache-test glsl/.libs/libglsl.a(libmesautil_la-mesa-sha1.o): In function `call_once': /mesa/src/util/../../include/c11/threads_posix.h:96: undefined reference to `pthread_once' Signed-off-by: Rhys Kidd <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* genxml: Handle failure of Python codegen scripts.Matt Turner2016-10-261-1/+1
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* nvc0/ir: fix emission of SHLADD with NEG modifiersSamuel Pitoiset2016-10-262-2/+2
| | | | | | | | | | | | | This affects GF100:GK110 chipsets, but not GM107+ where the logic is a bit different. The emitters tried to emit sub instead of subr when src0 has a NEG modifier. This fixes the following piglit tests glsl-fs-loop-nested and glsl-vs-loop-nested. Signed-off-by: Samuel Pitoiset <[email protected]> Acked-by: Ilia Mirkin <[email protected]> Cc: "13.0" <[email protected]>
* compiler: avoid warning about redefinition of PYTHON_GENErik Faye-Lund2016-10-263-3/+1
| | | | | | | | | | | | PYTHON_GEN is defined to the exact same thing in both Makefile.glsl.am and Makefile.nir.am. This makes automake complain, so let's lift the definition up to Makefile.am, the same way as MKDIR_GEN. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Tested-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* egl/dri2: swap_buffers_with_damage falls back to swap_buffersEric Engestrom2016-10-261-1/+2
| | | | | | | | | | | | | | | | | | Since commit 0a606a400fe3 ("egl: add eglSwapBuffersWithDamageKHR"), Android has been broken because the function eglSwapBuffersWithDamageKHR is provided regardless of the extension being present. Also, the Android meta-EGL always advertises the extension regardless of the underlying EGL implementation. As there doesn't seem to be a simple way conditionally make the EGL function ptr NULL, just implement a brain dead version of eglSwapBuffersWithDamage{KHR,EXT}. Cc: 13.0 <[email protected]> CC: Rob Clark <[email protected]> Suggested-by: Emil Velikov <[email protected]> Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Rob Herring <[email protected]> [Emil Velikov: copy the original commit message from Rob's patch] Reviewed-by: Emil Velikov <[email protected]>
* compiler: automake: add shader_info.h to the sources listEmil Velikov2016-10-261-1/+2
| | | | | | | Otherwise it'll be missing from the tarball. Fixes: 094fe3a9591 ("nir: move nir_shader_info to a common compiler header") Signed-off-by: Emil Velikov <[email protected]>
* st/mesa: allow multiple concurrent waiters in ClientWaitSyncMarek Olšák2016-10-261-4/+22
| | | | | | | | | | so->fence can be unreferenced by one thread while another thread is somewhere in ClientWaitSync and expecting so->fence to be non-NULL. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=98172 Cc: 12.0 13.0 <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* st/mesa: unduplicate st_check_sync codeMarek Olšák2016-10-261-20/+6
| | | | | | | | It's the same as st_client_wait_sync. Discovered by Michel. This is needed to make the following fix simpler. Cc: 12.0 13.0 <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: remove si_resource_create_customMarek Olšák2016-10-265-20/+11
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: stop using PIPE_BIND_CUSTOMMarek Olšák2016-10-2611-24/+18
| | | | | | it has no effect whatsoever Reviewed-by: Nicolai Hähnle <[email protected]>
* r600g: remove a redundant buffer_create helperMarek Olšák2016-10-261-23/+8
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove unused r600_cmask_info membersMarek Olšák2016-10-262-16/+3
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: don't force the same tiling parameters for FMASKMarek Olšák2016-10-262-8/+12
| | | | | | | | | GCN can use a completely different tile mode for FMASK. FMASK allocation now skips one unrelated amdgpu_surface_init codepath as hinted by the assertion. Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/amdgpu: allocate FMASK properlyMarek Olšák2016-10-261-2/+4
| | | | | | | I expect no change in behavior, because r600_texture.c forces the same tile mode as the base texture has. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: print tiling index when printing texture infoMarek Olšák2016-10-261-4/+6
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: don't do (fmask.size && cmask.size)Marek Olšák2016-10-263-3/+3
| | | | | | fmask implies that cmask is present too. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: re-order radeon_surf::dcc and htile membersMarek Olšák2016-10-261-5/+5
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: rename bo_size -> surf_size, bo_alignment -> surf_alignmentMarek Olšák2016-10-267-20/+20
| | | | | | these names were misleading. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove flags specific to libdrm_radeon from winsys interfaceMarek Olšák2016-10-263-15/+6
| | | | | | | These just say whether libdrm can assume that the latest radeon_surface definition is used by Mesa. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove r600_htile_infoMarek Olšák2016-10-263-38/+21
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove unnecessary fields from radeon_surf_levelMarek Olšák2016-10-267-37/+16
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: decrease the size of radeon_surfMarek Olšák2016-10-263-34/+36
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: pass pipe_resource and other params to surface_init directlyMarek Olšák2016-10-264-193/+179
| | | | | | | | | This removes input-only parameters from the radeon_surf structure. Some of the translation logic from pipe_resource to radeon_surf is moved to winsys/radeon. Reviewed-by: Nicolai Hähnle <[email protected]>
* radeon/vce: use nblk_y instead of npix_yMarek Olšák2016-10-264-7/+7
| | | | | | | | | | | | npix_y will be removed. level[0].npix_y will be removed too. nblk_y should be the same as npix_y if the block height == 1. However, nblk_y is aligned to the tile size, so it can be greater than npix_y. If that's a problem, we'll have to save the input height of surface_init and use that. Reviewed-by: Christian König <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: define RADEON_SURF_MODE_* as enumsMarek Olšák2016-10-262-9/+14
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: stop using some input fields from radeon_surfaceMarek Olšák2016-10-264-20/+20
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: fold r600_setup_surface into r600_init_surfaceMarek Olšák2016-10-261-38/+24
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/amdgpu: remove unused definitionsMarek Olšák2016-10-261-8/+0
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: fold radeon_winsys::surface_best into radeon/winsysMarek Olšák2016-10-264-38/+9
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: use r600_gfx_write_event_eop everywhereMarek Olšák2016-10-263-23/+10
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: make r600_gfx_write_fence more genericMarek Olšák2016-10-264-14/+34
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: fix a ZPASS comment, EVENT_WRITE_EOP fixupsMarek Olšák2016-10-263-5/+5
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* radeonsi: enable SDMA on Carrizo and all CIK chips againMarek Olšák2016-10-261-10/+0
| | | | | | | | SDMA might be fixed by: "winsys/amdgpu: fix radeon_surf::macro_tile_index for imported textures" Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/amdgpu: fix radeon_surf::macro_tile_index for imported texturesMarek Olšák2016-10-261-0/+17
| | | | | | | | | | | | | | | Maybe this is why SDMA has been broken for many amdgpu users? SDMA is the only block which is used with imported textures and relies on this variable. DB also uses it, but it doesn't get imported textures, so it's unaffected. I do get SDMA failures on Tonga before this patch if R600_DEBUG=testdma is changed to use imported textures. Cc: 11.2 12.0 13.0 <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: make sure the address of separate CMASK is aligned properlyMarek Olšák2016-10-261-2/+3
| | | | | | | | This should fix random GPU hangs on Hawaii and Fiji. Cc: 11.2 12.0 13.0 <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: fix incorrect bpe use in si_set_optimal_micro_tile_modeMarek Olšák2016-10-261-7/+7
| | | | | | | | Oh my god, I wonder what catastrophic issues this was causing on SI. Cc: 13.0 <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* glsl: update default precision qualifier when it is set in the shaderSamuel Iglesias Gonsálvez2016-10-261-1/+4
| | | | | | | | | | | | Default precision qualifier for a data type could be set several times inside a shader. This patch allows to update the default precision qualifier for the given type that is saved in the symbol table. If it is not in the symbol table, just add it. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97804 Reviewed-by: Timothy Arceri <[email protected]>
* mesa/program: Add _mesa_symbol_table_replace_symbol()Samuel Iglesias Gonsálvez2016-10-262-0/+18
| | | | | | | | | | This function allows to modify an existing symbol. v2: - Remove namespace usage now that it was deleted. Signed-off-by: Samuel Iglesias Gonsálvez <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* nir: stop adjusting driver location for varying packingTimothy Arceri2016-10-265-53/+5
| | | | | | | | | | | | As of 59864e8e020 we just use the location assigned by the front-end and no longer need this for i965. Since there were some issues in the logic with assigning arrays the same driver location if they didn't start at the same location just remove it and let other drivers implement a solution if needed when they add ARB_enhanced_layouts support. Reviewed-by: Kenneth Graunke <[email protected]>
* compiler: remove copy_shader_info()Timothy Arceri2016-10-263-37/+1
| | | | | | | This temporary helper is no longer needed now that we have finished refactoring common shader metadata. Reviewed-by: Jason Ekstrand <[email protected]>
* glsl: set uses texture gather directly in shader_infoTimothy Arceri2016-10-263-5/+1
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* glsl/st/mesa: use common system values read fieldTimothy Arceri2016-10-268-11/+8
| | | | | | | | | And set system values read directly in shader_info. st/mesa changes where: Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* glsl: set patch outputs written directly in shader_infoTimothy Arceri2016-10-263-4/+2
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* st/mesa: use common patch outputs written fieldTimothy Arceri2016-10-262-2/+2
| | | | Reviewed-by: Marek Olšák <[email protected]>
* glsl: set patch inputs read directly in shader_infoTimothy Arceri2016-10-263-4/+2
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* st/mesa: use common patch inputs read fieldTimothy Arceri2016-10-262-2/+2
| | | | Reviewed-by: Marek Olšák <[email protected]>
* glsl: set outputs read directly in shader_infoTimothy Arceri2016-10-263-4/+2
| | | | Reviewed-by: Jason Ekstrand <[email protected]>
* r200/glsl/st/mesa: use common outputs written fieldTimothy Arceri2016-10-2623-46/+51
| | | | | | | | | And set outputs written directly in shader_info. st/mesa changes where: Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa/glsl: set double inputs read directly in shader_infoTimothy Arceri2016-10-263-3/+1
| | | | Reviewed-by: Jason Ekstrand <[email protected]>