Commit message (Collapse) | Author | Age | Files | Lines | |
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* | nvc0: fix clipping with scissors/viewport | Christoph Bumiller | 2010-12-19 | 3 | -11/+56 |
| | | | | | Also setup optional path to use proper primitive clipping instead, which is probably slower. | ||||
* | nvc0: use BIND_RING to set subchannel classes | Christoph Bumiller | 2010-12-19 | 2 | -13/+25 |
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* | nvc0: switch to the proper constants upload path | Christoph Bumiller | 2010-12-19 | 2 | -6/+7 |
| | | | | Makes things suddenly go surprisingly fast. | ||||
* | nvc0: add the index buffer offset where missing | Christoph Bumiller | 2010-12-19 | 3 | -1/+4 |
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* | nvc0: support user clip planes | Christoph Bumiller | 2010-12-11 | 7 | -3/+96 |
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* | nvc0: enable vertex color clamping | Christoph Bumiller | 2010-12-11 | 2 | -2/+4 |
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* | nvc0: fix FACE state and and handle FACE sysval/varying offset | Christoph Bumiller | 2010-12-10 | 3 | -19/+23 |
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* | nvc0: fix branching ops | Christoph Bumiller | 2010-12-10 | 4 | -13/+26 |
| | | | | | | - bra is PC relative - jump to else condition was inverted - handle integer comparisons | ||||
* | nvc0: call grobj_alloc for all used classes | Christoph Bumiller | 2010-12-09 | 2 | -3/+30 |
| | | | | | Only doing this to notify the DRM that we need a PGRAPH context, nvc0 hardware doesn't use actual grobjs anymore. | ||||
* | nvc0: write texture address to TIC with a RELOC | Christoph Bumiller | 2010-12-09 | 1 | -4/+19 |
| | | | | Direct access to the bo address requires an API change. | ||||
* | nvc0: use tile flags in a way compatible with nouveau | Christoph Bumiller | 2010-12-09 | 3 | -23/+29 |
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* | nvc0: buffer suballocation with a primitive slab allocator | Christoph Bumiller | 2010-12-09 | 18 | -149/+807 |
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* | nvc0: generate shader header for geometry programs | Christoph Bumiller | 2010-12-09 | 1 | -7/+56 |
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* | nvc0: fix immediate arg for SHL/SHR | Christoph Bumiller | 2010-12-09 | 1 | -1/+6 |
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* | nvc0: index buffers are back | Christoph Bumiller | 2010-12-09 | 3 | -40/+106 |
| | | | | | Probably because long methods are gone index buffers must be explicit again. | ||||
* | nvc0: upload constants with m2mf for the time being | Christoph Bumiller | 2010-12-09 | 2 | -27/+72 |
| | | | | I get mysterious lockups with the dedicated CB upload ... | ||||
* | nvc0: support primitive restart | Christoph Bumiller | 2010-12-09 | 4 | -28/+123 |
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* | nvc0: rcp f32 also supports neg and abs modifiers | Christoph Bumiller | 2010-12-09 | 1 | -1/+1 |
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* | nvc0: import nvc0 gallium driver | Christoph Bumiller | 2010-11-12 | 47 | -11/+15800 |
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* | svga: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+13 |
| | | | | | As per the ps_3_0 and vs_3_0 documentation. The aL register in D3D9 is quite tricky to use, though. | ||||
* | r600g: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+5 |
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* | r300g: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+11 |
| | | | | | To match shader model 2.0 (it's impossible to fully implement ARL with shader model 3.0 relative addressing). | ||||
* | nvfx: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+11 |
| | | | | To match shader model 2.0. | ||||
* | nv50: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+5 |
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* | i965g: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+5 |
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* | i915g: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+5 |
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* | tgsi: fill out CAPs for indirect addressing | Marek Olšák | 2010-11-12 | 1 | -0/+5 |
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* | gallium: add CAPs for indirect addressing and lower it in st/mesa when needed | Marek Olšák | 2010-11-12 | 2 | -0/+14 |
| | | | | | | | | | | Required because ATI and NVIDIA DX9 GPUs do not support indirect addressing of temps, inputs, outputs, and consts (FS-only) or the hw support is so limited that we cannot use it. This should make r300g and possibly nvfx more feature complete. Signed-off-by: Marek Olšák <[email protected]> | ||||
* | tdfx: s/Format/_BaseFormat/ | Brian Paul | 2010-11-11 | 1 | -2/+2 |
| | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31560 | ||||
* | glsl: Free the loop state context when we free the loop state. | Eric Anholt | 2010-11-11 | 1 | -0/+1 |
| | | | | | | | | Since this was talloced off of NULL instead of the compile state, it was a real leak over the course of the program. Noticed with valgrind --leak-check=full --show-reachable=yes. We should really change these passes to generally get the compile context as an argument so simple mistakes like this stop mattering. | ||||
* | mesa: fix glDeleteBuffers() regression | Brian Paul | 2010-11-11 | 1 | -2/+2 |
| | | | | | | | | This fixes a regression (failed assertion) from commit c552f273f559968dfd770367e25329baccbcd0c4 which was hit if glDeleteBuffers() was called on a buffer that was never bound. NOTE: this is a candidate for the 7.9 branch. | ||||
* | mesa: make glIsBuffer() return false for never bound buffers | Brian Paul | 2010-11-11 | 1 | -14/+18 |
| | | | | | | | Use a dummy buffer object as we do for frame/renderbuffer objects. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514 Note: this is a candidate for the 7.9 branch. | ||||
* | glsl: fix crash in loop analysis when some controls can't be determined | Aras Pranckevicius | 2010-11-11 | 1 | -0/+3 |
| | | | | Fixes loop-07.frag. | ||||
* | r600g: enforce minimum stride on render target texture images | Keith Whitwell | 2010-11-11 | 1 | -0/+4 |
| | | | | Fixes piglit/fbo_readpixels since staging upload changes. | ||||
* | r600g: do not try to use staging resource for depth textures | Keith Whitwell | 2010-11-11 | 1 | -0/+9 |
| | | | | | | Currently r600_resource_copy_region() will turn these copies into transfers + memcpys, so to avoid recursion we must not turn those transfers back into blits. | ||||
* | mesa: handle more pixel types in mipmap generation code | Brian Paul | 2010-11-11 | 1 | -0/+166 |
| | | | | NOTE: This is a candidate for the 7.9 branch. | ||||
* | mesa: add missing formats in _mesa_format_to_type_and_comps() | Brian Paul | 2010-11-11 | 1 | -1/+26 |
| | | | | NOTE: this is a candidate for the 7.9 branch | ||||
* | mesa: improve error message | Brian Paul | 2010-11-11 | 1 | -1/+2 |
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* | mesa: #include mfeatures.h in enums.h | Brian Paul | 2010-11-11 | 1 | -0/+1 |
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* | r600g: guard experimental s3tc code with R600_ENABLE_S3TC | Keith Whitwell | 2010-11-11 | 1 | -0/+9 |
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* | nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT | Lucas Stach | 2010-11-11 | 1 | -0/+4 |
| | | | | | Signed-off-by: Lucas Stach <[email protected]> Signed-off-by: Francisco Jerez <[email protected]> | ||||
* | dri/nouveau: Split hardware/software TNL instantiation more cleanly. | Francisco Jerez | 2010-11-11 | 9 | -66/+84 |
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* | mesa: Fix printf format warnings. | Vinson Lee | 2010-11-10 | 1 | -1/+1 |
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* | mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample | Ian Romanick | 2010-11-10 | 1 | -2/+2 |
| | | | | | | | | | | | | | Previously queries of MAX_SAMPLES were only allowed with ARB_framebuffer_object, but EXT_framebuffer_multisample also enables this query. This seems to only effect the i915. All other drivers support both extensions or neither extension. This patch is based on a patch that Kenneth sent along with the report. NOTE: this is a candidate for the 7.9 branch. Reported-by: Kenneth Waters <[email protected]> | ||||
* | libgl-xlib: Use sw helper instead of roll your own | Jakob Bornecrantz | 2010-11-10 | 1 | -78/+12 |
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* | graw: Use inline sw helper instead of roll your own loader | Jakob Bornecrantz | 2010-11-10 | 2 | -42/+4 |
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* | galahad: Correct the name of the scons library | Jakob Bornecrantz | 2010-11-10 | 1 | -1/+1 |
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* | r600g: allow driver to work without submitting cmd to GPU | Jerome Glisse | 2010-11-10 | 1 | -0/+2 |
| | | | | | | | | For driver performance analysis it usefull to be able to disable as much as possible the GPU interaction so that one can profile the userspace only. Signed-off-by: Jerome Glisse <[email protected]> | ||||
* | intel: Add a new B43 pci id. | Robert Hooker | 2010-11-10 | 2 | -1/+4 |
| | | | | Signed-off-by: Robert Hooker <[email protected]> | ||||
* | i965: re-enable gen6 IF statements in the fragment shader. | Eric Anholt | 2010-11-10 | 2 | -6/+1 |
| | | | | | | | | | | | | | | | | | | IF statements were getting flattened while they were broken. With Zhenyu's last fix for ENDIF's type, everything appears to have lined up to actually work. This regresses two tests: glsl1-! (not) operator (1, fail) glsl1-! (not) operator (1, pass) but fixes tests that couldn't work before because the IFs couldn't be flattened: glsl-fs-discard-01 occlusion-query-discard (and, naturally, this should be a performance improvement for apps that actually use IF statements to avoid executing a bunch of code). |