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* anv: don't leak memory if anv_init_wsi() failsEmil Velikov2016-11-281-2/+4
* anv: don't double-close the same fdEmil Velikov2016-11-281-2/+1
* anv: automake: don't generate anv_timestamp.hEmil Velikov2016-11-282-8/+1
* anv: Use library mtime for cache UUID.Emil Velikov2016-11-281-4/+30
* anv: Store UUID in physical device.Emil Velikov2016-11-283-14/+15
* isl: Make isl_finishme only warn once per call-siteEmil Velikov2016-11-281-1/+7
* radv: Make radv_finishme only warn once per call-siteEmil Velikov2016-11-281-1/+7
* anv: use do { } while (0) in the anv_finishme macroEmil Velikov2016-11-281-7/+8
* radv: fix 3D clears with baseMiplevelDave Airlie2016-11-281-1/+1
* radv: brown-paper bag for a forgotten else.Dave Airlie2016-11-281-1/+1
* radv/ac/llvm: fix regression with shadow samplers fixDave Airlie2016-11-281-3/+3
* radv/ac/llvm: shadow samplers only return one value.Dave Airlie2016-11-271-1/+3
* radv/si: fix optimal micro tile selectionDave Airlie2016-11-271-7/+7
* radv: honour the number of properties availableEmil Velikov2016-11-271-11/+7
* radv: drop the return type for radv_queue_init()Mun Gwan-gyeong2016-11-271-3/+1
* freedreno: fix slice size for imported buffersRob Clark2016-11-271-0/+1
* freedreno/a3xx: make _emit_const() staticRob Clark2016-11-272-5/+1
* freedreno/a4xx: make _emit_const() staticRob Clark2016-11-273-6/+2
* anv/pipeline: Make is_dual_src_blend_factor inlineJason Ekstrand2016-11-261-1/+1
* anv/pipeline: Make the temp blend attachment state pointer constJason Ekstrand2016-11-261-1/+3
* gm107/ir: optimize 32-bit CONST load to movSamuel Pitoiset2016-11-262-0/+17
* gm107/ir: do not combine CONST loadsSamuel Pitoiset2016-11-261-2/+7
* anv/device: Remove a bogus finishme commentJason Ekstrand2016-11-251-1/+0
* i965: Enable fast clears for multi-lodBen Widawsky2016-11-251-15/+0
* i965: Allow single-sampled miptree to be resolved and sharedTopi Pohjolainen2016-11-251-1/+1
* i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clearsTopi Pohjolainen2016-11-253-14/+18
* i965: Use ISL for CCS layoutsTopi Pohjolainen2016-11-252-104/+38
* i965: Resolve non-compressed fast clears prior layered renderingTopi Pohjolainen2016-11-251-0/+13
* i965: Restrict fast color clear on first slice onlyTopi Pohjolainen2016-11-251-0/+8
* i965: Track fast color clear state in level/layer granularityTopi Pohjolainen2016-11-253-30/+68
* i965: Move fast clear state enumeration into resolve mapTopi Pohjolainen2016-11-253-65/+68
* i965: Refactor check if color resolve is neededTopi Pohjolainen2016-11-251-15/+28
* i965: Add plumbing for fast clear layer/level detailsTopi Pohjolainen2016-11-252-19/+34
* i965: Add interface for checking multiple slices if any is unresolvedTopi Pohjolainen2016-11-252-0/+13
* i965: Provide slice details to renderbuffer fast clear state trackerTopi Pohjolainen2016-11-254-16/+68
* i965: Split per miptree and per slice/level fast clear bitsTopi Pohjolainen2016-11-253-16/+16
* i965: Provide slice details to color resolverTopi Pohjolainen2016-11-256-18/+51
* i965: Add new interface for full color resolvesTopi Pohjolainen2016-11-258-11/+23
* i965: Refactor lossless compression state trackingTopi Pohjolainen2016-11-254-15/+7
* Revert "glsl: allow layout qualifier overrides with ARB_shading_language_420p...Andres Gomez2016-11-251-6/+1
* Revert "glsl: geom shader max_vertices layout must match."Andres Gomez2016-11-253-13/+9
* glsl: push layout-qualifier-name values from variable declarations to globalAndres Gomez2016-11-253-23/+60
* glsl: simplified error checking for duplicated layout-qualifiersAndres Gomez2016-11-252-24/+6
* glsl: simplified ast_type_qualifier::merge_into_[in|out]_qualifier APIAndres Gomez2016-11-253-12/+10
* glsl: ignore all but the rightmost layout qualifier name from the rightmost l...Andres Gomez2016-11-253-77/+84
* glsl: refactor duplicated validations between 2 layout-qualifiersAndres Gomez2016-11-251-50/+76
* glsl: assert on incoherent point mode layout-id-qualifier validationAndres Gomez2016-11-251-10/+6
* glsl: remove unneeded check for incompatible primitive types in GSAndres Gomez2016-11-251-10/+3
* glsl: simplifies the merge of the default in layout qualifierAndres Gomez2016-11-251-84/+81
* glsl: split default in layout qualifier mergeAndres Gomez2016-11-253-62/+93