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* st/mesa: fix accum buffer allocation in st_renderbuffer_alloc_storage()Brian Paul2011-11-221-2/+12
* r600g: handle PIPE_SHADER_CAP_OUTPUT_READVadim Girlin2011-11-211-0/+2
* st/mesa: use PIPE_SHADER_CAP_OUTPUT_READVadim Girlin2011-11-211-4/+12
* gallium: add PIPE_SHADER_CAP_OUTPUT_READVadim Girlin2011-11-212-2/+2
* swrast: fix unmatched span->array->ChanTypeYuanhan Liu2011-11-211-0/+4
* swrast: simplify the prototype of function texture_combineYuanhan Liu2011-11-211-10/+9
* r300g: set max_index to 0xffffff if there are no per-vertex attribsMarek Olšák2011-11-201-2/+11
* u_vbuf_mgr: correctly compute max vertex count from hw buffersMarek Olšák2011-11-203-27/+42
* u_vbuf_mgr: correctly obtain min/max_index for uploads and translateMarek Olšák2011-11-201-7/+146
* r600g: use u_vbuf_mgr to set/get the index bufferMarek Olšák2011-11-202-14/+5
* r300g: use u_vbuf_mgr to set/get the index bufferMarek Olšák2011-11-203-24/+12
* u_vbuf_mgr: add set_index_buffer functionMarek Olšák2011-11-202-0/+18
* u_vbuf_mgr: add commentsMarek Olšák2011-11-201-5/+15
* u_vbuf_mgr: don't upload user buffers which have been uploaded by translateMarek Olšák2011-11-201-19/+33
* r600g: set MIN/MAX_VTX_INDX to 0 and ~0, respectivelyMarek Olšák2011-11-201-10/+4
* r300g: always set VF_MIN_VTX_INDX to 0Marek Olšák2011-11-201-11/+10
* i965: Remove unused file brw_fallback.h.Kenneth Graunke2011-11-191-47/+0
* gallium/docs: remove obsolete documentationMarek Olšák2011-11-191-14/+0
* mesa: set the gl_FragDepth layout in the GLSL linkerMarek Olšák2011-11-194-46/+61
* glsl: when cloning a variable, copy the depth layout tooMarek Olšák2011-11-191-0/+1
* mesa: handle MapRenderbuffer() failures in glReadPixelsBrian Paul2011-11-191-0/+45
* mesa: make slow_read_rgba_pixels() a void functionBrian Paul2011-11-191-3/+1
* mesa: define, use _mesa_is_cube_face() in several placesBrian Paul2011-11-194-20/+18
* st/mesa: rewrite the primitive restart fallback codeBrian Paul2011-11-181-101/+145
* i965/gen4: Fix sampling from integer textures.Eric Anholt2011-11-174-8/+28
* r600g: don't change the order of writes in merge_inst_groupVadim Girlin2011-11-171-1/+14
* Revert "read_rgba_pixels: Don't force clamping if the renderbuffer is normali...Michel Dänzer2011-11-171-2/+1
* read_rgba_pixels: Don't force clamping if the renderbuffer is normalized.Michel Dänzer2011-11-171-1/+2
* nvc0: add support for GF119 (NVD9)Ben Skeggs2011-11-172-0/+2
* mesa: initialize stencilMap, Stride if stencilRb==depthRbBrian Paul2011-11-161-0/+4
* mesa: Only update sampler uniforms that are used by the shader stageIan Romanick2011-11-161-3/+19
* mesa: don't map depth+stencil buffer twice in glReadPixels()Brian Paul2011-11-161-3/+11
* i965: Fix inconsistent indentation in brw_gs_emit.c.Kenneth Graunke2011-11-161-33/+33
* glsl: Add missing textureSize(samplerCubeShadow, int) variant.Kenneth Graunke2011-11-161-0/+1
* mesa: do not skip att and spot calculation for infinite lightYuanhan Liu2011-11-161-63/+50
* mesa: make sure all lighting tables are updated before the computationYuanhan Liu2011-11-161-0/+3
* mesa: Fix a couple of missed conversion to arrays in format_unpack.Eric Anholt2011-11-151-11/+11
* mesa: Include R/RG integer textures in _mesa_is_integer_format.Eric Anholt2011-11-151-0/+12
* intel: Fix separate stencil in builtin DRI2 backendChad Versace2011-11-151-9/+80
* intel: Fix region dimensions for stencil buffers received from DDXChad Versace2011-11-151-15/+16
* intel: Simplify stencil detiling arithmeticChad Versace2011-11-152-6/+3
* radeon: use _mesa_readpixels() instead of _swrast_ReadPixels()Brian Paul2011-11-151-7/+5
* i965: use _mesa_readpixels() instead of _swrast_ReadPixels()Brian Paul2011-11-151-6/+5
* mesa: convert unpack functions to operate on an array of valuesBrian Paul2011-11-151-630/+900
* mesa: new BYTE/SHORT_TO_FLOATZ() macrosBrian Paul2011-11-153-42/+17
* mesa: move CEILING() macro into macros.hBrian Paul2011-11-153-7/+5
* mesa: remove unused macros in macros.hBrian Paul2011-11-151-26/+0
* mesa: consolidate cases in _mesa_components_in_format()Brian Paul2011-11-151-28/+12
* swrast: fix glReadPixels from texture attachmentBrian Paul2011-11-151-0/+13
* st/mesa: check for missing VBO in setup_interleaved_attribs()Brian Paul2011-11-151-3/+3