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* mesa: Replace deprecated __MSC__ macro.José Fonseca2008-06-242-2/+2
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* dri/intel: Use standard integer types.José Fonseca2008-06-241-2/+2
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* gallium: Drop deprecated __MSC__ macro.José Fonseca2008-06-243-15/+10
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* egl: Use standard integer types.José Fonseca2008-06-242-10/+10
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* mesa/dri: User standard integer types.José Fonseca2008-06-2456-347/+347
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* mesa: More signed/unsigned float/integer fixes.José Fonseca2008-06-244-38/+38
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* gdi: Update for surface_alloc_storage changes.José Fonseca2008-06-241-1/+2
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* mesa: Use appropriate unsigned/signed, float/integer types.José Fonseca2008-06-249-29/+30
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* mesa: Use _mesa_bsearch.José Fonseca2008-06-241-4/+4
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* mesa: bsearch implementation for WinCE.José Fonseca2008-06-241-1/+18
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* mesa: Replace abort by asserts.José Fonseca2008-06-244-8/+10
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* mesa: Move variable declarations to the scope top.José Fonseca2008-06-241-5/+4
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* gallium: added support for fixed-point formats, drawingBrian Paul2008-06-234-3/+37
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* gallium: code for PIPE_SUBSYSTEM_WINDOWS_USERJonathan White2008-06-231-0/+25
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* mesa: ASSERT macro is already defined by WinCE headers.José Fonseca2008-06-241-0/+2
| | | | Even when just the standard headers are used....
* mesa: No getenv on WinCE.José Fonseca2008-06-241-0/+4
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* gallium: Use the more portable PIPE_ARCH_* PIPE_CC_* macros instead of ↵José Fonseca2008-06-241-2/+2
| | | | ad-hoc ones.
* gallium: WinCE does not have cosf, sinf, etc.José Fonseca2008-06-241-1/+1
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* gallium: in softpipe_get_tex_surface() use the pitch specified in the ↵Brian Paul2008-06-231-1/+1
| | | | | | softpipe_texture object. Fixes a pitch/width mix-up.
* i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz2008-06-234-7/+16
| | | | | This is step towards tiled textures and buffer support for i915. But the tiled attribute is never set.
* gallium: fix-up inverted do_copy_texsubimage()Brian Paul2008-06-231-21/+30
| | | | The logic/arithmetic for inverting the src image is a bit simpler now.
* gallium: fix Y-inverted copiesBrian Paul2008-06-231-1/+4
| | | | | Don't require the caller to pass a non-intuitive negative src_y coord anymore when doing a src-inverted copy.
* gallium: remove dead/prototype codeBrian Paul2008-06-231-22/+0
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* gallium: change surface_copy()'s do_flip to booleanBrian Paul2008-06-235-5/+5
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* gallium: fix bad srcy coord if do_flipBrian Paul2008-06-233-3/+3
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* gallium: fix bad srcy coord if do_flipBrian Paul2008-06-231-4/+10
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* gallium: added some assertionsBrian Paul2008-06-231-0/+6
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* Don't make libmesa.a or libglapi.a depend on asm_subdirsBrian Paul2008-06-231-2/+2
| | | | | | | | | | | | | | | | Since the asm_subdirs target does not actually create a file, make will always consider that it needs to be rebuilt. If libmesa.a and libglapi.a have asm_subdirs as a prerequisite, then they will always need to be rebuilt, too. The correct order will be preserved by the default target, though. This should fix #16358. Conflicts: src/mesa/Makefile cherry-picked from master
* Create $(TOP)/$(LIB_DIR) for install, tooDan Nicholson2008-06-231-2/+2
| | | | | | If `make install' is run without running `make' first, the $(LIB_DIR) will not be created. This also changes the mkdir a little bit so that it isn't run if necessary and added `-p' so that it is immune to races.
* Ensure all objects are built when installing DRIDan Nicholson2008-06-231-1/+1
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* util: Blit can now copy from texture to surfaceJakob Bornecrantz2008-06-232-3/+112
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* gallium: Add accessor functions to get textures from a st_framebufferJakob Bornecrantz2008-06-232-0/+19
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* gallium: Fix warning in u_draw_quad.hJakob Bornecrantz2008-06-231-0/+1
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* i915: Removed level_offset from i915_textureJakob Bornecrantz2008-06-232-19/+12
| | | | All offsets are now on image_offset.
* draw: fix non-i386 buildsKeith Whitwell2008-06-221-1/+21
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* gallium: s/feadback/feedback/, duhBrian2008-06-201-2/+2
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* gallium: fix invalid call to draw_set_mapped_constant_buffer()Brian Paul2008-06-202-3/+3
| | | | | | We were indexing sp_constants[i] outside the loop so i was 2. Replace i with PIPE_SHADER_VERTEX. Also, replace magic '2' with PIPE_SHADER_TYPES in a few places.
* gallium: fix some surface usage bugsBrian Paul2008-06-203-2/+21
| | | | | | | | | When a surface is created with GPU_WRITE that really means "GPU render" and that can involve reads (blending). Set surface usage to PIPE_BUFFER_USAGE_CPU_READ + WRITE. Fixes progs/demos/lodbias demo. Also, mark texture as 'modified' when mapped for writing so that the tile cache can know when to freshen a cached tile. Fixes glTexSubImage2D().
* egl: added cpp assertions/sanity checksBrian Paul2008-06-201-0/+2
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* mesa: init ctx->RenderModeBrian Paul2008-06-201-0/+2
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* egl: added null ptr checkBrian Paul2008-06-201-2/+3
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* mesa: GL_BYTE vertex/texcoord arraysBrian Paul2008-06-202-0/+11
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* mesa: initial support for fixed-pt vertex arraysBrian Paul2008-06-203-0/+26
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* mesa: refactor: move initialization of DefaultPacking state.Brian Paul2008-06-202-20/+20
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* gallium: always need st_init-blit()Brian Paul2008-06-201-4/+0
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* gallium: remove unneeded #includeBrian Paul2008-06-201-1/+0
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* mesa: fix errors in prev commitBrian Paul2008-06-201-2/+2
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* mesa: revamp glBlendFunc loopbackBrian Paul2008-06-202-10/+9
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* mesa: added _vbo_Materialfv()Brian Paul2008-06-202-0/+8
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* mesa: _vbo_Color4f, _vbo_Normal3f, _vbo_MultiTexCoord4f functionsBrian Paul2008-06-202-0/+31
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