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* glsl: Add check for unsized arrays to glsl typesTimothy Arceri2013-10-287-26/+30
* glsl: whitespace cleanups.Timothy Arceri2013-10-281-3/+0
* glsl: Fix commentTimothy Arceri2013-10-281-1/+1
* vl/h264: split fields into SPS/PPSChristian König2013-10-287-125/+169
* radeon/uvd: fix H264 chroma format handlingChristian König2013-10-281-1/+15
* vl: add 400 chroma format as wellChristian König2013-10-281-0/+1
* ilo: minor cleanups for recent interface changesChia-I Wu2013-10-283-156/+9
* glsl: Move error message inside validation check reducing duplicate message h...Timothy Arceri2013-10-271-13/+14
* i965: Make fs gl_PrimitiveID input work even when there's no gs.Paul Berry2013-10-272-5/+26
* mesa: Add GL_NV_vdpau_interop functions to dispatch_sanity.cpp.Vinson Lee2013-10-261-0/+12
* mesa: add vdpau.c and st_vdpau.c to src/mesa/SConscriptBrian Paul2013-10-261-0/+2
* implement NV_vdpau_interop v7Christian König2013-10-2619-9/+934
* winsys/radeon: make radeon_drm_winsys_create publicChristian König2013-10-261-1/+1
* i965: Remove ir_txf coord+offset special case in visitorsChris Forbes2013-10-262-65/+16
* i965: Generalize coord+offset lowering pass for ir_txfChris Forbes2013-10-261-3/+26
* i965: Add lowering pass to fold offset into unnormalized coordsChris Forbes2013-10-264-0/+81
* i965: Add lowering pass for splitting textureGatherOffsetsChris Forbes2013-10-264-0/+92
* i965: Add asserts to ensure that ir_tg4 offset arrays are loweredChris Forbes2013-10-262-0/+6
* glsl: add signatures for textureGatherOffsets()Chris Forbes2013-10-261-0/+30
* glsl: add support for texture functions with offset arraysChris Forbes2013-10-261-0/+9
* i965/fs: Add support for shadow comparitors with gather4Chris Forbes2013-10-262-3/+15
* i965/vs: Add support for shadow comparitors with gather4Chris Forbes2013-10-262-3/+16
* i965: Add Gen7 gather4_c and gather4_po_c message typesChris Forbes2013-10-261-0/+2
* glsl: Add new textureGather[Offset]() overloads for shadow samplersChris Forbes2013-10-261-0/+10
* glsl: Add support for separate reference Z for shadow samplersChris Forbes2013-10-261-5/+15
* i965/vs: add support for gather4 with nonconstant offsetsChris Forbes2013-10-261-1/+15
* i965/fs: add support for gather4 with nonconstant offsetsChris Forbes2013-10-261-7/+46
* i965: relax brw_texture_offset assertChris Forbes2013-10-264-5/+10
* i965: Add SHADER_OPCODE_TG4_OFFSET for gather with nonconstant offsets.Chris Forbes2013-10-266-3/+20
* i965: add missing tg4 case in brw_instruction_nameChris Forbes2013-10-261-0/+2
* glsl: relax const offset requirement for textureGatherOffsetChris Forbes2013-10-261-20/+41
* glsl: Add ARB_gpu_shader5 textureGatherOffset signaturesChris Forbes2013-10-261-0/+16
* i965: Weaken the flushing in gen7_end_transform_feedback().Kenneth Graunke2013-10-251-6/+6
* i965/fs: Stop trying to hack around MRF dep chains on gen7+ LIFO scheduling.Eric Anholt2013-10-251-1/+1
* i965: Try not to reverse-schedule things when doing LIFO scheduling.Eric Anholt2013-10-251-5/+3
* mesa/st: disable ARB_framebuffer_object when no driver support.Ilia Mirkin2013-10-261-2/+5
* gallium: add PIPE_CAP_MIXED_FRAMEBUFFER_SIZESIlia Mirkin2013-10-2614-1/+17
* glx: Fix return value from indirect_bind_contextAdam Jackson2013-10-251-4/+4
* glsl: Optimize (not A) and (not B) into not (A or B).Matt Turner2013-10-251-0/+9
* glsl: Optimize (not A) or (not B) into not (A and B).Matt Turner2013-10-251-0/+12
* i965/fs: Match commutative expressions with reversed arguments.Matt Turner2013-10-251-3/+23
* i965: s/Muchnik/Muchnick/.Matt Turner2013-10-254-4/+4
* r600g,radeonsi: use fences provided by the winsysMarek Olšák2013-10-258-462/+37
* winsys/radeon: add the implementation of fences from r300gMarek Olšák2013-10-254-33/+87
* radeonsi: add the vertex shader position output if it's missingMarek Olšák2013-10-251-0/+13
* radeonsi: respect semantic indices for COLOR[i] fragment shader outputsMarek Olšák2013-10-251-5/+2
* glsl: When disabling gl_PerVertex variables, check that mode matches.Paul Berry2013-10-241-1/+2
* glsl: Remove unused gl_PerVertex interface blocks.Paul Berry2013-10-241-0/+90
* glsl: Call check_builtin_array_max_size when redeclaring gl_in.Paul Berry2013-10-241-1/+17
* mesa: Fix geometry shader program queries.Paul Berry2013-10-241-60/+40