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* radeonsi: set up HTILE in descriptors only when level 0 is accessibleMarek Olšák2017-08-011-1/+1
* radeonsi: fix various CLEAR_STATE issuesMarek Olšák2017-08-011-0/+22
* build: Convert git_sha1_gen script to Python.Jose Fonseca2017-08-013-3/+4
* Fix SCons buildNicolai Hähnle2017-08-011-1/+1
* mesa: fix bad cast conversions in viewport()Samuel Pitoiset2017-08-011-3/+4
* i965/drm: Inline brw_bo_references.Kenneth Graunke2017-07-312-7/+6
* Revert "st_glsl_to_tgsi: rewrite rename registers to use array fully."Dave Airlie2017-08-011-26/+29
* radv: handle 10-bit format clamping workaround.Dave Airlie2017-08-018-16/+51
* gallium/targets: Fix d3dadapter9 build after xmlconfig move.Bas Nieuwenhuizen2017-07-311-0/+1
* radv: Don't underflow non-visible VRAM size.Bas Nieuwenhuizen2017-07-311-2/+4
* Android: fix xmlconfig buildRob Herring2017-07-311-0/+3
* util/ra: fix memory leakEric Engestrom2017-07-311-0/+2
* mesa: drop unnecessary GLAPIENTRY to _mesa_init_line()Samuel Pitoiset2017-07-312-2/+2
* mesa: only check errors when the state change in glClipControl()Samuel Pitoiset2017-07-311-14/+16
* mesa: only check errors when the state change in glPointSize()Samuel Pitoiset2017-07-311-10/+9
* mesa: only check errors when the state change in glCullFace()Samuel Pitoiset2017-07-311-9/+10
* mesa: only check errors when the state change in glProvokingVertex()Samuel Pitoiset2017-07-311-3/+3
* ac/common: always build NIR translationNicolai Hähnle2017-07-311-7/+2
* Android: fix compile error for DRI2 loader getCapabilityRob Herring2017-07-311-1/+1
* Attempt to fix AppVeyor build, round 2Nicolai Hähnle2017-07-311-5/+7
* Revert "st/mesa: release sampler views when redefining a texture in st_contex...Marek Olšák2017-07-311-2/+0
* Attempt to fix the AppVeyor buildNicolai Hähnle2017-07-312-4/+1
* xmlconfig: move into src/utilNicolai Hähnle2017-07-3153-110/+124
* xmlconfig: remove GL type dependenciesNicolai Hähnle2017-07-311-6/+4
* radeonsi: ensure that temp array allocas are in the entry blockNicolai Hähnle2017-07-311-1/+1
* radeonsi: enable R600_DEBUG=nir for vertex and fragment shadersNicolai Hähnle2017-07-313-1/+8
* radeonsi: VS as ES/LS are not yet supported with R600_DEBUG=nirNicolai Hähnle2017-07-311-0/+2
* radeonsi/nir: lower uniforms to UBO loadsNicolai Hähnle2017-07-311-0/+10
* ac/nir: implement load_frag_coord intrinsicNicolai Hähnle2017-07-311-0/+10
* radeonsi/nir: lower txp instructionsNicolai Hähnle2017-07-311-0/+5
* ac/nir: pass ac_llvm_context to unpack_paramNicolai Hähnle2017-07-311-18/+18
* ac/nir,radeonsi: add and use ac_shader_abi::frag_posNicolai Hähnle2017-07-313-17/+26
* ac/nir,radeonsi: add and use ac_shader_abi::{ancillary,sample_coverage}Nicolai Hähnle2017-07-313-8/+10
* ac/nir,radv: move force_persample to ac_shader_info::force_persampleNicolai Hähnle2017-07-316-6/+10
* radeonsi: tweak next-shader assumptions when streamout is usedNicolai Hähnle2017-07-311-5/+11
* radeonsi: use new function ac_build_umin for edgeflag clampingNicolai Hähnle2017-07-313-1/+9
* ac/nir: clamp shadow texture comparison value on VINicolai Hähnle2017-07-311-1/+13
* ac/nir: add always_vector argument to ac_build_gather_values_extendedNicolai Hähnle2017-07-313-19/+13
* ac/nir,radeonsi: add ac_shader_abi::front_faceNicolai Hähnle2017-07-313-7/+15
* ac/nir: pass ac_nir_context to emit_ddxyNicolai Hähnle2017-07-311-15/+14
* ac/nir: pass ac_nir_context to SSBO intrinsic handlersNicolai Hähnle2017-07-311-55/+59
* radeonsi: implement and use ac_shader_abi::load_ssboNicolai Hähnle2017-07-312-11/+20
* radeonsi: make get_indirect_index globally visibleNicolai Hähnle2017-07-312-10/+13
* ac/nir: load buffer descriptors via ac_shader_abi::load_ssboNicolai Hähnle2017-07-312-8/+30
* ac/nir: pass ac_nir_context to emit_discard_ifNicolai Hähnle2017-07-311-8/+8
* ac/nir: extract shader_info->fs.can_discard from NIR shader infoNicolai Hähnle2017-07-311-2/+2
* radeonsi/nir: perform radeonsi-specific lowering and optimization passesNicolai Hähnle2017-07-311-0/+41
* radeonsi/nir: perform lowering of input/output driver locationsNicolai Hähnle2017-07-313-0/+29
* ac/nir: handle old-style shadow tex instructions correctlyNicolai Hähnle2017-07-311-1/+3
* ac/nir: whitespace fixesNicolai Hähnle2017-07-311-1/+1