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| * glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul2009-01-091-0/+11
| * i965: init dst reg RelAddr field to zeroBrian Paul2009-01-091-1/+2
| * i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt2009-01-091-0/+5
| * i965: Add support for LRP in VPs.Eric Anholt2009-01-091-0/+42
| * glsl: disable some unused functions (but don't remove just yet)Brian Paul2009-01-091-1/+8
| * glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."Brian Paul2009-01-091-24/+58
| * glsl: remove dead codeBrian Paul2009-01-091-13/+2
| * mesa: OSMesa Makefile fixes (use LIB_DIR)Brian Paul2009-01-091-4/+3
| * glsl: loop unroll adjustmentsBrian Paul2009-01-091-1/+20
| * glsl: implement loop unrolling for simple 'for' loopsBrian Paul2009-01-091-24/+205
| * mesa: Move var declaration to top of scope.Brian Paul2009-01-091-0/+8
* | xlib: move state tracker to glx/xlibKeith Whitwell2009-01-0912-6/+31
* | xlib: disable more cell calls when GALLIUM_CELL not definedKeith Whitwell2009-01-091-0/+4
* | xlib: strip out some CI and overlay supportKeith Whitwell2009-01-091-167/+87
* | xlib: strip out some overlay supportKeith Whitwell2009-01-091-318/+6
* | xlib: strip out glXAllocateMemoryNV & friendsKeith Whitwell2009-01-093-108/+0
* | xlib: combine and eliminate some header filesKeith Whitwell2009-01-097-231/+145
* | Merge commit 'origin/gallium-0.2' into gallium-xlib-reworkKeith Whitwell2009-01-09117-1437/+2720
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| * glut: Unlist file.José Fonseca2009-01-081-1/+0
| * gdi: Add newline at end of file.José Fonseca2009-01-081-1/+1
| * gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-0810-15/+14
| * draw: Predeclare struct.José Fonseca2009-01-081-1/+2
| * Merge commit 'origin/gallium-0.1' into gallium-0.2José Fonseca2009-01-084-8/+35
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| | * mesa: Add _mesa_snprintf.José Fonseca2009-01-075-7/+22
| | * add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian Paul2009-01-062-0/+17
| | * mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul2009-01-062-4/+4
| | * mesa: fix cast/conversion for optional codeBrian2009-01-062-4/+6
| | * mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul2009-01-062-3/+3
| | * mesa: pass ctx to link_uniform_vars() to fix build errorBrian Paul2009-01-061-3/+4
| | * mesa: Move var declaration to top of scope.José Fonseca2009-01-061-1/+1
| | * wgl: Do not provide DllMain inside the state tracker.José Fonseca2009-01-066-25/+35
| | * gdi: Fix warning.José Fonseca2009-01-061-1/+1
| | * wgl: Ensure public symbols get the proper DLL linkage attributes.José Fonseca2009-01-0613-36/+52
| | * glut: Fix build.José Fonseca2009-01-061-2/+1
| | * mesa: Ensure gl* symbols are marked as dllexport on windows.José Fonseca2009-01-061-0/+6
| | * mesa: Use explicit casts when precision is lost.José Fonseca2009-01-061-2/+2
| | * mesa: fix a GLSL swizzled writemask bugBrian Paul2009-01-061-2/+18
| | * mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul2009-01-061-6/+4
| | * mesa: fix another "out of samplers" problemBrian Paul2009-01-063-18/+50
| | * mesa: updated comments about GLSL constantsBrian Paul2009-01-061-2/+3
| | * mesa: fix bug in evaluation of structure fieldsBrian Paul2009-01-061-3/+1
| | * mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul2009-01-065-91/+376
| | * mesa: better error message when running out of GLSL samplersBrian Paul2009-01-061-1/+4
| | * mesa: disable debug outputBrian Paul2009-01-061-2/+2
| | * mesa: fix some GLSL array regressionsBrian Paul2009-01-064-66/+85
| | * mesa: bump glsl grammar revisionBrian Paul2009-01-0611-13/+13
| | * mesa: more re-org of variable declarations in glsl compilerBrian Paul2009-01-061-52/+56
| | * mesa: more comments, clean upBrian Paul2009-01-061-10/+12
| | * mesa: added comments, remove unused codeBrian Paul2009-01-061-32/+9
| | * mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()Brian Paul2009-01-061-18/+59