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Age
Files
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*
tgsi: Remove dead micro_umod().
Michal Krol
2010-01-05
1
-14
/
+0
*
tgsi: Make interpreter aware of float and integer data types.
Michal Krol
2010-01-05
1
-109
/
+133
*
gallium: Add UMOD TGSI opcode.
Michal Krol
2010-01-05
4
-11
/
+28
*
gallium: Add SWITCH, CASE, DEFAULT and ENDSWITCH opcodes to TGSI.
Michal Krol
2010-01-05
4
-12
/
+184
*
tgsi/ureg: Improve immediate match & expand logic.
Michal Krol
2010-01-05
1
-6
/
+10
*
tgsi: Support signed/unsigned integer immediate types.
Michal Krol
2010-01-05
5
-47
/
+215
*
gallium: Add signed/unsigned int immediate data types.
Michal Krol
2010-01-05
1
-0
/
+4
*
tgsi: Cleanup interpreter code for other existing integer opcodes.
Michal Krol
2010-01-05
1
-116
/
+66
*
Remove TGSI_OPCODE_SHR, map existing usage to TGSI_OPCODE_ISHR.
Michal Krol
2010-01-05
7
-8
/
+8
*
tgsi: Implement new integer opcodes.
Michal Krol
2010-01-05
3
-225
/
+413
*
gallium: Add more integer TGSI opcodes.
Michal Krol
2010-01-05
1
-1
/
+22
*
mesa: added _mesa_[Get]TexParameterI[u]iv() functions
Brian Paul
2010-01-04
2
-1
/
+128
*
mesa: make texture BorderColor a union of float/int/uint
Brian Paul
2010-01-04
21
-83
/
+84
*
mesa: use get_texobj() in _mesa_GetTexParameter() funcs
Brian Paul
2010-01-04
1
-35
/
+16
*
Merge branch 'mesa_7_7_branch'
Brian Paul
2010-01-04
47
-424
/
+569
|
\
|
*
mesa: add missing _mesa_lock_texture() call
Brian Paul
2010-01-04
1
-0
/
+1
|
*
i915: Use _MaxLevel on principle in texture setup.
Eric Anholt
2010-01-04
1
-3
/
+4
|
*
intel: Fix CopyTexImage from tiled mipmap levels > 0.
Eric Anholt
2010-01-04
1
-2
/
+3
|
*
i965: Fix the surface offset calculation for tiled buffers.
Eric Anholt
2010-01-04
1
-20
/
+30
|
*
r600: support vertex_array_bgra
Andre Maasikas
2010-01-04
5
-6
/
+25
|
*
mesa: added GL_DU8DV8_ATI in extract_float_rgba()
Brian Paul
2010-01-04
1
-0
/
+2
|
*
mesa: Prevent possible array out-of-bounds access by _mesa_light.
Vinson Lee
2010-01-04
1
-15
/
+32
|
*
mesa: regenerated enums.c file
Brian Paul
2010-01-04
1
-234
/
+231
|
*
glapi: comment-out TIMEOUT_IGNORED
Brian Paul
2010-01-04
1
-1
/
+3
|
*
glsl: use varName variable in _slang_gen_assignment()
Brian Paul
2010-01-04
1
-3
/
+4
|
*
st/mesa: Only call st_texture_image_unmap() if texImage->Data is non-NULL.
Michel Dänzer
2010-01-04
1
-1
/
+1
|
*
svga: Fix debug build crash when rendering to depth/stencil renderbuffer only.
Michel Dänzer
2010-01-04
1
-1
/
+2
|
*
st/xorg: Proper calculation of screen pitch.
Michel Dänzer
2010-01-04
1
-2
/
+1
|
*
vmware/xorg: Fix SCons build.
Michel Dänzer
2010-01-04
1
-0
/
+1
|
*
r300: Use C-style comments.
Vinson Lee
2010-01-03
1
-15
/
+15
|
*
r300: Silence 'mixed declarations and code' warnings.
Vinson Lee
2010-01-03
1
-4
/
+7
|
*
r300: Silence 'mixed declarations and code' warning.
Vinson Lee
2010-01-03
1
-1
/
+2
|
*
r300: Silence 'mixed declarations and code' warning.
Vinson Lee
2010-01-03
1
-1
/
+3
|
*
r300g: Silence 'mixed declarations and code' warning.
Vinson Lee
2010-01-03
1
-1
/
+1
|
*
r300g: Remove comma at end of enumerator list.
Vinson Lee
2010-01-03
1
-8
/
+8
|
*
llvmpipe: Remove comma at end of enumerator list.
Vinson Lee
2010-01-03
2
-2
/
+2
|
*
mesa: Cope with the degenerate case of zero length ranges.
José Fonseca
2010-01-03
1
-4
/
+45
|
*
gdi: Don't generate import libraries for opengl32.dll.
José Fonseca
2010-01-03
1
-0
/
+2
|
*
apple: Purge existing (not working) GLX_USE_APPLEGL from dated libGL on OSX
Jeremy Huddleston
2010-01-03
3
-24
/
+0
|
*
glxcmds: Fix comment about __DRI_ALLOCATE
Jeremy Huddleston
2010-01-03
1
-2
/
+2
|
*
trace: Remove comma at end of enumerator list.
Vinson Lee
2010-01-03
1
-1
/
+1
|
*
rtasm: Play nicely with Windows's Data Execution Prevention.
José Fonseca
2010-01-03
1
-2
/
+30
|
*
i810: Fix include recursion.
Vinson Lee
2010-01-02
1
-1
/
+0
|
*
sis: ifdef out unused variable.
Vinson Lee
2010-01-02
1
-0
/
+2
|
*
st/xorg: Ensure null-terminated byte string.
Vinson Lee
2010-01-02
1
-1
/
+2
|
*
r300g: Use C-style comments.
Vinson Lee
2010-01-02
1
-2
/
+2
|
*
glu/sgi: Initialize members of struct O_curve.
Vinson Lee
2010-01-02
1
-1
/
+1
|
*
svga: Use a shader id as low as possible.
José Fonseca
2010-01-03
7
-24
/
+78
|
*
util: Minor enhancements/corrections to the bitmask logic.
José Fonseca
2010-01-03
1
-12
/
+20
|
*
svga: Rename error labels.
José Fonseca
2010-01-03
1
-14
/
+14
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