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* i965/vec4: use attribute slots to calculate URB read lengthJuan A. Suarez Romero2016-05-171-3/+9
* i965: take care of doubles when remapping VS attributesJuan A. Suarez Romero2016-05-171-15/+11
* nir: add double input bitmapJuan A. Suarez Romero2016-05-172-0/+3
* i965/fs: shuffle 32bits into 64bits for doublesJuan A. Suarez Romero2016-05-171-0/+8
* i965/fs: half exec_size when dealing with 64 bits attributesAlejandro Piñeiro2016-05-171-2/+19
* i965: passthru formats cannot be used width edge flag enabledAlejandro Piñeiro2016-05-171-0/+20
* i965: Configure how to store *64*PASSTHRU vertex componentsAntia Puentes2016-05-171-0/+35
* i965: get the proper vertex surface type for doubles on gen8+Alejandro Piñeiro2016-05-171-3/+27
* nvc0/ir: make sure out-of-bounds buffer loads/atomics get a 0 resultIlia Mirkin2016-05-171-1/+26
* glsl: make reserved_varying_slot() staticTimothy Arceri2016-05-171-1/+1
* glsl: include per-patch varyings when generating reserved slot bitfieldTimothy Arceri2016-05-171-3/+6
* glsl: don't incorrectly eliminate patches with explicit locationsTimothy Arceri2016-05-171-1/+2
* glsl: remove remainings tabs in link_varyings.cppTimothy Arceri2016-05-171-2/+2
* glsl: fix location and component packing validation on patchesTimothy Arceri2016-05-172-1/+3
* i965: Enable ARB_shader_precision on Gen8+.Kenneth Graunke2016-05-161-0/+1
* vl/dri: Move the DRI3 check out of sources include into C.Jose Fonseca2016-05-162-5/+5
* st/vdpau: add dri3 supportLeo Liu2016-05-161-1/+5
* vl/dri3: implement functions for get and set timestampLeo Liu2016-05-161-6/+53
* vl/dri3: handle PresentCompleteNotify eventLeo Liu2016-05-161-1/+27
* st/va: add dri3 supportLeo Liu2016-05-161-1/+5
* vl/dri3: implement DRI3 BufferFromPixmapLeo Liu2016-05-161-3/+113
* vl/dri3: add support for resizingLeo Liu2016-05-161-4/+13
* vl/dri3: implement funciton for get dirty areaLeo Liu2016-05-161-2/+9
* vl/dri3: implement function for flush frontbufferLeo Liu2016-05-161-2/+30
* vl/dri3: add back buffers supportLeo Liu2016-05-161-2/+185
* vl/dri3: implement flushing for queued eventsLeo Liu2016-05-161-0/+36
* vl/dri3: register present eventsLeo Liu2016-05-161-0/+27
* vl/dri3: set drawable geometryLeo Liu2016-05-161-0/+35
* vl/dri3: add DRI3 support and implement create and destroyLeo Liu2016-05-163-0/+208
* mesa/version.c: enable cull distance in version check.Dave Airlie2016-05-171-1/+1
* glsl/linker: Include the interface name for input and output blocksIan Romanick2016-05-161-1/+16
* glsl/linker: Use canonical format for ARB_program_interface_query spec quotesIan Romanick2016-05-161-49/+51
* i965: check tcs for NULL dereferenceMark Janes2016-05-161-3/+5
* i965: Mark is_lossless_compressed_aux UNUSED to silence warning.Matt Turner2016-05-161-1/+1
* genxml: Use llroundf() and store to appropriate type.Matt Turner2016-05-161-2/+2
* nir: Mark nir_start_block()/nir_impl_last_block() with returns_nonnull.Matt Turner2016-05-161-4/+5
* util: Add ATTRIBUTE_RETURNS_NONNULL.Matt Turner2016-05-161-0/+6
* clover: grid_offset should be padded with 0 not 1Jan Vesely2016-05-161-1/+1
* i965: Expose OpenGL 4.0 for gen8+Iago Toral Quiroga2016-05-162-2/+4
* i965: Enable ARB_gpu_shader_fp64 for gen8+Iago Toral Quiroga2016-05-161-0/+1
* i965/tes/scalar: Fix load input for doublesIago Toral Quiroga2016-05-161-2/+2
* i965/tcs/scalar: fix store output for doublesIago Toral Quiroga2016-05-161-21/+96
* i965/tcs/scalar: fix load input for doublesIago Toral Quiroga2016-05-161-25/+73
* i965/fs: fix nir_intrinsic_store_output for doublesIago Toral Quiroga2016-05-161-1/+14
* i965/fs: fix number of output components for doublesIago Toral Quiroga2016-05-161-4/+9
* i965/vec4: handle doubles in type_size_vec4()Iago Toral Quiroga2016-05-161-8/+10
* i965/fs: support doubles with shared variable storesIago Toral Quiroga2016-05-161-5/+35
* i965/fs: support doubles with ssbo storesIago Toral Quiroga2016-05-161-4/+35
* i965/fs: add shuffle_64bit_data_for_32bit_write helperIago Toral Quiroga2016-05-162-0/+37
* i965/fs: support doubles with SSBO loadsIago Toral Quiroga2016-05-161-7/+2