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* glsl: Distribute tests/, TODO, and READMEMatt Turner2014-12-121-0/+2
* mesa: Add python scripts to distribution.Matt Turner2014-12-121-0/+7
* dri/common: Add files to distribution.Matt Turner2014-12-123-1/+7
* vgapi: Add vgapi.csv to distribution.Matt Turner2014-12-121-0/+1
* mapi: Add mapi_abi.py to EXTRA_DISTMatt Turner2014-12-121-0/+2
* dri/common: Drop unused mmio.h.Matt Turner2014-12-121-62/+0
* glapi/gen: Add KHR_context_flush_control.xml to distribution.Matt Turner2014-12-121-0/+1
* util: Add headers and python scripts for distribution.Matt Turner2014-12-123-2/+10
* glapi: Make mapi/glapi/gen before mapi to avoid distcheck problem.Matt Turner2014-12-122-2/+2
* r200: Avoid out of bounds array access.Matt Turner2014-12-121-1/+1
* vc4: Fix referencing of sync objects.Eric Anholt2014-12-121-0/+1
* util: Unbreak usage of assert()/debug_assert() inside expressions.José Fonseca2014-12-121-1/+1
* vc4: Consider FS backface color loads as color inputs as well.Eric Anholt2014-12-111-1/+4
* vc4: Drop redundant index size setting.Eric Anholt2014-12-111-1/+0
* vc4: Don't throw out the index offset in the shadow index buffer path.Eric Anholt2014-12-111-2/+1
* vc4: Fix triangle-guardband-viewport piglit test.Eric Anholt2014-12-111-5/+14
* vc4: Fix a memory leak in setting up QPU instructions for scheduling.Eric Anholt2014-12-111-1/+2
* i965/gen8+: Remove false perf debug message about MOCSBen Widawsky2014-12-111-3/+0
* i965/gen8: Check correct number of blitter dwordsBen Widawsky2014-12-111-6/+6
* mesa/drivers: Add missing mesautil lib to Haiku swrastAlexander von Gluck IV2014-12-111-0/+1
* draw: simplify prim id insertion in prim assemblerRoland Scheidegger2014-12-101-34/+5
* draw: fix another decompose bug affecting constant interpolated attributesRoland Scheidegger2014-12-101-2/+1
* draw: fix flatshade stage for constant interpolated valuesRoland Scheidegger2014-12-103-69/+126
* draw: copy over prim id header in flatshade stage when emitting linesRoland Scheidegger2014-12-101-3/+6
* gallium/docs: clarify fragment shader position input w component.Roland Scheidegger2014-12-101-2/+4
* radeonsi: take into account NULL colorbuffers when computing CB_TARGET_MASKMarek Olšák2014-12-101-4/+12
* radeonsi: only emit line stippling and provoking vertex state when it changesMarek Olšák2014-12-105-0/+9
* radeonsi: fix SPI state dependency on sprite_coord_enableMarek Olšák2014-12-102-2/+4
* radeonsi: fix line stippling and provoking vertex state for GS primitivesMarek Olšák2014-12-101-1/+3
* radeonsi: emit DRAW_PREAMBLE only if it changesMarek Olšák2014-12-103-8/+17
* radeonsi: remove setting of VGT_DISPATCH_DRAW_INDEXMarek Olšák2014-12-101-3/+0
* radeonsi: emit GS_OUT_PRIM_TYPE only if it changesMarek Olšák2014-12-103-1/+6
* radeonsi: emit primitive restart only if it changesMarek Olšák2014-12-103-5/+22
* radeonsi: emit base vertex and start instance only if they changeMarek Olšák2014-12-103-3/+38
* radeonsi: emit clip registers only if VS, GS, or rasterizer is changedMarek Olšák2014-12-105-32/+39
* radeonsi: get info about VS outputs from tgsi_shader_infoMarek Olšák2014-12-103-35/+34
* radeonsi: move all shader-related functions to a new file si_state_shaders.cMarek Olšák2014-12-106-785/+810
* radeonsi: generate derived and draw-related registers directly in the CSMarek Olšák2014-12-103-75/+76
* radeonsi: si_conv_pipe_prim shouldn't failMarek Olšák2014-12-101-11/+3
* radeonsi: remove useless variable si_context::pm4_dirty_cdwordsMarek Olšák2014-12-103-11/+1
* radeonsi: remove unused draw packet functionsMarek Olšák2014-12-102-87/+0
* radeonsi: emit draw packets directly into the CSMarek Olšák2014-12-103-68/+95
* radeonsi: add emit util functions for SH registersMarek Olšák2014-12-102-1/+18
* tgsi: add tgsi_shader_info::writes_clipvertexMarek Olšák2014-12-102-0/+4
* tgsi: add clip and cull distance writemasks into tgsi_shader_infoMarek Olšák2014-12-102-0/+6
* tgsi: add tgsi_shader_info::writes_psizeMarek Olšák2014-12-102-0/+4
* cso: put cso_release_all into cso_destroy_contextMarek Olšák2014-12-109-38/+9
* i965: Generate vs code using scalar backend for BDW+Kristian Høgsberg2014-12-106-15/+77
* i965: Clean up fs_visitor::run and rename to run_fsKristian Høgsberg2014-12-102-19/+15
* i965: Add fs_visitor::run_vs() to generate scalar vertex shader codeKristian Høgsberg2014-12-103-13/+436