summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* i965: Only enable oMask output when there's a multisample FBO.Kenneth Graunke2016-04-201-1/+1
* i965: Generalize wm_key->compute_sample_id to wm_key->multisample_fbo.Kenneth Graunke2016-04-204-8/+7
* i965: Delete now dead persample_2x FS program key flag.Kenneth Graunke2016-04-203-8/+0
* i965: Simplify gl_SampleID setup on Gen8+.Kenneth Graunke2016-04-201-5/+37
* i965: Flip key->compute_sample_id check.Kenneth Graunke2016-04-201-7/+7
* st/mesa: Use correct size for compute CAPs.Bas Nieuwenhuizen2016-04-211-2/+6
* i965: Properly handle integer types in opt_vector_float().Kenneth Graunke2016-04-201-4/+18
* i965: Make opt_vector_float() only handle non-type-conversion MOVs.Kenneth Graunke2016-04-201-2/+5
* i965: Fold vectorize_mov() back into the one caller.Kenneth Graunke2016-04-202-28/+16
* i965: Rework opt_vector_float() control flow.Kenneth Graunke2016-04-201-27/+34
* anv: s/anv_batch_emit_blk/anv_batch_emit/Jason Ekstrand2016-04-2011-138/+133
* anv: Remove the old emit macroJason Ekstrand2016-04-201-10/+0
* anv/gen7_pipeline: Use the new emit macroJason Ekstrand2016-04-201-113/+124
* anv/gen7_cmd_buffer: Use the new emit macroJason Ekstrand2016-04-201-52/+70
* anv/device: Use the new emit macroJason Ekstrand2016-04-202-12/+13
* anv/state: Use the new emit macroJason Ekstrand2016-04-201-77/+78
* anv/gen8_pipeline: Use the new emit macroJason Ekstrand2016-04-201-177/+191
* anv/genX_pipeline: Use the new emit macroJason Ekstrand2016-04-202-38/+45
* anv/gen8_cmd_buffer: Use the new emit macroJason Ekstrand2016-04-201-74/+87
* anv/cmd_buffer: Use the new emit macro for quariesJason Ekstrand2016-04-201-24/+32
* anv/cmd_buffer: Use the new emit macro for DRAWING_RECTANGLEJason Ekstrand2016-04-201-9/+10
* anv/cmd_buffer: Use the new emit macro for compute shader dispatchJason Ekstrand2016-04-201-52/+64
* anv/cmd_buffer: Use the new emit macro for 3DSTATE_CONSTANTJason Ekstrand2016-04-201-10/+11
* anv/cmd_buffer: Use the new emit macro for DEPTH/STENCIL_BUFFERJason Ekstrand2016-04-201-34/+42
* anv/cmd_buffer: Use the new emit macro for PIPE_CONTROL and STATE_BASE_ADDRESSJason Ekstrand2016-04-201-62/+76
* anv/cmd_buffer: Use the new emit macro for 3DPRIMITIVE commandsJason Ekstrand2016-04-201-24/+28
* anv: Add a new block-based batch emit macroJason Ekstrand2016-04-201-0/+9
* gk110/ir: make use of IMUL32I for all immediatesSamuel Pitoiset2016-04-201-1/+1
* gk110/ir: do not overwrite def value with zero for EXCH opsSamuel Pitoiset2016-04-201-6/+15
* anv: fix build without Wayland platformMarcin Ślusarz2016-04-202-7/+5
* anv: fix building on i686 with -mcpu=genericLaurent Carlier2016-04-201-1/+1
* spirv: Trivially handle the NonWriteable decorationJason Ekstrand2016-04-202-0/+4
* nir: rename nir_foreach_block*() to nir_foreach_block*_call()Connor Abbott2016-04-2059-89/+92
* nvc0: avoid tex read fault from compute shaders on GK110Samuel Pitoiset2016-04-201-0/+3
* i965/vec4: Always split uniforms in array_access_to_pull_constantsJason Ekstrand2016-04-201-1/+3
* i965/vec4: Use the correct offset for the swizzle shift in push constantsJason Ekstrand2016-04-201-1/+1
* i965/vec4: Use nir_intrinsic_base in the load_uniform implementationJason Ekstrand2016-04-201-1/+1
* anv/apply_dynamic_offsets: Provide a range on the load_uniformJason Ekstrand2016-04-201-1/+3
* anv/lower_push_constants: Stop treating scalar speciallyJason Ekstrand2016-04-203-28/+4
* swr: fix resource backed constant buffersTim Rowley2016-04-202-7/+7
* nouveau: codegen: Add support for OpenCL global memory buffersHans de Goede2016-04-201-2/+10
* nouveau: codegen: Use FILE_MEMORY_BUFFER for buffersHans de Goede2016-04-206-5/+13
* scons: Build dri_common_interop.c.Jose Fonseca2016-04-201-0/+1
* st/dri: implement the GL interop DRI extension (v2.2)Marek Olšák2016-04-201-0/+258
* glx: implement GLX part of interop interface (v2)Marek Olšák2016-04-208-6/+192
* egl: implement EGL part of interop interface (v2)Marek Olšák2016-04-204-0/+114
* st/dri: Fix RGB565 EGLImage creationNicolas Dufresne2016-04-201-20/+24
* st/dri: Factor out DRI2 to PIPE_FORMAT conversionNicolas Dufresne2016-04-201-34/+27
* freedreno/a4xx: lower srgb in shader for astc texturesRob Clark2016-04-197-6/+62
* nir/lower-tex: add srgb->linear loweringRob Clark2016-04-192-0/+53