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* util: Remove unnecessary headers.Vinson Lee2010-05-043-3/+0
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-05-042-2/+0
* r300g: Fix memory leak on error path.Vinson Lee2010-05-041-0/+1
* i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt2010-05-044-6/+16
* intel: Don't tile textures so small that size is blown up by over 2x.Eric Anholt2010-05-041-4/+3
* osmesa: remove unused varBrian Paul2010-05-041-1/+0
* mesa: remove some color index codeBrian Paul2010-05-041-19/+0
* mesa: remove unused renderbuffer adaptor codeBrian Paul2010-05-044-607/+0
* mesa: remove renderbuffer adaptor callsBrian Paul2010-05-041-24/+0
* osmesa: fix OSMesa for CHAN_BITS=32Brian Paul2010-05-041-7/+30
* st/mesa: Fix texture-from-pixmap.Chia-I Wu2010-05-052-6/+30
* mesa: Fix build of ES overlay.Chia-I Wu2010-05-053-9/+34
* st/mesa: remove commented-out struct fieldBrian Paul2010-05-041-1/+0
* gallium: remove trailing comma in enum listBrian Paul2010-05-041-2/+2
* mesa: add a dummy definition for fpclassify() if neededBrian Paul2010-05-041-0/+10
* mesa: remove trailing comma in enum listBrian Paul2010-05-041-1/+1
* llvmpipe: predicate LLVMDumpModule() on DEBUG_JITBrian Paul2010-05-041-3/+2
* tests/raw: Get it building with scons.José Fonseca2010-05-054-5/+8
* draw: Preserve the provoking vertex both when decomposing and clipping.José Fonseca2010-05-052-23/+31
* draw: Adjust wideline vertex coords for D3D.Brian Paul2010-05-051-27/+34
* st/mesa: need to pass srcLevel to st_texture_image_copy()Brian Paul2010-05-043-7/+6
* llvmpipe: fix broken compressed cube mapsBrian Paul2010-05-041-27/+47
* gallium/util: added is_format_compressed()Brian Paul2010-05-041-0/+20
* llvmpipe: do some null pointer checkingBrian Paul2010-05-041-17/+22
* llvmpipe: add some tests for malloc() returning NULL.Brian Paul2010-05-042-22/+38
* Add egl.pc fileKristian Høgsberg2010-05-042-1/+30
* r300g: advertise S3TC only when it's available in GalliumMarek Olšák2010-05-041-0/+5
* u_blitter: fix creating fragment shadersWiktor Janas2010-05-041-7/+6
* intel: Update renderbuffers unconditionally in intelSetTexBuffer2()Kristian Høgsberg2010-05-041-2/+1
* st/mesa: return success/fail from guess_and_alloc_texture()Brian Paul2010-05-041-7/+10
* st/mesa: improved st_texture_image_copy()Brian Paul2010-05-041-29/+47
* mesa/st: Fill in native program limits.José Fonseca2010-05-041-0/+91
* intel: Enable GL_EXT_framebuffer_object for gles2Kristian Høgsberg2010-05-041-0/+1
* gallivm: Proper implementation of TXL opcode.José Fonseca2010-05-045-70/+100
* gallivm: Fix several glitches introduced in the prev commit.José Fonseca2010-05-043-6/+7
* mesa: Forgot to add .pc.in files for glesKristian Høgsberg2010-05-042-0/+24
* gallivm: Implement TXD.José Fonseca2010-05-045-40/+62
* gles: Add -I$(TOP)/include.Chia-I Wu2010-05-041-1/+1
* mesa: Only initialize TNL for OpenGLKristian Høgsberg2010-05-031-4/+5
* mesa: Only initialize save dispatch table for OpenGLKristian Høgsberg2010-05-032-14/+14
* mesa: increase MAX_DRAW_BUFFERS to 8Brian Paul2010-05-032-1/+4
* gallium: move surface utility functions into u_surface.cBrian Paul2010-05-0314-181/+183
* gallivm: Increase the TGSI translation limits and centralize them in a header.José Fonseca2010-05-042-13/+69
* gallicm: Newton-Raphson step to improve precision.José Fonseca2010-05-041-2/+27
* cso: use framebuffer utility functionsBrian Paul2010-05-031-41/+7
* gallium: move framebuffer utility functions into a new fileBrian Paul2010-05-039-84/+165
* st/mesa: remove dead codeBrian Paul2010-05-031-9/+0
* st/mesa: remove unused needFlush parameter to st_finalize_texture()Brian Paul2010-05-034-13/+7
* st/mesa: updated comments and fix some formatting in texture storage codeBrian Paul2010-05-031-13/+18
* st/mesa: rename srcImageStride -> srcRowStride and fix-up formattingBrian Paul2010-05-031-8/+8