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Age
Files
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*
st/mesa: rename variable
Brian Paul
2010-12-13
1
-2
/
+2
*
st/mesa: minor re-indenting
Brian Paul
2010-12-13
1
-17
/
+16
*
st/mesa: make st_delete_program() static
Brian Paul
2010-12-13
2
-4
/
+1
*
st/mesa: add comments, fix formatting in st_cb_program.c
Brian Paul
2010-12-13
1
-29
/
+31
*
Squashed commit of the following (st-mesa-per-context-shaders branch):
Brian Paul
2010-12-13
10
-476
/
+894
*
mesa, st/mesa: disable GL_ARB_geometry_shader4
Brian Paul
2010-12-13
2
-1
/
+4
*
ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
Ian Romanick
2010-12-13
1
-1
/
+7
*
linker: Allow built-in arrays to have different sizes between shader stages
Ian Romanick
2010-12-13
1
-8
/
+29
*
i965: Fix gl_FragCoord.z setup on gen6.
Eric Anholt
2010-12-13
1
-2
/
+7
*
i956: Fix the old FP path fragment position setup on gen6.
Eric Anholt
2010-12-13
1
-18
/
+20
*
i965: Fix ARL to work on gen6.
Eric Anholt
2010-12-13
1
-1
/
+17
*
intel: Include stdbool so we can stop using GLboolean when we want to.
Eric Anholt
2010-12-13
2
-14
/
+12
*
gallivm: store callbacks in a linked list rather than fixed size array
Brian Paul
2010-12-13
1
-26
/
+28
*
tnl: a better way to initialize the gl_program_machine memory
Brian Paul
2010-12-13
1
-15
/
+17
*
r600g: fix rendering with a vertex attrib having a zero stride
Alex Deucher
2010-12-12
1
-4
/
+6
*
r300g: fixup rs690 tiling stride alignment calculations.
Dave Airlie
2010-12-13
3
-31
/
+19
*
egl: Do not unload drivers.
Chia-I Wu
2010-12-12
1
-5
/
+11
*
mapi: Fix a warning in !THREADS build.
Chia-I Wu
2010-12-12
1
-1
/
+1
*
mesa: Clean up header file inclusion in nvfragparse.h.
Vinson Lee
2010-12-11
1
-1
/
+4
*
mesa: Clean up header file inclusion in ir_to_mesa.h.
Vinson Lee
2010-12-11
1
-2
/
+5
*
r300g: fix rendering with a vertex attrib having a zero stride
Marek Olšák
2010-12-11
1
-7
/
+7
*
tgsi: fix rbug compile error
Marek Olšák
2010-12-11
1
-1
/
+2
*
r300/compiler: fix swizzle lowering with a presubtract source operand
Marek Olšák
2010-12-11
1
-0
/
+1
*
r300/compiler: fix LIT in VS
Marek Olšák
2010-12-11
1
-1
/
+2
*
glsl: Inherrit type of declared variable from initializer after processing as...
Ian Romanick
2010-12-10
1
-8
/
+17
*
glsl: Minor clean-up in validate_assignment
Ian Romanick
2010-12-10
1
-6
/
+3
*
i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.
Eric Anholt
2010-12-10
1
-126
/
+42
*
intel: Just use ChooseTextureFormat for renderbuffer format choice.
Eric Anholt
2010-12-10
1
-52
/
+9
*
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt
2010-12-10
5
-138
/
+78
*
intel: Add spans code for the ARB_texture_rg support.
Eric Anholt
2010-12-10
2
-0
/
+154
*
mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)
Eric Anholt
2010-12-10
1
-1
/
+0
*
tnl: Initialize gl_program_machine memory in run_vp.
Vinson Lee
2010-12-10
1
-1
/
+1
*
vbo: Avoid the copy to current in dlists if not required.
Mathias Fröhlich
2010-12-10
3
-25
/
+36
*
mesa/meta: fix broken assertion, rename stack depth var
Brian Paul
2010-12-10
1
-5
/
+7
*
r600g: fix bo size when creating bo from handle
Jerome Glisse
2010-12-10
1
-1
/
+1
*
mesa: Clean up header file inclusion in arbprogparse.h.
Vinson Lee
2010-12-09
1
-1
/
+5
*
i965: support for two-sided lighting on Sandybridge
Xiang, Haihao
2010-12-10
5
-6
/
+72
*
meta: allow nested meta operations
Xiang, Haihao
2010-12-10
1
-4
/
+10
*
i965: Add support for gen6 reladdr VS constant loading.
Eric Anholt
2010-12-09
2
-11
/
+17
*
i965: Add support for gen6 constant-index constant loading.
Eric Anholt
2010-12-09
2
-3
/
+9
*
targets/egl: Improve st_GL.so loading.
Chia-I Wu
2010-12-10
1
-0
/
+15
*
target/egl: Fix misleading debug message.
Chia-I Wu
2010-12-10
1
-2
/
+7
*
draw/llvm: don't flush in vs_llvm_delete()
Brian Paul
2010-12-09
1
-12
/
+0
*
draw/llvm: remove redundant comment
Brian Paul
2010-12-09
1
-1
/
+0
*
draw/llvm: remove extraneous conditional
Brian Paul
2010-12-09
1
-6
/
+4
*
glsl: Unroll loops with conditional breaks anywhere (not just the end)
7.10-branchpoint
Luca Barbieri
2010-12-09
1
-46
/
+68
*
glsl: Consider the "else" branch when looking for loop breaks.
Kenneth Graunke
2010-12-09
1
-1
/
+1
*
glsl: Clean up code by adding a new is_break() function.
Kenneth Graunke
2010-12-09
1
-6
/
+11
*
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
Eric Anholt
2010-12-09
1
-20
/
+15
*
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
2
-0
/
+8
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