| Commit message (Collapse) | Author | Age | Files | Lines |
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Cc: Rob Clark <[email protected]>
Cc: "10.6" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Drop the stub/unused function haiku_create_surface() and add some basic implementation for destroy_surface()
Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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It's an incomplete copy of the default _eglLog() implementation. Just
use the default logger.
Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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It serves little to no purpose. As the driver gets updated, one can
look at the existing implementation (dri2) for reference rather than
letting the commented functions bitrot.
Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Earlier commit folded the two separate variables into one, but forgot to
update the haiku driver.
Fixes: 0e4b564ef28(egl: combine VersionMajor and VersionMinor into one
variable)
Cc: Marek Olšák <[email protected]>>
Cc: Alexander von Gluck IV <[email protected]>
Acked-by: Brian Paul <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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For boolean.
Trivial.
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Instead use fs_builder::null_reg_f() which has the correct register
width. Avoids the assertion failure in fs_builder::emit() hit by the
"ES3-CTS.shaders.loops.for_dynamic_iterations.unconditional_break_fragment"
GLES3 conformance test introduced by 4af4cfba9ee1014baa4a777660fc9d53d57e4c82.
Reported-and-reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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This reverts commit f3b709c0ac073cd0ec90a3a0d91d1ee94668e043.
The "dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_4.
interpolation.lines_wide" test appears to be broken on Cherryview when
we expose line widths greater than 12.0. I'm not sure why.
For now, just go back to the limits we used on older platforms.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90902
Acked-by: Matt Turner <[email protected]>
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This makes the SSA definitions use sequential numbers (0, 1, 2, ...)
instead of seemingly random ones. There's not much point normally,
but it makes debug output much easier to read.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Reviewed-by: Connor Abbott <[email protected]>
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The other PIPE_CAPF_ and PIPE_SHADER_CAP_ enums don't have explicit values.
Reviewed-by: Roland Scheidegger <[email protected]>
Reviewed-by: Jose Fonseca <[email protected]>
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It should only be used as an initializer expression.
Trivial, and fixes Windows builds.
Nevertheless, overwriting an once_flag like this seems dangerous and
should be revised.
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The same fix Marius implemented for gen6 (commit a9b04d8a) and
gen7 (commit 24ecf37a).
Also, we need the same code to handle special cases of line width
in gen6, gen7 and now gen8, so put that in the helper function
we use to compute the line width.
Reviewed-by: Kenneth Graunke <[email protected]>
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Without this patch, the following constructs (not an extensive list)
would crash mesa:
- mat2 foo = mat2(1); vec4 bar = vec4(foo);
- mat3 foo = mat3(1); vec4 bar = vec4(foo);
- mat3 foo = mat3(1); ivec4 bar = ivec4(foo);
The first case is explicitely allowed by the GLSL spec, as seen on
page 101 of the GLSL 4.40 spec:
"vec4(mat2) // the vec4 is column 0 followed by column 1"
The other cases are implicitely allowed also.
The actual changes are quite minimal. We first split each column of
the matrix to a list of vectors and then use them to initialize the
vector. An additional check to make sure that we are not trying to
copy 0 elements of a vector fix the (i)vec4(mat3) case as the last
vector (3rd column) is not needed at all.
Reviewed-by: Tapani Pälli <[email protected]>
Signed-off-by: Martin Peres <[email protected]>
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(increases ES31-CTS.draw_indirect.basic.* passing tests)
v2: only expose DRAW_INDIRECT_BUFFER_BINDING for GL core + ES3.1
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Martin Peres <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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If _mesa_hash_table_create failed we'd get null pointer. Report
error and go away.
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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I didn't find this being used anywhere.
Signed-off-by: Juha-Pekka Heikkila <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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Correct a regression introduced by commit 922c0c9fd526 by converting "array
format", if received from _mesa_format_from_format_and_type, to mesa_format.
References: https://bugs.freedesktop.org/show_bug.cgi?id=90839
Signed-off-by: Alexander Monakov <[email protected]>
Tested-by: AnAkkk <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: [email protected]
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In commit fe74fee8fa721a we rounded the line width to the nearest integer to
match the GLES3 spec requirements stated in section 13.4.2.1, but that seems
to break a dEQP test that renders wide lines in some multisampling scenarios.
Ian noted that the Open 4.4 spec has the following similar text:
"The actual width of non-antialiased lines is determined by rounding the
supplied width to the nearest integer, then clamping it to the
implementation-dependent maximum non-antialiased line width."
and suggested that when ES removed antialiased lines, they removed
"non-antialised" from that paragraph but probably should not have.
Going by that note, this patch restricts the quantization implemented in
fe74fee8fa721a only to regular aliased lines. This seems to keep the
tests fixed with that commit passing while fixing the broken test.
v2:
- Drop one of the clamps (Ken, Marius)
- Add a rule to prevent advertising line widths that when rounded go beyond
the limits allowed by the hardware (Ken)
- Update comments in the code accordingly (Ian)
- Put the code in a utility function (Ian)
Fixes:
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90749
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Cc: "10.6" <[email protected]>
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Broadwell's stencil blitting code attempts to bind a renderbuffer as a
texture, using dd->BindRenderbufferTexImage().
This calls _mesa_init_teximage_fields(), which then attempts to set
img->_BaseFormat = _mesa_base_tex_format(ctx, internalFormat), which
assert fails if internalFormat is GL_STENCIL_INDEX8 but
ARB_texture_stencil8 is unsupported.
To work around this, just pretend to support the extension momentarily,
during the blit. Meta has already munged a variety of other things in
the context (including the API!), so it's not that much worse than what
we're already doing.
Fixes regressions since commit f7aad9da20b13c98f77d6a690b327716f39c0a47
(mesa/teximage: use correct extension for accept stencil texture.).
v2: Add an XXX comment explaining the situation (requested by Jason
Ekstrand and Martin Peres), and an assert that we don't support
the extension so we remember to remove this hack (requested by
Neil Roberts).
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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Just implement it in terms of util_resource_copy_region(). Both the
original code and util_resource_copy_region() boil down to mapping,
calling util_copy_box() and unmapping.
No piglit regressions. This will also help to implement GL_ARB_copy_image.
Reviewed-by: Jose Fonseca <[email protected]>
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Mesa supports EXT_texture_rg and OES_texture_float. This patch adds
support for using unsized enums GL_RED and GL_RG for floating point
targets and writes proper checks for internalformat when format is
GL_RED or GL_RG and type is of GL_FLOAT or GL_HALF_FLOAT.
Later, internalformat will get adjusted by adjust_for_oes_float_texture
after these checks.
v2: simplify to check vs supported enums
v3: follow the style and break out if internalFormat ok (Kenneth)
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90748
Reviewed-by: Kenneth Graunke <[email protected]>
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v2: && -> ||, we enable on gles3 or if ARB_texture_rg is enabled
Signed-off-by: Tapani Pälli <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90748
Reviewed-by: Kenneth Graunke <[email protected]>
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Reviewed-by: Tapani Pälli <[email protected]>
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we don't check the validity of pscreen until dri_init_screen_helper
hit this trying to init glamor on a device with no driver (udl).
Acked-by: Michel Dänzer <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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When we import a dma-buf fd from another driver the kernel
gives us the right info, and this trashes it.
Convert the kernel bo flags into the domain flags.
This helps getting reverse prime and glamor working.
Cc: [email protected]
Acked-by: Ben Skeggs <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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We didn't need any of it except for the list header, and qir.h pulls in
nir.h, which is not really interesting to winsys.
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Just because we put the source in a subdir, doesn't mean we need helper
libraries in the build. This will also simplify the Android build setup.
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After profiling on real hardware, I found a few ways to cut down the
kernel overhead.
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On Lollipop, apparently stlport is gone and libcxx must be used instead.
We still support stlport when building on earlier android releases.
Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Based on the nice work of Paulo Sergio Travaglia <[email protected]>.
The main modifications are:
- Include paths for LLVM header files and shared/static libraries
- Set C++ flag "c++11" to avoid compiling errors on LLVM header files
- Set defines for LLVM
- Add GALLIVM source files
- Changes path of libelf library for lollipop
Signed-off-by: Chih-Wei Huang <[email protected]>
Acked-by: Eric Anholt <[email protected]>
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Use the pre-defined macro es-gen to generate new added files
instead of writing new rules manually. The handmade rules
that may generate the files before the directory is created
result in such an error:
/bin/bash: out/target/product/x86/gen/STATIC_LIBRARIES/libmesa_st_mesa_intermediates/main/format_pack.c: No such file or directory
make: *** [out/target/product/x86/gen/STATIC_LIBRARIES/libmesa_st_mesa_intermediates/main/format_pack.c] Error 1
Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This avoids needing hardlinks between all of the DRI driver .so names,
since we're the only loader on the system.
v2: Add early exit on success (like previous block) and log message on
failure.
Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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The Android gallium build used to use gallium_egl, which was removed back
in March. Instead, we will now use a normal Mesa libEGL loader with
dlopen()ing of a DRI module.
v2: add a clean step to rebuild all dri modules properly.
v3: Squish the 2 patches doing this together (change by anholt).
Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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This single .so includes all of the enabled gallium drivers.
Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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The include paths of libmesa_dri_common are also used by modules
that need libmesa_dri_common.
Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Signed-off-by: Chih-Wei Huang <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Previously the number needed to be divided by 4 to get the proper results. Now
the hardware does the right thing. Through experimentation it seems Braswell
(CHV) does also need the division by 4.
Fixes piglit test:
arb_pipeline_statistics_query-frag
Signed-off-by: Ben Widawsky <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
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GL_NV_fragment_program support was removed a while ago. This is just
some clean-up.
Reviewed-by: Matt Turner <[email protected]>
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These are helpers that only exist in this one file. No reason to put them
in the visitor.
Reviewed-by: Neil Roberts <[email protected]>
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Previously, we just put the message for the EOT send as high in the file as
it would go. This is because the register pre-filling hardware will stop
all over the early registers in the file in preparation for the next thread
while you're still sending the last message. However, if something happens
to spill, then the MRF hack interferes with the EOT send message and, if
things aren't scheduled nicely, will stomp on it.
Cc: "10.5 10.6" <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90520
Reviewed-by: Neil Roberts <[email protected]>
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We're only using fairly portable standard Unix calls here, so might as
well save ourselves future trouble by enabling on all Unices by default.
https://bugs.freedesktop.org/show_bug.cgi?id=90904
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Roland Scheidegger <[email protected]>
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This is now unused. Saves a whole bit of memory per instruction.
Reviewed-by: Matt Turner <[email protected]>
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