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*
nv50/ir: add various new OPs that will be needed for compute
Christoph Bumiller
2013-03-12
9
-48
/
+179
*
nv50/ir: Rename "mkLoad" to "mkLoadv" for consistency.
Francisco Jerez
2013-03-12
4
-12
/
+21
*
nv50/ir: fix comparison of system values
Christoph Bumiller
2013-03-12
1
-0
/
+3
*
nv50/ir/tgsi: Translate grid-related system parameters.
Francisco Jerez
2013-03-12
1
-0
/
+4
*
nv50/ir/tgsi: Accept COMPUTE programs.
Francisco Jerez
2013-03-12
1
-0
/
+1
*
nv50/ir/ra: make sure all used function inputs get assigned a reg
Christoph Bumiller
2013-03-12
1
-0
/
+7
*
nv50/ir/ra: also add pre-existing MERGE,SPLIT to constraint list
Christoph Bumiller
2013-03-12
1
-1
/
+3
*
nv50/ir/ra: fix confusion with conditional RegisterSet::occupy
Christoph Bumiller
2013-03-12
2
-12
/
+32
*
nv50/ir/ra: swap copyCompound args if src is compound and dst isn't
Christoph Bumiller
2013-03-12
1
-0
/
+9
*
nv50/ir/ra: Fix maxGPR calculation for programs with multiple functions.
Francisco Jerez
2013-03-12
1
-1
/
+1
*
nv50/ir/ra: Fix traversal before the beginning of the active list in buildRIG.
Francisco Jerez
2013-03-12
1
-6
/
+5
*
nv50/ir/ra: Fix RegisterSet::occupy(const Value *v).
Francisco Jerez
2013-03-12
1
-1
/
+1
*
nv50/ir/ra: Fix argument const-ness in RegisterSet::idToUnits and idToBytes
Francisco Jerez
2013-03-12
1
-2
/
+2
*
nv50/ir/opt: Fix tryPropagateBranch for BBs with several exit branches.
Francisco Jerez
2013-03-12
1
-28
/
+32
*
nv50/ir: Clean up references to function values before destroying them.
Francisco Jerez
2013-03-12
1
-0
/
+4
*
nouveau: Bail out from nouveau_fence_wait if flushing the pushbuf fails.
Francisco Jerez
2013-03-12
1
-2
/
+4
*
mesa: Use correct functions for enum conversion.
Vinson Lee
2013-03-11
1
-2
/
+2
*
freedreno: gallium driver for adreno
Rob Clark
2013-03-11
48
-0
/
+9960
*
d3d1x: Remove.
José Fonseca
2013-03-12
136
-27286
/
+1
*
nv50: Remove nv0_ir_from_sm4.*
José Fonseca
2013-03-12
2
-2512
/
+0
*
gallivm: clean up passing derivatives around
Roland Scheidegger
2013-03-12
6
-249
/
+196
*
i965: Fix typo in doxygen hyperlink
Chad Versace
2013-03-11
1
-1
/
+1
*
mesa: Reduce memory usage for reg alloc with many graph nodes (part 2).
Eric Anholt
2013-03-11
1
-4
/
+8
*
mesa: Reduce the memory usage for reg alloc with many graph nodes (part 1)
Eric Anholt
2013-03-11
1
-1
/
+13
*
i965/fs: Improve CSE performance by expiring some available expressions.
Eric Anholt
2013-03-11
1
-1
/
+19
*
i965/fs: Improve live variables calculation performance.
Eric Anholt
2013-03-11
2
-26
/
+32
*
i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.
Eric Anholt
2013-03-11
1
-9
/
+15
*
i965/fs: Switch to using sampler LD messages for uniform pull constants.
Eric Anholt
2013-03-11
4
-52
/
+50
*
i965/fs: Fix broken rendering in large shaders with UBO loads.
Eric Anholt
2013-03-11
1
-0
/
+2
*
i965/fs: Add a comment about about an implementation detail.
Eric Anholt
2013-03-11
1
-0
/
+4
*
i965/fs: Fix register allocation for uniform pull constants in 16-wide.
Eric Anholt
2013-03-11
1
-23
/
+31
*
intel: Remove some unused debug flags.
Eric Anholt
2013-03-11
2
-8
/
+0
*
draw/gs: Correctly iterate the emitted primitives
Zack Rusin
2013-03-07
1
-4
/
+4
*
tgsi/exec: Correctly reset NumOutputs before parsing the shader
Zack Rusin
2013-03-07
1
-3
/
+7
*
draw/llvm: another quick hack for drawing with no position output
Roland Scheidegger
2013-03-11
1
-1
/
+1
*
softpipe: don't use samplers with prebaked sampler and sampler_view state
Roland Scheidegger
2013-03-11
6
-866
/
+779
*
tgsi: emit code for SVIEWINFO and SAMPLE_I
Roland Scheidegger
2013-03-11
1
-3
/
+10
*
tgsi: fix wrong reg used for unit for TGSI_OPCODE_TXF
Roland Scheidegger
2013-03-11
1
-2
/
+2
*
r600g/llvm: Fix build
Tom Stellard
2013-03-11
1
-1
/
+1
*
r600g: add debug options disabling various copy-buffer-related features
Marek Olšák
2013-03-11
3
-2
/
+11
*
mesa: don't allocate a texture if width or height is 0 in CopyTexImage
Marek Olšák
2013-03-11
1
-10
/
+12
*
gallium/util: attempt to fix blitting multisample texture arrays
Marek Olšák
2013-03-11
2
-2
/
+2
*
r600g: allocate FMASK right after the texture, so that it's aligned with it
Marek Olšák
2013-03-11
1
-1
/
+1
*
r600g: remove r600.h, move the stuff elsewhere (mostly to r600_pipe.h)
Marek Olšák
2013-03-11
8
-167
/
+126
*
r600g: remove r600_hw_context_priv.h, move the stuff to r600_pipe.h
Marek Olšák
2013-03-11
6
-46
/
+13
*
r600g: remove deprecated state management code
Marek Olšák
2013-03-11
10
-560
/
+2
*
r600g: atomize pixel shader
Marek Olšák
2013-03-11
7
-207
/
+83
*
r600g: atomize vertex shader
Marek Olšák
2013-03-11
8
-232
/
+203
*
r600g: inline r600_pipe_shader function
Marek Olšák
2013-03-11
5
-58
/
+51
*
r600g: dump vertex elements state along with the fetch shader
Marek Olšák
2013-03-11
1
-0
/
+8
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