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* nv50/ir: add various new OPs that will be needed for computeChristoph Bumiller2013-03-129-48/+179
* nv50/ir: Rename "mkLoad" to "mkLoadv" for consistency.Francisco Jerez2013-03-124-12/+21
* nv50/ir: fix comparison of system valuesChristoph Bumiller2013-03-121-0/+3
* nv50/ir/tgsi: Translate grid-related system parameters.Francisco Jerez2013-03-121-0/+4
* nv50/ir/tgsi: Accept COMPUTE programs.Francisco Jerez2013-03-121-0/+1
* nv50/ir/ra: make sure all used function inputs get assigned a regChristoph Bumiller2013-03-121-0/+7
* nv50/ir/ra: also add pre-existing MERGE,SPLIT to constraint listChristoph Bumiller2013-03-121-1/+3
* nv50/ir/ra: fix confusion with conditional RegisterSet::occupyChristoph Bumiller2013-03-122-12/+32
* nv50/ir/ra: swap copyCompound args if src is compound and dst isn'tChristoph Bumiller2013-03-121-0/+9
* nv50/ir/ra: Fix maxGPR calculation for programs with multiple functions.Francisco Jerez2013-03-121-1/+1
* nv50/ir/ra: Fix traversal before the beginning of the active list in buildRIG.Francisco Jerez2013-03-121-6/+5
* nv50/ir/ra: Fix RegisterSet::occupy(const Value *v).Francisco Jerez2013-03-121-1/+1
* nv50/ir/ra: Fix argument const-ness in RegisterSet::idToUnits and idToBytesFrancisco Jerez2013-03-121-2/+2
* nv50/ir/opt: Fix tryPropagateBranch for BBs with several exit branches.Francisco Jerez2013-03-121-28/+32
* nv50/ir: Clean up references to function values before destroying them.Francisco Jerez2013-03-121-0/+4
* nouveau: Bail out from nouveau_fence_wait if flushing the pushbuf fails.Francisco Jerez2013-03-121-2/+4
* mesa: Use correct functions for enum conversion.Vinson Lee2013-03-111-2/+2
* freedreno: gallium driver for adrenoRob Clark2013-03-1148-0/+9960
* d3d1x: Remove.José Fonseca2013-03-12136-27286/+1
* nv50: Remove nv0_ir_from_sm4.*José Fonseca2013-03-122-2512/+0
* gallivm: clean up passing derivatives aroundRoland Scheidegger2013-03-126-249/+196
* i965: Fix typo in doxygen hyperlinkChad Versace2013-03-111-1/+1
* mesa: Reduce memory usage for reg alloc with many graph nodes (part 2).Eric Anholt2013-03-111-4/+8
* mesa: Reduce the memory usage for reg alloc with many graph nodes (part 1)Eric Anholt2013-03-111-1/+13
* i965/fs: Improve CSE performance by expiring some available expressions.Eric Anholt2013-03-111-1/+19
* i965/fs: Improve live variables calculation performance.Eric Anholt2013-03-112-26/+32
* i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.Eric Anholt2013-03-111-9/+15
* i965/fs: Switch to using sampler LD messages for uniform pull constants.Eric Anholt2013-03-114-52/+50
* i965/fs: Fix broken rendering in large shaders with UBO loads.Eric Anholt2013-03-111-0/+2
* i965/fs: Add a comment about about an implementation detail.Eric Anholt2013-03-111-0/+4
* i965/fs: Fix register allocation for uniform pull constants in 16-wide.Eric Anholt2013-03-111-23/+31
* intel: Remove some unused debug flags.Eric Anholt2013-03-112-8/+0
* draw/gs: Correctly iterate the emitted primitivesZack Rusin2013-03-071-4/+4
* tgsi/exec: Correctly reset NumOutputs before parsing the shaderZack Rusin2013-03-071-3/+7
* draw/llvm: another quick hack for drawing with no position outputRoland Scheidegger2013-03-111-1/+1
* softpipe: don't use samplers with prebaked sampler and sampler_view stateRoland Scheidegger2013-03-116-866/+779
* tgsi: emit code for SVIEWINFO and SAMPLE_IRoland Scheidegger2013-03-111-3/+10
* tgsi: fix wrong reg used for unit for TGSI_OPCODE_TXFRoland Scheidegger2013-03-111-2/+2
* r600g/llvm: Fix buildTom Stellard2013-03-111-1/+1
* r600g: add debug options disabling various copy-buffer-related featuresMarek Olšák2013-03-113-2/+11
* mesa: don't allocate a texture if width or height is 0 in CopyTexImageMarek Olšák2013-03-111-10/+12
* gallium/util: attempt to fix blitting multisample texture arraysMarek Olšák2013-03-112-2/+2
* r600g: allocate FMASK right after the texture, so that it's aligned with itMarek Olšák2013-03-111-1/+1
* r600g: remove r600.h, move the stuff elsewhere (mostly to r600_pipe.h)Marek Olšák2013-03-118-167/+126
* r600g: remove r600_hw_context_priv.h, move the stuff to r600_pipe.hMarek Olšák2013-03-116-46/+13
* r600g: remove deprecated state management codeMarek Olšák2013-03-1110-560/+2
* r600g: atomize pixel shaderMarek Olšák2013-03-117-207/+83
* r600g: atomize vertex shaderMarek Olšák2013-03-118-232/+203
* r600g: inline r600_pipe_shader functionMarek Olšák2013-03-115-58/+51
* r600g: dump vertex elements state along with the fetch shaderMarek Olšák2013-03-111-0/+8