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* cso: eliminate some sampler function wrappersMarek Olšák2015-07-232-33/+12
* gallium/tests: use cso_set_samplersMarek Olšák2015-07-231-2/+3
* gallium/util: use cso_set_samplersMarek Olšák2015-07-233-13/+20
* st/mesa: use cso_set_samplersMarek Olšák2015-07-232-10/+8
* cso: remove clip state handlingMarek Olšák2015-07-233-59/+5
* cso: only allow saving and restoring fragment sampler statesMarek Olšák2015-07-227-24/+28
* cso: drop inefficient checking for redundant sampler state changesMarek Olšák2015-07-221-26/+2
* cso: only allow saving and restoring fragment sampler viewsMarek Olšák2015-07-227-64/+63
* gallium/util: improve dump functionsMarek Olšák2015-07-223-53/+241
* tgsi: allow dumping to a file directlyMarek Olšák2015-07-223-8/+23
* st/mesa: don't call st_validate_state in BlitFramebufferMarek Olšák2015-07-221-2/+2
* st/dri: enable 3D textures and sRGB colorspace for EGLAnatoli Antonovitch2015-07-221-0/+14
* egl,dri_interface: use DRI2rendererQueryExtension to enable 3D textures & sRGBMarek Olšák2015-07-222-0/+24
* egl: implement EGL_KHR_gl_colorspace (v2)Marek Olšák2015-07-229-24/+90
* st/dri: expose sRGB visuals (v2)Marek Olšák2015-07-223-5/+26
* glapi: fix argument parsing in glX_proto_recv.pyDylan Baker2015-07-221-2/+2
* egl: android: remove DRM_GRALLOC_TOP hackEmil Velikov2015-07-221-1/+0
* egl: remove old makefile.sourcesEmil Velikov2015-07-222-31/+1
* android: rework the EGL buildEmil Velikov2015-07-222-74/+25
* scons: rework the EGL buildEmil Velikov2015-07-224-38/+12
* automake: rework the EGL buildEmil Velikov2015-07-224-83/+69
* gbm: do not build intermittent libgbm_dri static libraryEmil Velikov2015-07-221-5/+2
* egl: automake: remove unused HAVE_XCB_DRI2 defineEmil Velikov2015-07-221-1/+0
* egl: remove unused _EGL_DRIVER_SEARCH_DIR defineEmil Velikov2015-07-223-8/+2
* egl/haiku: remove unused DEFAULT_DRIVER_DIR defineEmil Velikov2015-07-221-4/+0
* egl: remove final Windows specific workaroundEmil Velikov2015-07-224-10/+2
* egl: remove custom string functionsEmil Velikov2015-07-226-112/+5
* egl: remove _EGL_PLATFORM_WINDOWS enumEmil Velikov2015-07-222-2/+0
* egl: remove final references of platform_nullEmil Velikov2015-07-223-6/+0
* egl: remove flatten HAVE_SHARED_GLAPIEmil Velikov2015-07-223-13/+0
* egl: remove the non-haiku scons buildEmil Velikov2015-07-224-69/+8
* dri/common: remove unused drm_version variableEmil Velikov2015-07-225-34/+1
* radeon,r200: allow hyperz for radeon DRM module v2Emil Velikov2015-07-222-15/+4
* radeon,r200: remove support for UMS radeon DRM moduleEmil Velikov2015-07-221-27/+17
* radeon,r200: remove unused variable texmicrotileEmil Velikov2015-07-224-8/+0
* scons: don't build the kms-dri winsysEmil Velikov2015-07-224-30/+0
* android: don't build the kms-dri winsysEmil Velikov2015-07-224-40/+2
* android: dri: correctly set HAVE_LIBDRMEmil Velikov2015-07-221-5/+3
* swrast: remove unneeded __NOT_HAVE_DRM_H defineEmil Velikov2015-07-221-1/+0
* dri/common: use HAVE_LIBDRM over __NOT_HAVE_DRM_HEmil Velikov2015-07-224-18/+5
* loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_HEmil Velikov2015-07-225-15/+8
* st/dri: unwrap/remove __NOT_HAVE_DRM_H magicEmil Velikov2015-07-224-23/+1
* dri/swrast: automake: add LIBDRM_CFLAGSEmil Velikov2015-07-221-0/+1
* mesa: fix typo s/glGetTextImage/glGetTexImage/Brian Paul2015-07-221-1/+1
* radeonsi: Flush when we're asked to return a fence but don't have one yetMichel Dänzer2015-07-221-1/+2
* mesa: fix misleading commentTimothy Arceri2015-07-221-2/+0
* mesa: fix active sampler conflict validationTimothy Arceri2015-07-221-7/+13
* glsl: check for leading zeros in array index validationTimothy Arceri2015-07-221-0/+4
* swrast: remove unneeded & operators in _swrast_choose_texture_sample_func()Brian Paul2015-07-211-28/+28
* mesa: move check for no-op glShadeModel call earlierBrian Paul2015-07-211-3/+3