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Author
Age
Files
Lines
*
vbo: get rid of needless NR_MAT_ATTRIBS constant
Brian Paul
2015-10-13
1
-6
/
+3
*
vbo: fix incorrect switch statement in init_mat_currval()
Brian Paul
2015-10-13
1
-1
/
+1
*
mesa: pass caller name to create_textures()
Brian Paul
2015-10-13
1
-7
/
+6
*
glsl: fix matrix stride calculation for std430's row_major matrices with two ...
Samuel Iglesias Gonsalvez
2015-10-13
1
-1
/
+25
*
r600/vce: enable VCE for trinity/richland
Christian König
2015-10-13
1
-1
/
+21
*
r600/uvd: disable UVD tiling by default
Christian König
2015-10-13
1
-3
/
+5
*
r600g: Enable GL_ARB_gpu_shader5 extension
Glenn Kennard
2015-10-13
1
-1
/
+1
*
r600g/sb: SB support for UBO indexing
Glenn Kennard
2015-10-13
11
-27
/
+140
*
r600g/sb: Support gs5 sampler indexing (v2)
Glenn Kennard
2015-10-13
9
-25
/
+195
*
i965/vs: Simplify fs_visitor's ATTR file.
Kenneth Graunke
2015-10-12
3
-21
/
+49
*
nouveau: avoid double-emitting fence
Ilia Mirkin
2015-10-12
1
-1
/
+5
*
glsl: Never allow the sequence operator anywhere in an array size
Ian Romanick
2015-10-12
1
-1
/
+1
*
glsl: In later GLSL versions, sequence operator is cannot be a constant expre...
Ian Romanick
2015-10-12
1
-1
/
+42
*
glsl: Add method to determine whether an expression contains the sequence ope...
Ian Romanick
2015-10-12
3
-0
/
+97
*
glsl: Restrict initializers for global variables to constant expression in ES
Ian Romanick
2015-10-12
1
-3
/
+17
*
glsl: Only set ir_variable::constant_value for const-decorated variables
Ian Romanick
2015-10-12
1
-3
/
+6
*
glsl: Use constant_initializer instead of constant_value to determine whether...
Ian Romanick
2015-10-12
1
-1
/
+1
*
glsl/linker: Use constant_initializer instead of constant_value to initialize...
Ian Romanick
2015-10-12
1
-2
/
+2
*
ff_fragment_shader: Use binding to set the sampler unit
Ian Romanick
2015-10-12
1
-6
/
+4
*
glsl: Allow built-in functions as constant expressions in OpenGL ES 1.00
Ian Romanick
2015-10-12
1
-5
/
+46
*
u_vbuf: fix vb slot assignment for translated buffers
Nicolai Hähnle
2015-10-12
1
-0
/
+1
*
glsl: include variable name in error messages about initializers
Iago Toral Quiroga
2015-10-12
1
-12
/
+17
*
glsl: shader outputs cannot have initializers
Iago Toral Quiroga
2015-10-12
1
-0
/
+6
*
i965: Fix unsafe pointer when dumping VS/FS IR
Iago Toral Quiroga
2015-10-12
2
-2
/
+2
*
mesa/uniforms: fix get_uniform for doubles (v2)
Dave Airlie
2015-10-12
1
-16
/
+37
*
ilo: improve Gen8 defines based on its PRMs
Chia-I Wu
2015-10-12
13
-121
/
+399
*
i965/vec4: Implement b2f and b2i using negation.
Matt Turner
2015-10-11
1
-7
/
+1
*
nv50,nvc0: don't base decisions on available pushbuf space
Ilia Mirkin
2015-10-11
3
-35
/
+10
*
nouveau: avoid emitting new fences unnecessarily
Ilia Mirkin
2015-10-11
1
-3
/
+9
*
nvc0: make use of NVC0_COMPUTE_CLASS for GF110
Samuel Pitoiset
2015-10-10
1
-5
/
+2
*
i965/gs: Make MAX_GS_INPUT_VERTICES a #define in brw_context.h.
Kenneth Graunke
2015-10-10
3
-4
/
+2
*
i965/vs: Map scalar VS input locations properly; avoid tons of MOVs.
Kenneth Graunke
2015-10-10
2
-52
/
+42
*
i965/vs: Fix a subtlety in the nr_attributes == 0 workaround.
Kenneth Graunke
2015-10-10
1
-5
/
+7
*
i965/vs: Unify URB entry size/read length calculations between backends.
Kenneth Graunke
2015-10-10
4
-30
/
+38
*
i965/cfg: Fix cfg_t::dump() when a block has no immediate dominator.
Kenneth Graunke
2015-10-10
1
-1
/
+5
*
i965/gen8: Remove gen<8 checks in gen8 code
Chad Versace
2015-10-09
1
-4
/
+4
*
i965/gen9: Enable rep clears on gen9
Chad Versace
2015-10-09
2
-1
/
+6
*
i965/gen9: Disable MCS for 1x color surfaces
Chad Versace
2015-10-09
1
-0
/
+8
*
tgsi: (trivial) kill c99-ism.
Roland Scheidegger
2015-10-09
1
-2
/
+3
*
program: remove _mesa_init_*_program wrappers
Marek Olšák
2015-10-09
10
-184
/
+50
*
program: remove other unused functions
Marek Olšák
2015-10-09
2
-143
/
+0
*
program: remove unused cloning and combining functions
Marek Olšák
2015-10-09
2
-294
/
+0
*
program: remove unused function _mesa_find_line_column
Marek Olšák
2015-10-09
2
-48
/
+0
*
st/mesa: release the glsl_to_tgsi visitor after translation
Marek Olšák
2015-10-09
1
-2
/
+17
*
st/mesa: translate tessellation shaders into TGSI when we get them
Marek Olšák
2015-10-09
3
-36
/
+64
*
st/mesa: translate geometry shaders into TGSI when we get them
Marek Olšák
2015-10-09
3
-15
/
+30
*
st/mesa: translate fragment shaders into TGSI when we get them
Marek Olšák
2015-10-09
4
-37
/
+55
*
st/mesa: translate vertex shaders into TGSI when we get them
Marek Olšák
2015-10-09
3
-36
/
+44
*
st/mesa: fix glDrawPixels with a texture
Marek Olšák
2015-10-09
5
-29
/
+111
*
st/mesa: implement DrawPixels shader transformation using tgsi_transform_shader
Marek Olšák
2015-10-09
10
-504
/
+303
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