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* intel/fs/bank_conflicts: Don't touch Gen7 MRF hack registers.Francisco Jerez2017-12-123-7/+19
* i965: compute scratch space size correctly for Gen9+Kevin Rogovin2017-12-121-1/+5
* i965: Program MEDIA_VFE_STATE in a more readable fashion.Kevin Rogovin2017-12-121-6/+13
* cso: add point rasterization sanity check assertionBrian Paul2017-12-121-0/+5
* gallium/u_blitter: replace tabs with spacesBrian Paul2017-12-121-18/+18
* xlib: call _mesa_warning() instead of fprintf()Brian Paul2017-12-121-1/+2
* gallium/util: don't pass a pipe_resource to util_resource_is_array_texture()Brian Paul2017-12-122-4/+4
* gallium/aux: include nr_samples in util_resource_size() computationBrian Paul2017-12-121-1/+2
* svga: trivial whitespace/formatting fixes in svga_pipe_rasterizer.cBrian Paul2017-12-121-9/+5
* st/mesa: trivial whitespace/formatting fixes in st_atom_rasterizer.cBrian Paul2017-12-121-20/+22
* spirv: Handle image and sampler function parametersJason Ekstrand2017-12-121-0/+73
* spirv/cfg: Refactor the function parameter loop a bitJason Ekstrand2017-12-121-5/+9
* spirv/cfg: Be a bit more precise about function parametersJason Ekstrand2017-12-121-3/+2
* spirv: Make sampled images a real typeJason Ekstrand2017-12-122-1/+11
* i915: add missing 0 definesEric Engestrom2017-12-121-0/+2
* mesa: refuse to compile SPIR-V shaders or link mixed shadersNicolai Hähnle2017-12-122-1/+28
* mesa/shaderapi: add a getter for GL_SPIR_V_BINARY_ARBNicolai Hähnle2017-12-121-0/+3
* mesa: implement SPIR-V loading in glShaderBinaryNicolai Hähnle2017-12-125-3/+97
* mesa/glspirv: Add struct gl_shader_spirv_dataEduardo Lima Mitev2017-12-122-0/+42
* mesa/glspirv: Add struct gl_spirv_moduleNicolai Hähnle2017-12-122-0/+33
* mesa: add GL_ARB_gl_spirv boilerplateNicolai Hähnle2017-12-1213-0/+138
* spirv: Add support for all bit sizes in OpSwitchJason Ekstrand2017-12-111-8/+26
* spirv: Restructure the case loop in OpSwitch handlingJason Ekstrand2017-12-111-3/+11
* spirv: Add better parameter validation for vector and matrix typesJason Ekstrand2017-12-111-3/+13
* spirv: Add type validation for OpSelectJason Ekstrand2017-12-111-0/+32
* spirv: Add basic type validation for OpLoad, OpStore, and OpCopyMemoryJason Ekstrand2017-12-111-4/+14
* spirv: Add a prepass to set types on vtn_valuesJason Ekstrand2017-12-116-3/+149
* spirv: Add a vtn_type field to all vtn_valuesJason Ekstrand2017-12-112-42/+31
* anv: fix bug when using component qualifier in FS outputsSamuel Iglesias Gonsálvez2017-12-121-19/+44
* st/mesa: swizzle argument when there's a vector size mismatchIlia Mirkin2017-12-111-1/+24
* gallivm: fix texture wrapping for texture gather for mirror modesRoland Scheidegger2017-12-121-74/+171
* spirv: Allow ignoring decorations for workgroup variablesJason Ekstrand2017-12-111-1/+3
* spirv: Set lengths on scalar and vector typesJason Ekstrand2017-12-111-0/+4
* ac/nir: Support vulkan_resource_reindex.Bas Nieuwenhuizen2017-12-121-0/+14
* ac/nir: Don't load the descriptor in vulkan_resource_index.Bas Nieuwenhuizen2017-12-121-5/+13
* winsys/amdgpu: disable local BOs again due to worse performanceMarek Olšák2017-12-111-2/+3
* drirc: whitelist glthread for Mount and Blade Warband againMarek Olšák2017-12-111-0/+3
* radv: Don't use local BOs when allocating with export options.Bas Nieuwenhuizen2017-12-101-1/+3
* spirv: Fix loading an entire block at once.Bas Nieuwenhuizen2017-12-101-30/+33
* anv: Enable UBO pushingJason Ekstrand2017-12-082-0/+7
* i965/fs: Handle !supports_pull_constants and push UBOs properlyJason Ekstrand2017-12-081-1/+1
* anv/device: Increase the UBO alignment requirement to 32Jason Ekstrand2017-12-081-2/+10
* anv/cmd_buffer: Add support for pushing UBO rangesJason Ekstrand2017-12-082-33/+112
* anv/cmd_buffer: Add some stage assertsJason Ekstrand2017-12-081-0/+6
* anv/cmd_buffer: Add some helpers for working with descriptor setsJason Ekstrand2017-12-081-11/+34
* anv/pipeline: Translate vulkan_resource_index to a constant when possibleJason Ekstrand2017-12-081-4/+13
* i965/fs: Rewrite assign_constant_locationsJason Ekstrand2017-12-081-133/+185
* anv: Disable VK_KHR_16bit_storageJason Ekstrand2017-12-082-3/+3
* radeon/vce: move destroy command before feedback commandLeo Liu2017-12-081-1/+1
* radv: do not print ASM to stderr when dumping shadersSamuel Pitoiset2017-12-081-1/+1