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* radeonsi: Handle TGSI TXQ opcodeMichel Dänzer2013-05-282-3/+33
* radeonsi: Add support for TGSI TXF opcodeMichel Dänzer2013-05-282-14/+51
* radeonsi: Use tgsi_util_get_texture_coord_dim()Michel Dänzer2013-05-281-25/+7
* radeonsi: Handle TGSI_SEMANTIC_CLIPDISTMichel Dänzer2013-05-281-4/+17
* radeonsi: Make border colour state handling safe for integer texturesMichel Dänzer2013-05-282-20/+27
* radeonsi: Fix hardware state for dual source blendingMichel Dänzer2013-05-284-6/+17
* r600g/sb: handle more cases for folding in gvn passVadim Girlin2013-05-282-28/+118
* st/vdpau: destroy handle table only when it's emptyChristian König2013-05-271-1/+1
* st/vdpau: remove vlCreateHTAB from surface functionsChristian König2013-05-271-9/+0
* st/vdpau: invalidate the handles on destructionChristian König2013-05-273-0/+4
* r600g/sb: improve folding for SETccVadim Girlin2013-05-271-8/+98
* r600g/sb: optimize CNDcc instructionsVadim Girlin2013-05-273-1/+113
* r600g/sb: improve optimization of conditional instructionsVadim Girlin2013-05-276-21/+96
* ilo: enable multiple constant buffersChia-I Wu2013-05-271-1/+1
* ilo: add support for indirect access of CONST in FSChia-I Wu2013-05-272-2/+99
* ilo: add support for TBOs on GEN6Chia-I Wu2013-05-271-8/+26
* ilo: advertise supports for pure integer formatsChia-I Wu2013-05-271-2/+3
* ilo: add support for texture buffer objectsChia-I Wu2013-05-272-10/+32
* tgsi: add buffer texture to tgsi_util_get_texture_coord_dim()Chia-I Wu2013-05-272-0/+3
* r600g/sb: improve handling of KILL instructionsVadim Girlin2013-05-273-89/+139
* r600g/sb: fix peephole optimization for PRED_SETEVadim Girlin2013-05-271-1/+1
* r600g/sb: fix scheduling of PRED_SET instructionsVadim Girlin2013-05-272-2/+18
* r600g/sb: fix handling of preloaded inputs for compute shadersVadim Girlin2013-05-251-0/+4
* xlib: add null ctx check in glXDestroyContext()Brian Paul2013-05-241-10/+12
* st/glx: add null ctx check in glXDestroyContext()Brian Paul2013-05-241-10/+12
* st/mesa: add switch cases for new IR enums to silence warningsBrian Paul2013-05-241-0/+2
* st/glx/xlib: assorted whitespace, comment fixesBrian Paul2013-05-241-8/+17
* r600g/sb: fix incorrect assertVadim Girlin2013-05-241-1/+1
* r600g/sb: relax some restrictions for FETCH instructionsVadim Girlin2013-05-241-9/+8
* r600g/sb: relax register allocation for compute shadersVadim Girlin2013-05-242-2/+16
* r600g/sb: fix gpr array handling for compute shadersVadim Girlin2013-05-241-1/+1
* r600g/sb: fix buffer overflow in sb_ostreamVadim Girlin2013-05-241-1/+1
* r600g/compute: Use common transfer_{map,unmap} functions for global resourcesTom Stellard2013-05-231-44/+24
* r600g/compute: Use common transfer_{map,unmap} functions for kernel inputsTom Stellard2013-05-231-4/+11
* i965: Go back to using the kernel SOL reset feature.Kenneth Graunke2013-05-233-8/+7
* freedreno: scissor fixRob Clark2013-05-231-0/+11
* freedreno: implement pipe->resource_copy_region()Rob Clark2013-05-231-8/+43
* glsl linker: compare interface blocks during interstage linkingKenneth Graunke2013-05-233-0/+49
* glsl linker: compare interface blocks during intrastage linkingJordan Justen2013-05-234-0/+82
* glsl linker: support arrays of interface block instancesJordan Justen2013-05-231-11/+50
* glsl link_varyings: link interface blocks using the block nameJordan Justen2013-05-231-4/+29
* glsl linker: remove interface block instance namesJordan Justen2013-05-234-0/+207
* glsl ast_to_hir: support in/out for interface blocksJordan Justen2013-05-231-6/+22
* glsl ast_to_hir: reject row/column_major for in/out interface blocksJordan Justen2013-05-231-1/+5
* glsl ast_to_hir: move uniform block symbols to interface blocks namespaceJordan Justen2013-05-231-1/+1
* glsl_symbol_table: add interface block namespacesJordan Justen2013-05-232-3/+85
* glsl parser: allow in & out for interface block membersJordan Justen2013-05-231-25/+12
* glsl ast_to_hir: reject interpolation qualifiers for uniform blocksJordan Justen2013-05-231-0/+6
* glsl parser: handle interface block member qualifierJordan Justen2013-05-231-1/+43
* glsl parser: on desktop GL require GLSL 150 for instance namesJordan Justen2013-05-231-5/+3