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* mesa: Fix format matching checks for GL_INTENSITY* internalformats.Chris Forbes2014-04-011-8/+12
| | | | | | | | | | | | GL_INTENSITY has never been valid as a pixel format -- to get the memcpy pack/unpack paths, the app needs to specify GL_RED as the pixel format (or GL_RED_INTEGER for the integer formats). Note: This was briefly merged before, but exposed some breakage in gallium, so was reverted. Hopefully it will stick this time. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st: fix st_choose_matching_format to ignore intensityChris Forbes2014-04-011-0/+6
| | | | | | | | | | | | | _mesa_format_matches_format_and_type() returns true for GL_RED/GL_RED_INTEGER (with an appropriate type) into an intensity mesa_format. We want the `red`-based format instead, regardless of the order we find them in our walk of the mesa formats list. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: fix texstore for MESA_FORMAT_R8G8B8A8_SRGBChris Forbes2014-04-011-4/+6
| | | | | | | | The case for this was in the wrong function, and this format's store func was not set in the table at all. Signed-off-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* freedreno/a3xx/compiler: fix RECT texturesRob Clark2014-03-301-7/+24
| | | | | | | Whether or not the coords are normalized is handled in the texture state. But we otherwise need to treat RECT sample instructions as 2D. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx/compiler: avoid negative register idsRob Clark2014-03-301-2/+2
| | | | | | | | | | | In some cases, we need a register to be assigned up to three components before the base. Since we can't have negative register #'s, just shift everything up. May increase register usage for trivial shaders, but I don't think we are shader limited in those cases. A proper solution is going to require a better register assignment algorithm (which is on the TODO list), this is just a hack to get us by until then. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx: missing wfiRob Clark2014-03-304-3/+20
| | | | | | | | | RB_FRAME_BUFFER_DIMENSION is not a banked context register, so we need to wait for the GPU to idle before updating it. But we'd rather not have unnecessary WFI's, so actually keep track if we need to emit it or not. Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx: little extra debugRob Clark2014-03-302-0/+5
| | | | | | Catch things which should not happen in debug builds. Signed-off-by: Rob Clark <[email protected]>
* freedreno: handle null samplerRob Clark2014-03-302-3/+8
| | | | | | | This is something that XA triggers. In some cases it will only use SAMP[1] (composite mask) but not SAMP[0] (composite src). Signed-off-by: Rob Clark <[email protected]>
* i965: Add Cherryview support.Kenneth Graunke2014-03-282-0/+16
| | | | | | | | Based on a patch by Ville Syrjälä. As usual, these are placeholder values; actual values will come later. Signed-off-by: Kenneth Graunke <[email protected]>
* glsl: Clean up "unused parameter" warningsIan Romanick2014-03-2812-18/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ../../src/glsl/builtin_functions.cpp:72:1: warning: unused parameter 'state' [-Wunused-parameter] ../../src/glsl/ir_clone.cpp:31:1: warning: unused parameter 'ht' [-Wunused-parameter] ../../src/glsl/ir_equals.cpp:44:1: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/ir_equals.cpp:50:1: warning: unused parameter 'ignore' [-Wunused-parameter] ../../src/glsl/ir_equals.cpp:68:1: warning: unused parameter 'ignore' [-Wunused-parameter] ../../src/glsl/ir_print_visitor.cpp:149:6: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/ir_print_visitor.cpp:556:1: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/ir_print_visitor.cpp:562:1: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/link_uniforms.cpp:213:1: warning: unused parameter 'record_type' [-Wunused-parameter] ../../src/glsl/loop_analysis.cpp:225:1: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/loop_unroll.cpp:73:30: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/loop_unroll.cpp:79:30: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/loop_unroll.cpp:85:30: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/opt_copy_propagation_elements.cpp:189:1: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/opt_cse.cpp:402:1: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/opt_dead_code_local.cpp:117:30: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/opt_redundant_jumps.cpp:53:1: warning: unused parameter 'ir' [-Wunused-parameter] ../../src/glsl/opt_vectorize.cpp:301:1: warning: unused parameter 'ir' [-Wunused-parameter] Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Clean up "unused parameter" warningsIan Romanick2014-03-281-3/+3
| | | | | | | | | program/ir_to_mesa.cpp:2008:1: warning: unused parameter 'ir' [-Wunused-parameter] program/ir_to_mesa.cpp:2272:1: warning: unused parameter 'ir' [-Wunused-parameter] program/ir_to_mesa.cpp:2278:1: warning: unused parameter 'ir' [-Wunused-parameter] Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa/program: Constify find_variable_storageIan Romanick2014-03-281-3/+2
| | | | | | | Also clean up an old whitespace blooper. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: Move Doxygen block closing ot the correct placeIan Romanick2014-03-281-2/+2
| | | | | | | | This is the closing for the "\defgroup IR Intermediate representation nodes" all the way at the top of the file. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Make sure we always compute valid index bounds before drawing.Iago Toral Quiroga2014-03-281-1/+2
| | | | | | | | | When doing software rendering (i.e. rendering to the selection buffer) we need to make sure that we have valid index bounds before calling _tnl_draw_prims(), otherwise we can crash. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59455 Reviewed-by: Kenneth Graunke <[email protected]>
* glsl: remove {add,get}_type_ast from glsl_symbol_tableChia-I Wu2014-03-283-28/+0
| | | | | | | They are not needed since 0da1a2cc369052643ccaea75a1722cc37652d82a. Signed-off-by: Chia-I Wu <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa: fix glMultiDrawArrays inside a display listBrian Paul2014-03-271-3/+4
| | | | | | | | | | | | | | | The underlying glDrawArrays() calls weren't getting compiled into the display list. We simply need to use the current dispatch table so the CALL_DrawArrays() is routed to the display list save function. This patch also fixes glMultiModeDrawArraysIBM and glMultiModeDrawElementsIBM. Fixes the new piglit gl-1.4-dlist-multidrawarrays test. Cc: "10.0" "10.1" <[email protected]> Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* st/mesa: overhaul texture / sample swizzle codeBrian Paul2014-03-271-53/+114
| | | | | | | | | | | | | | | | | | | | | | Previously we only examined the GL_DEPTH_MODE state to determine the sampler view swizzle for depth textures. Now we also consider the texture base format for color textures too. The basic idea is if we're sampling from a RGB texture we always want to get A=1, even if the actual hardware format might be RGBA. We had assumed that the texture's A values were always one since that's what Mesa's texstore code does. But if we render to the RGBA texture, the A values might not be 1. Subsequent sampling didn't return the right values. Now we examine the user-specified texture base format vs. the actual gallium format to determine the right swizzle. Fixes several fbo-blending-formats, fbo-clear-formats and fbo-tex-rgbx failures with VMware/svga driver (and possibly other drivers). No other piglit regressions with softpipe or VMware/svga. Reviewed-by: Marek Olšák <[email protected]>
* st/mesa: simplify apply_depthmode()Brian Paul2014-03-271-38/+47
| | | | | | | In preparation for following changes. I used a temporary test harness to compare the old code to the new for all possible swizzle inputs. No change in results.
* i965: Use intel_upload_space() for pull constant uploads.Eric Anholt2014-03-264-33/+17
| | | | | | | | | | | | | This also happens to fix a leak of the current GS pull constant BO on context destroy, by just not holding on to the pull const bos after the surface state is generated. No statistically significant performance difference on GLB2.7 on HSW at 1024x768 (n=40) or 320x240 (n=44), or on BYT at 320x240 (n=47). v2: Rebase on intel_upload simplification. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Massively simplify the intel_upload implementation.Eric Anholt2014-03-264-126/+77
| | | | | | | | | | | | | | | | | | | The implementation kept a page-sized area for uploading data, and uploaded chunks from that to a 64kb-sized streamed buffer. This wasted cache footprint (and extra state tracking to do so) when we want to just write our data into the buffer immediately. Instead, build it around an interface like brw_state_batch() that just gets you a pointer to BO memory to upload your stuff immediately. Improves OpenArena on HSW by 1.62209% +/- 0.355299% (n=61) and on BYT by 1.7916% +/- 0.415743% (n=31). v2: Rebase on Mesa master, drop old prototypes. Re-do performance comparison on a kernel that doesn't punish CPU efficiency improvements. Reviewed-by: Kenneth Graunke <[email protected]>
* draw/llvm: improve debugging output a bitZack Rusin2014-03-262-2/+3
| | | | | | | | | | | it's useful to know what the llvmbuildstore arguments are going to be before executing it because it can crash and make sure to print out the inputs only if we're not generating a gs because it fetches inputs differently. Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* draw/gs: reduce the size of the gs output bufferZack Rusin2014-03-261-7/+13
| | | | | | | | | | | | We used to overallocate the output buffer sometimes running out of memory with applications rendering large geometries. The actual maximum number of vertices out is simply the maximum number of primitives in (number of gs invocations) multiplied by the maximum number of output vertices per gs input primitive (i.e. gs invocation). Signed-off-by: Zack Rusin <[email protected]> Reviewed-by: Jose Fonseca <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* svga: add work-around for Sauerbraten Z fighting issueBrian Paul2014-03-263-2/+49
| | | | Reviewed-by: Jose Fonseca <[email protected]>
* svga: null out query's hwbuf pointer after destroyingBrian Paul2014-03-261-0/+1
| | | | | | Just to be extra safe. Reviewed-by: Jose Fonseca <[email protected]>
* svga: add some debug_printf() calls in the query object codeBrian Paul2014-03-261-2/+6
| | | | | | To help debug failures. Reviewed-by: Jose Fonseca <[email protected]>
* st/mesa: add null pointer checking in query object functionsBrian Paul2014-03-261-2/+16
| | | | | | | | | Don't pass null query object pointers into gallium functions. This avoids segfaulting in the VMware driver (and others?) if the pipe_context::create_query() call fails and returns NULL. Cc: "10.0" "10.1" <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* svga: fix a comment (sampler vs. sampler_view)Brian Paul2014-03-261-1/+1
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* mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-upBrian Paul2014-03-261-4/+4
| | | | | | | And use the z32f_x24s8 helper struct in unpack_Z32_FLOAT_X24S8(). Cc: "10.0" "10.1" <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: fix indentation, formatting, etc in fbobject.cBrian Paul2014-03-261-38/+56
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* mesa: rename format_(un)pack.c functions to match format names (pt. 7)Brian Paul2014-03-262-34/+34
| | | | | | | | | | | sed commands: s/z_Z24_S8\b/S8_UINT_Z24_UNORM/g s/z_S8_Z24\b/Z24_UNORM_S8_UINT/g s/z_Z16\b/Z_UNORM16/g s/z_Z32\b/Z_UNORM32/g s/z_Z32_FLOAT/Z_FLOAT32/g Reviewed-by: Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: rename format_(un)pack.c functions to match format names (pt. 6)Brian Paul2014-03-262-12/+12
| | | | | | | | sed commands: s/ARGB2101010_UINT\b/B10G10R10A2_UINT/g s/ABGR2101010_UINT\b/R10G10B10A2_UINT/g Reviewed-by: Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: rename format_(un)pack.c functions to match format names (pt. 5)Brian Paul2014-03-262-72/+72
| | | | | | | | | | | | | | | | | | | | | | | | | | | | sed commands: s/SIGNED_R_UNORM8\b/R_SNORM8/g s/SIGNED_RG88_REV\b/R8G8_SNORM/g s/SIGNED_RGBX8888\b/X8B8G8R8_SNORM/g s/SIGNED_A8B8G8R8_UNORM\b/A8B8G8R8_SNORM/g s/SIGNED_R8G8B8A8_UNORM\b/R8G8B8A8_SNORM/g s/SIGNED_R_UNORM16\b/R_SNORM16/g s/SIGNED_R16G16_UNORM\b/R16G16_SNORM/g s/SIGNED_RGB_16\b/RGB_SNORM16/g s/SIGNED_RGBA_16\b/RGBA_SNORM16/g s/SIGNED_A_UNORM8\b/A_SNORM8/g s/SIGNED_L_UNORM8\b/L_SNORM8/g s/SIGNED_L8A8_UNORM\b/L8A8_SNORM/g s/SIGNED_L_UNORM8\b/I_SNORM8/g s/SIGNED_A_UNORM16\b/A_SNORM16/g s/SIGNED_L_UNORM16\b/L_SNORM16/g s/SIGNED_L16A16_UNORM\b/LA_SNORM16/g s/SIGNED_L_UNORM16\b/I_SNORM16/g s/XBGR16161616_SNORM\b/RGBX_SNORM16/g s/SIGNED_G8R8_UNORM\b/G8R8_SNORM/g s/SIGNED_G16R16_UNORM\b/G16R16_SNORM/g s/SIGNED_I_UNORM8\b/I_SNORM8/g s/SIGNED_I_UNORM16\b/I_SNORM16/g Reviewed-by: Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: rename format_(un)pack.c functions to match format names (pt. 4)Brian Paul2014-03-262-44/+44
| | | | | | | | | | | | | | | sed commands: s/SRGBA_UNORM8\b/A8B8G8R8_SRGB/g s/SABGR_UNORM8\b/R8G8B8A8_SRGB/g s/SARGB8\b/B8G8R8A8_SRGB/g s/XBGR8888_SRGB\b/R8G8B8X8_SRGB/g s/XRGB8888_SRGB\b/B8G8R8X8_SRGB/g s/SL_UNORM8\b/L_SRGB8/g s/SLA_UNORM8\b/L8A8_SRGB/g manually changed SRGB8 -> BGR_SRGB8 Reviewed-by: Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: rename format_(un)pack.c functions to match format names (pt. 3)Brian Paul2014-03-262-67/+67
| | | | | | | | | | | | | | | | | | | sed commands: s/LUMINANCE_FLOAT32\b/L_FLOAT32/g s/LUMINANCE_FLOAT16\b/L_FLOAT16/g s/LUMINANCE_ALPHA_FLOAT32\b/LA_FLOAT32/g s/LUMINANCE_ALPHA_FLOAT16\b/LA_FLOAT16/g s/ALPHA_FLOAT32\b/A_FLOAT32/g s/ALPHA_FLOAT16\b/A_FLOAT16/g s/XBGR32323232_FLOAT\b/RGBX_FLOAT32/g s/RGB9_E5_FLOAT\b/R9G9B9E5_FLOAT/g s/R11_G11_B10_FLOAT\b/R11G11B10_FLOAT/g s/INTENSITY_FLOAT16\b/I_FLOAT16/g s/INTENSITY_FLOAT32\b/I_FLOAT32/g v2: removed a few redundant/no-op substitutions Reviewed-by: Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: rename format_(un)pack.c functions to match format names (pt. 2)Brian Paul2014-03-262-36/+36
| | | | | | | | | | | | sed commands: s/ABGR2101010\b/R10G10B10A2_UNORM/g s/XRGB2101010_UNORM\b/B10G10R10X2_UNORM/g s/XBGR16161616_UNORM\b/RGBX_UNORM16/g s/ABGR2101010\b/R10G10B10A2_UNORM/g s/I8\b/I_UNORM8/g s/I16\b/I_UNORM16/g Reviewed-by: Reviewed-by: Roland Scheidegger <[email protected]>
* mesa: rename format_(un)pack.c functions to match format names (pt. 1)Brian Paul2014-03-262-403/+403
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | sed commands: s/RGBA8888\b/A8B8G8R8_UNORM/g s/RGBA8888_REV\b/R8G8B8A8_UNORM/g s/ARGB8888\b/B8G8R8A8_UNORM/g s/ARGB8888_REV\b/A8R8G8B8_UNORM/g s/RGBA8888\b/X8B8G8R8_UNORM/g s/RGBA8888_REV\b/R8G8B8X8_UNORM/g s/XRGB8888\b/B8G8R8X8_UNORM/g s/XRGB8888_REV\b/X8R8G8B8_UNORM/g s/RGB888\b/BGR_UNORM8/g s/BGR888\b/RGB_UNORM8/g s/RGB565\b/B5G6R5_UNORM/g s/RGB565_REV\b/R5G6B5_UNORM/g s/ARGB4444\b/B4G4R4A4_UNORM/g s/ARGB4444_REV\b/A4R4G4B4_UNORM/g s/RGBA5551\b/A1B5G5R5_UNORM/g s/ARGB1555\b/B5G5R5A1_UNORM/g s/ARGB1555_REV\b/A1R5G5B5_UNORM/g s/AL44\b/L4A4_UNORM/g s/AL88\b/L8A8_UNORM/g s/AL88_REV\b/A8L8_UNORM/g s/AL1616\b/L16A16_UNORM/g s/AL1616_REV\b/A16L16_UNORM/g s/RGB332\b/B2G3R3_UNORM/g s/A8\b/A_UNORM8/g s/A16\b/A_UNORM16/g s/L8\b/L_UNORM8/g s/L16\b/L_UNORM16/g s/L8\b/I_UNORM8/g s/L16\b/I_UNORM16/g s/R8\b/R_UNORM8/g s/GR88\b/R8G8_UNORM/g s/RG88\b/G8R8_UNORM/g s/R16\b/R_UNORM16/g s/GR1616\b/R16G16_UNORM/g s/RG1616\b/G16R16_UNORM/g s/ARGB2101010\b/B10G10R10A2_UNORM/g Reviewed-by: Reviewed-by: Roland Scheidegger <[email protected]>
* llvmpipe: Fix llvmpipe_create_gs_state.Zack Rusin2014-03-261-3/+5
| | | | | | | Revert unintended behaviour change from commit b995a010e688bc4d4557e973e5e28091c378e881. Tested-by: José Fonseca <[email protected]>
* st/omx/dec: fix possible segfault at eosChristian König2014-03-261-1/+1
| | | | Signed-off-by: Christian König <[email protected]>
* mapi/glapi: Use ElementTree instead of libxml2.José Fonseca2014-03-263-151/+134
| | | | | | | | | | | | | | | | | | | | | | It is quite hard to meet the dependency of the libxml2 python bindings outside Linux, and in particularly on MacOSX; whereas ElementTree is part of Python's standard library. ElementTree is more limited than libxml2: no DTD verification, defaults from DTD, or XInclude support, but none of these limitations is serious enough to justify using libxml2. In fact, it was easier to refactor the code to use ElementTree than to try to get libxml2 python bindings. In the process, gl_item_factory class was refactored so that there is one method for each kind of object to be created, as it simplifies things substantially. I confirmed that precisely the same output is generated for GL/GLX/GLES. v2: Remove m4/ax_python_module.m4 as suggested by Matt Turner. Reviewed-by: Ian Romanick <[email protected]>
* mapi/glapi: Remove glX_doc.py.José Fonseca2014-03-261-280/+0
| | | | | | As suggested by Ian Romanick, given it's no longer used. Reviewed-by: Ian Romanick <[email protected]>
* st/mesa: fix sampler view handling with shared textures v4Christian König2014-03-263-0/+28
| | | | | | | | | | | | | Release the references to the sampler views before destroying the pipe context. v2: remove TODO and unrelated change v3: move to st_texture.[ch], rename callback, add comment v4: fix rebase mess up and add further cleanups Signed-off-by: Christian König <[email protected]> Reviewed-by: Brian Paul <[email protected]> Cc: "10.0 10.1" <[email protected]>
* gallivm: fix no-op n:n lp_build_resize()Roland Scheidegger2014-03-261-6/+6
| | | | | | | | | | This can get called in some circumstances if both src type and dst type have same width (seen with float32->unorm32). While this particular case was bogus anyway let's just fix that as it can work trivially (due to the way it was called it actually worked anyway apart from the assert). Reviewed-by: Zack Rusin <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* i965: For fast color clears, only check the color of live channels.Kevin Rogovin2014-03-251-1/+2
| | | | | | | | When deciding if a clear color is suitable for fast clear, take into account if a color channel is active in the buffer format. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Set Broadwell MOCS values everywhere it's possible.Kenneth Graunke2014-03-256-12/+27
| | | | | | | | | | | | | | This patch introduces two pre-canned MOCS values: BDW_MOCS_WB (write-back, all caches) and BDW_MOCS_WT (write-through, all caches). We use write-through caching for render targets, and write-back for all other data. (At least on Haswell, I believe write-back LLC/eLLC didn't work for scan-out buffers, while write-through did.) No performance analysis has been done on the impact of this patch. Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Eric Anholt <[email protected]>
* mesa: In core profile, refuse to draw unless a VAO is bound.Kenneth Graunke2014-03-251-1/+4
| | | | | | | | | | | | Core profile requires a non-default VAO to be bound. Currently, calls to glVertexAttribPointer raise INVALID_OPERATION unless a VAO is bound, and we never actually get any vertex data set. Trying to draw without any vertex data can only cause problems. In i965, it causes a crash. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76400 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Cc: [email protected]
* Revert "mesa: Fix format matching checks for GL_INTENSITY* internalformats."Chris Forbes2014-03-261-12/+8
| | | | This reverts commit 40d7b5195351d3e4199e7a840615a595a6dbaefc.
* mesa: move GLbitfield any_valid_stages declaration before codeBrian Paul2014-03-251-1/+2
| | | | To fix MSVC build.
* glsl: Clean up "unused parameter" warningsIan Romanick2014-03-251-5/+5
| | | | | | | | | | | ../../src/glsl/ir_constant_expression.cpp:486:1: warning: unused parameter 'variable_context' [-Wunused-parameter] ../../src/glsl/ir_constant_expression.cpp:1633:1: warning: unused parameter 'variable_context' [-Wunused-parameter] ../../src/glsl/ir_constant_expression.cpp:1752:1: warning: unused parameter 'variable_context' [-Wunused-parameter] ../../src/glsl/ir_constant_expression.cpp:1761:1: warning: unused parameter 'variable_context' [-Wunused-parameter] ../../src/glsl/ir_constant_expression.cpp:1769:1: warning: unused parameter 'variable_context' [-Wunused-parameter] Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* glsl: Minor clean ups in constant_referencedIan Romanick2014-03-251-11/+6
| | | | | | | These could probably be squashed into one of the previous commits. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
* glsl: Remove ir_dereference::constant_referencedIan Romanick2014-03-252-61/+0
| | | | | | | | All of the functionality is implemented in a private function in the one file where it is used. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>