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* i965/vec4: Add argument index and type checks to SEL saturate propagation.Francisco Jerez2015-03-231-1/+4
* i965/vec4: Fix broken saturate mask check in copy propagation.Francisco Jerez2015-03-231-4/+11
* i965/vec4: Don't lose copy propagation saturate bits for not written components.Francisco Jerez2015-03-231-1/+1
* Revert "i965/vec4: Don't lose the saturate modifier in copy propagation."Francisco Jerez2015-03-231-1/+1
* i965/vec4: Remove unused method definition.Francisco Jerez2015-03-231-1/+0
* i965/vec4: Some more trivial swizzle clean-up.Francisco Jerez2015-03-235-30/+11
* i965/vec4: Improve src_reg/dst_reg conversion constructors.Francisco Jerez2015-03-231-26/+2
* i965/vec4: Pass argument by reference to src_reg/dst_reg conversion construct...Francisco Jerez2015-03-232-4/+4
* i965/vec4: Remove swizzle_for_size() in favour of brw_swizzle_for_size().Francisco Jerez2015-03-233-31/+8
* i965/vec4: Remove broken vector size deduction in setup_builtin_uniform_value...Francisco Jerez2015-03-231-14/+9
* i965/vec4: Simplify visitor handling of swizzles using the swizzle utils.Francisco Jerez2015-03-231-49/+10
* i965/vec4: Simplify opt_register_coalesce() using the swizzle utils.Francisco Jerez2015-03-231-26/+7
* i965/vec4: Simplify reswizzle() using the swizzle utils.Francisco Jerez2015-03-231-29/+11
* i965/vec4: Simplify opt_reduce_swizzle() using the swizzle utils.Francisco Jerez2015-03-231-44/+7
* i965: Fix signedness of backend_reg::reg_offset.Francisco Jerez2015-03-231-1/+1
* i965/vec4: Fix signedness of dst_reg::writemask.Francisco Jerez2015-03-232-3/+4
* i965/vec4: Don't use GL types in the IR data structures.Francisco Jerez2015-03-231-1/+1
* i965/vec4: Fix signedness of brw_is_single_value_swizzle() argument.Francisco Jerez2015-03-231-1/+1
* i965: Define some useful swizzle helper functions.Francisco Jerez2015-03-231-0/+97
* glsl: fix names in lower_constant_arrays_to_uniformsTapani Pälli2015-03-231-3/+1
* i965/nir: Use signed integer type for booleansJason Ekstrand2015-03-231-3/+3
* i965/nir: Do boolean resolves on GEN <= 5Jason Ekstrand2015-03-231-0/+20
* i965: Add a NIR analysis pass for determining when a boolean resolve is neededJason Ekstrand2015-03-233-0/+348
* i965/nir: Properly set the predicate on the SEL used in min/maxJason Ekstrand2015-03-231-0/+2
* i965/nir: Use NIR lowering for ffma for gen < 6Jason Ekstrand2015-03-231-2/+10
* i965/nir: Use emit_lrp for emitting flrpJason Ekstrand2015-03-231-2/+1
* i965/fs: Make emit_lrp return an fs_instJason Ekstrand2015-03-232-5/+5
* i965: define I915_PARAM_REVISIONDave Airlie2015-03-231-0/+5
* gallivm: Silence unused variable warnings on release builds.Jose Fonseca2015-03-222-0/+4
* scons: Cleanup flex/bison settings specification.Jose Fonseca2015-03-222-9/+13
* scons: Ensure git_sha1.h's directory exists.Jose Fonseca2015-03-221-1/+3
* st/vdpau: Avoid constness cast warnings.Jose Fonseca2015-03-221-1/+1
* glsl: Disable MSVC switch warning on a per-file basis.Jose Fonseca2015-03-221-0/+4
* glsl: Avoid GLboolean vs bool arithmetic MSVC warnings.Jose Fonseca2015-03-222-4/+5
* galahad: actually remove the driverEmil Velikov2015-03-2110-1998/+0
* egl: cut down static storage size for {Version,ClientAPI}StringEmil Velikov2015-03-211-2/+2
* galahad: remove driverEmil Velikov2015-03-2112-40/+12
* gallium/docs: remove information about identity driverEmil Velikov2015-03-211-7/+0
* egl/main: drop platform fbdev specific codeEmil Velikov2015-03-213-21/+0
* winsys/sw/fbdev: remove unused software winsysEmil Velikov2015-03-216-343/+0
* winsys/sw/wayland: remove unused winsysEmil Velikov2015-03-215-367/+0
* st/gbm: remove state-trackerEmil Velikov2015-03-219-543/+0
* llvmpipe: use global llvm context for PIPE_SUBSYSTEM_EMBEDDEDRoland Scheidegger2015-03-211-0/+11
* mesa: reorder gl_light_attribDave Airlie2015-03-211-4/+7
* mesa: reorder gl_framebufferDave Airlie2015-03-211-8/+9
* mesa: fix hole in vertex_array_objectDave Airlie2015-03-211-1/+3
* mesa: repack gl_texture_attrib.Dave Airlie2015-03-211-4/+5
* mesa: reduce gl_colorbuffer_attrib and gl_fog_attribDave Airlie2015-03-211-3/+4
* mesa: reorder gl_image_unitDave Airlie2015-03-211-6/+7
* mesa: reorder gl_program, gl_shader, gl_shader_programDave Airlie2015-03-211-6/+9