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* intel: Make mapping of texture slices track the region of interest.Eric Anholt2011-12-072-5/+51
* intel: Move the teximage mapping logic to a miptree level/slice mapping.Eric Anholt2011-12-073-48/+109
* intel: Only prefer separate stencil when we can do HiZ.Eric Anholt2011-12-072-4/+14
* st/dri: Use depth instead of bpp when communicating formats with the X server v3Thomas Hellstrom2011-12-071-3/+38
* i965: Set SURFACE_STATE vertical alignment bit on Ivybridge.Kenneth Graunke2011-12-061-0/+7
* nouveau/nvfx: Add more unsupported PIPE_CAP valuesPatrice Mandin2011-12-061-1/+5
* radeon: add original r100 to the always tiled depth list.Dave Airlie2011-12-061-1/+1
* vega: remove unused varsFabio Pedretti2011-12-061-20/+5
* osmesa: remove unused bpc variableFabio Pedretti2011-12-061-8/+0
* radeon/r200: add RV200 detiling + add an always tiled flagDave Airlie2011-12-063-37/+72
* r200: add Z16 depth detiling.Dave Airlie2011-12-061-0/+105
* r200: handle Z24 depth buffers correctlyDave Airlie2011-12-061-2/+2
* r600g: check shaders presence in r600_draw_vboVadim Girlin2011-12-061-0/+3
* r200: fix cb microtile setupDave Airlie2011-12-061-0/+3
* r200: enable tiling flags on blitter setup.Dave Airlie2011-12-061-0/+10
* swrast: Add depth cube map support.Anuj Phogat2011-12-051-4/+14
* mesa: Allow glTexImage2D with a depth component cube map.Anuj Phogat2011-12-051-2/+5
* i965: Fix incorrect comment about single program flow on Ironlake.Kenneth Graunke2011-12-051-1/+1
* r600g: fix error path and use util_slab_freeJerome Glisse2011-12-051-1/+1
* gallium/radeon: fix indentationJerome Glisse2011-12-054-28/+28
* radeon/r200: drop old span depth/stencil code.Dave Airlie2011-12-051-317/+0
* radeon/r200: add draw/stencil buffer detilingDave Airlie2011-12-052-0/+111
* radeon: fix warningsDave Airlie2011-12-051-2/+2
* radeon: use mesa renderbuffer accessors for depth for now.Dave Airlie2011-12-051-4/+5
* radeon: add some tiling support for r100.Dave Airlie2011-12-052-0/+13
* radeon: texture/renderbuffer overhaul.Dave Airlie2011-12-0513-599/+385
* radeon: set texture bits to always emit.Dave Airlie2011-12-051-3/+3
* radeon: update flush according to glXMakeCurrent man pageDave Airlie2011-12-051-2/+15
* radeon: drop border checkDave Airlie2011-12-051-5/+0
* radeon: add a bit more debugging to the blit debug code.Dave Airlie2011-12-051-4/+4
* mesa: Reject glDrawPixels(integer format).Eric Anholt2011-12-041-0/+18
* util: add casts in fprintf() calls to silence warningsBrian Paul2011-12-031-4/+6
* mesa: Use VERT_{ATTRIB,BIT}* for ARB input validation.Mathias Fröhlich2011-12-032-4/+4
* egl_glx: fix eglDestroyContextChia-I Wu2011-12-031-1/+2
* i965: Fix emit of a MOV with bad destination channel on gen6 math in FPs.Stuart Abercrombie2011-12-021-5/+5
* mesa: Fix assertions for block size handling in glCompressedTexSubImage2D.Eric Anholt2011-12-021-2/+2
* mesa: Fix glCompressedTexSubImage (and non-Sub) for height == 2 or 1.Eric Anholt2011-12-021-1/+1
* mesa: Fix glCompressedTexImage when dstRowStride != srcRowStride.Eric Anholt2011-12-021-28/+9
* nv50/nvc0: fix crash when channel allocation failsMarcin Slusarz2011-12-022-2/+4
* mesa: add casts to fix unpack_SIGNED_GR1616()Brian Paul2011-12-021-2/+2
* mesa: remove unreachable code in _mesa_unpack_color_span_ubyte()Brian Paul2011-12-021-64/+0
* vbo: remove unreachable _mesa_error() callBrian Paul2011-12-021-3/+0
* mesa: move _mesa_error() call in compressedteximage()Brian Paul2011-12-021-7/+2
* mesa: fix potential mem leak in generate_mipmap_compressed()Brian Paul2011-12-021-0/+1
* glsl: return visit_stop in ir_validate::visit_enter() to silence warningBrian Paul2011-12-021-0/+1
* mesa: fix some minor texstore commentsBrian Paul2011-12-021-3/+3
* mesa: rename MESA_FORMAT_RG88_REV to MESA_FORMAT_RG88Brian Paul2011-12-027-19/+19
* mesa: rename MESA_FORMAT_RG88 to MESA_FORMAT_GR88Brian Paul2011-12-0212-30/+30
* mesa: fix unpacking of RG88_REV texelsBrian Paul2011-12-022-5/+5
* i965: Make gen6_resolve_implied_move a no-op for MRF sources.Kenneth Graunke2011-12-021-0/+3