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* r300g: force prefetch for non-indexed verticesMarek Olšák2010-04-264-8/+8
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* r300g: use the dummy FS shader for shaders with zero instructionsMarek Olšák2010-04-261-0/+8
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* r300g: allow unaligned vertex formats if the stride is dword-alignedMarek Olšák2010-04-262-7/+43
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* r300g: abort on unsupported vertex formatsMarek Olšák2010-04-261-0/+4
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* r300g: abort if a vertex buffer offset is not dword-alignedMarek Olšák2010-04-261-0/+9
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* st/wgl: s/st_manager_create_api/st_gl_api_create/Vinson Lee2010-04-251-2/+2
| | | | | | | commit 0c572c6828b6a338b07a6860280b3a314a81662e replaced st_manager_create_api with st_gl_api_create. Fixes MSVC build.
* nvfx: Add missing header.Vinson Lee2010-04-251-0/+1
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* st/dri: Refactor dri_st_api into other filesJakob Bornecrantz2010-04-2617-303/+173
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* st/dri: Make st_framebuffer_iface the base for dri_drawableJakob Bornecrantz2010-04-268-41/+26
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* st/dri: Make st_manager the base for dri_screenJakob Bornecrantz2010-04-268-85/+35
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* st/dri: Add hooks for framebuffer functionsJakob Bornecrantz2010-04-2610-123/+94
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* st/dri: Make lookup_egl_image a hookJakob Bornecrantz2010-04-264-10/+13
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* st_api: Remove st_moduleJakob Bornecrantz2010-04-269-100/+86
| | | | | | The struct st_module isn't needed as it is the same thing as the st_api struct. That is they both represent the API. Instead just use a single function entry point to the the API.
* llvmpipe: Respect pipe_sampler_view::swizzle_r/g/b/aJosé Fonseca2010-04-263-1/+63
| | | | This allows u_sampler_view_default_dx9_template to do its magic on DX9.
* draw: Respect pipe_vertex_buffer::max_index in llvm generated code.José Fonseca2010-04-252-4/+13
| | | | | | Everybody should respect max_index, specially llvm generated code, which likes to eat vertices 4 at a time, so it may end up chew a bit a bit more than actually exists.
* llvmpipe: No need to flush the caches for buffers.José Fonseca2010-04-252-12/+14
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* softpipe: Make softpipe transfers in-order.José Fonseca2010-04-255-4/+109
| | | | | | | | | | | Transfer, being now a context operation, should happen in order with all other contexts operations. If there is rendering pending on the resource then the driver must flush and potentially wait itself internally. Instead of avoiding using transfers internally (as done in llvmpipe) I've opted to simply pass PIPE_TRANSFER_UNSYNCHRONIZED in all internal transfers, to avoid infinite recursion.
* llvmpipe: Cleanup/improve llvmpipe_flush_resource usage.José Fonseca2010-04-254-36/+48
| | | | Recognize PIPE_TRANSFER_UNSYNCHRONIZED and PIPE_TRANSFER_DONTBLOCK.
* llvmpipe: Remove unused variable.Vinson Lee2010-04-251-2/+0
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* llvmpipe: llvmpipe_flush_texture -> llvmpipe_flush_resourceJosé Fonseca2010-04-254-15/+12
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* llvmpipe: Fix buffer overflow unswizzling several formats.José Fonseca2010-04-251-1/+1
| | | | | Array formats without for channels were being advanced as four channels, causing buffer overflows.
* softpipe: Hardcode TILE_CLEAR_OPTIMIZATION to 1.José Fonseca2010-04-253-20/+1
| | | | | The un-optimized path relies on surface_fill which can only handle formats with depth <= 32, so it is pointless to keep it around.
* llvmpipe: Replace tile_read/write with more descriptive swizzle/unswizzle verbs.José Fonseca2010-04-254-24/+36
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* llvmpipe: Cleanup llvmpipe_is_format_supported().José Fonseca2010-04-251-20/+19
| | | | It should be just cosmetic.
* softpipe: More accurate softpipe_is_format_supported().José Fonseca2010-04-251-19/+55
| | | | | Unfortunately there are some heavy limitations on supported render target formats due to the way clear values are used internally.
* llvmpipe: Remove sp2lp.sh.José Fonseca2010-04-251-34/+0
| | | | Irrelevant now that llvmpipe and softpipe grew so far apart.
* llvmpipe: lp_tex_sample_llvm.c -> lp_tex_sample.cJosé Fonseca2010-04-253-2/+2
| | | | 'llvm' suffix unnecessary now that the C sampling version disappeared.
* st/dri: Add missing header.Vinson Lee2010-04-251-0/+2
| | | | Add GL/internal/dri_interface.h for __DRI_TEXTURE_FORMAT_RGB.
* gallivm: Rename variable info to opcode_info.Vinson Lee2010-04-251-3/+3
| | | | Avoid hiding existing variable already named info in outer scope.
* radeon: Remove NULL check of bo_legacy->tobj.Vinson Lee2010-04-241-2/+1
| | | | | | bo_legacy->tobj cannot be NULL before the call to driUpdateTextureLRU. There is a NULL check earlier in the routine, and if bo_legacy->tobj is NULL, memory is allocated.
* gallivm: Remove NULL check of pointer that can't be NULL.Vinson Lee2010-04-241-1/+1
| | | | | | info cannot be NULL at the call to debug_printf. emit_instruction dereferences info, so at debug_printf it is either not NULL or the program has already crashed.
* dri: Remove unnecessary header.Vinson Lee2010-04-241-1/+0
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* nvfx: Add to SCons build.Vinson Lee2010-04-241-0/+36
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* nv50: Add to SCons build.Vinson Lee2010-04-241-0/+26
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* llvmpipe: Remove unused variable.Vinson Lee2010-04-241-2/+0
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* llvmpipe: Remove unnecessary header.Vinson Lee2010-04-241-1/+0
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* llvmpipe: Implement shader bias.José Fonseca2010-04-241-6/+15
| | | | Fixes glean glsl1 test: texture2D(), with bias.
* mesa: Eliminate multiple va_list usage.José Fonseca2010-04-242-6/+8
| | | | | | | va_list is a mutable iterator. When passed to a function it will likely point to somewhere else. This fixes segmentation fault in glean vertProg1 on Ubuntu 9.10.
* util: Add missing static keyword.José Fonseca2010-04-241-1/+1
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* util: Fix unsigned <-> ptr conversions.José Fonseca2010-04-241-3/+3
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* llvmpipe: Initialize dummy variable.José Fonseca2010-04-241-1/+1
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* llvmpipe: Don't use fences when not using threads.José Fonseca2010-04-241-10/+15
| | | | lp_setup_flush has effect immediately.
* llvmpipe: Move the determination of the number of threads to the screen.José Fonseca2010-04-248-25/+36
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* gallivm: Centralize the cpu caps detection.José Fonseca2010-04-242-9/+10
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* llvmpipe: Pass flatshade_first to setup.José Fonseca2010-04-241-0/+2
| | | | Fixes piglit provoking-vertex.
* svga: D3DCOLOR actually stands for B8G8R8A8.José Fonseca2010-04-241-1/+1
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* svga: Translate recently added vertex formats.José Fonseca2010-04-241-6/+2
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* cso_cache: Ensure irrelevant state of the blend state is zeroed.José Fonseca2010-04-241-0/+1
| | | | | | | Otherwise drivers that bake the full blend state in a key end up having uninitialized memory in their key. Courtesy of valgrind.
* st/dri: DRI2 give proper binding to depth bufferJakob Bornecrantz2010-04-241-14/+16
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* sw/xlib: Fix bad logic in shm allocation.José Fonseca2010-04-241-5/+5
| | | | Fixes fdo 27823.