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* mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ESRyan Houdek2015-11-014-6/+103
* nouveau: set MaxDrawBuffers to the same value as MaxColorAttachmentsIlia Mirkin2015-11-011-1/+1
* nv50: use correct heaps for FP and GP code segmentsSamuel Pitoiset2015-11-011-2/+2
* mesa/sso: Add compute shader supportJordan Justen2015-11-012-1/+12
* mesa/sso: Add MESA_VERBOSE=api trace supportJordan Justen2015-11-011-0/+33
* i965: Setup pull constant state for compute programsJordan Justen2015-11-014-1/+35
* main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTSJordan Justen2015-11-011-0/+1
* glsl: OpenGLES GLSL 3.1 precision qualifiers ordering rulesJordan Justen2015-10-311-2/+4
* glsl: Add compute shader builtin variables for OpenGLES 3.1Jordan Justen2015-10-311-1/+1
* nouveau: get rid of tabsIlia Mirkin2015-10-3119-607/+607
* i965/sched: don't calculate live intervals for post-RA schedulingConnor Abbott2015-10-311-1/+2
* virgl/vtest: fix extra mallocDave Airlie2015-10-311-1/+1
* virgl: free sampler view on failure pathDave Airlie2015-10-311-1/+5
* gallium/swrast: fixup build breakage and warningsDave Airlie2015-10-316-1/+6
* gallium/swrast: fix front buffer blitting. (v2)Dave Airlie2015-10-318-17/+103
* glsl: set image access qualifiers for AoATimothy Arceri2015-10-311-28/+49
* i965: Do legacy userclipping in OpenGL ES 1.x contexts.Ian Romanick2015-10-301-1/+2
* gbm.h: Add a missing stddef.h include for size_t.Emmanuel Gil Peyrot2015-10-301-0/+1
* winsys/virgl: rework line wrapping/indentEmil Velikov2015-10-304-92/+124
* virgl: unwrap the includesEmil Velikov2015-10-3019-56/+72
* winsys/virgl: remove temporary ret variableEmil Velikov2015-10-301-9/+3
* winsys/virgl: always memset prior to ioctlEmil Velikov2015-10-301-4/+8
* winsys/virgl: use MALLOC to match FREEEmil Velikov2015-10-301-1/+1
* winsys/virgl: remove calloc/malloc castsEmil Velikov2015-10-302-5/+3
* winsys/virgl: throw in some inline wrappersEmil Velikov2015-10-304-10/+40
* virgl: introduce virgl_query() inline wrapperEmil Velikov2015-10-301-5/+10
* virgl: use virgl_screen/surface upcast wrappersEmil Velikov2015-10-305-6/+11
* virgl: introduce and use virgl_transfer/texture/resource inline wrappersEmil Velikov2015-10-307-24/+34
* virgl: add virgl_context/sampler_view/so_target() upcast wrappersEmil Velikov2015-10-307-65/+82
* winsys/virgl/drm: drop unneeded forward declarationEmil Velikov2015-10-301-2/+0
* virgl: remove sw_winsys pointer from virgl_screenEmil Velikov2015-10-303-3/+0
* virgl: rename virgl.h to virgl_screen.hEmil Velikov2015-10-306-5/+5
* virgl: move virgl_hw.h into the driver dirEmil Velikov2015-10-309-7/+5
* virgl: straighten the includes confusionEmil Velikov2015-10-306-11/+8
* virgl: remove the _FILE_OFFSET_BITS definesEmil Velikov2015-10-303-7/+0
* winsys/virgl/drm: add all files to the tarballEmil Velikov2015-10-301-1/+5
* winsys/virgl/vtest: list all files in Makefile.sourcesEmil Velikov2015-10-301-1/+4
* virgl: move sources list to Makefile.sourcesEmil Velikov2015-10-302-10/+19
* virgl: fix drm.h include pathEmil Velikov2015-10-301-1/+1
* i965: enable ARB_shader_clock on gen7+Emil Velikov2015-10-301-0/+1
* i965: Implement nir_intrinsic_shader_clockEmil Velikov2015-10-302-0/+19
* i965/fs: move the fs_reg::smear() from get_timestamp() to the callersEmil Velikov2015-10-301-12/+17
* nir: add shader_clock intrinsicEmil Velikov2015-10-302-0/+14
* glsl: add support for the clock2x32ARB functionEmil Velikov2015-10-301-0/+43
* glsl: add ARB_shader_clock infrastructureEmil Velikov2015-10-303-0/+6
* mesa: add infra for ARB_shader_clockEmil Velikov2015-10-302-0/+2
* nv50: do not create an invalid HW query typeSamuel Pitoiset2015-10-302-12/+30
* nv50: move HW queries to nv50_query_hw.c/h filesSamuel Pitoiset2015-10-308-349/+476
* nv50: move nva0_so_target_save_offset() to its correct locationSamuel Pitoiset2015-10-303-21/+18
* nv50: add a header file for nv50_querySamuel Pitoiset2015-10-306-40/+49