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* glx: Fix another case of confusing driContext and dri2_context *Eric Anholt2010-07-231-1/+1
* glx: Correctly look up the dri2 context pointer for SetTexBuffer.Eric Anholt2010-07-231-1/+1
* glx: Don't destroy context with XID 0Kristian Høgsberg2010-07-234-4/+9
* glx: Fix use after free case when destroying screensKristian Høgsberg2010-07-231-1/+0
* glx: zero out drawable structs after allocationKristian Høgsberg2010-07-233-0/+3
* glx: Refactor and simplify context creationKristian Høgsberg2010-07-236-205/+185
* glx: Fix indirect screen initializationKristian Høgsberg2010-07-231-2/+7
* glx: Move context destroy to context vtableKristian Høgsberg2010-07-237-105/+83
* util: Add PIPE_OS_CYGWIN to u_network.Vinson Lee2010-07-231-1/+1
* r600g: first pass at texture supportJerome Glisse2010-07-236-14/+152
* r600g: Fix SCons build.Vinson Lee2010-07-231-5/+2
* mesa: Fix Cygwin build with llvm enabled.Vinson Lee2010-07-231-1/+1
* gallium: Fix build with llvm installed in non-standard locationChristopher James Halse Rogers2010-07-233-1/+12
* r600g: fix dp2, dp3, dp4 tokensJerome Glisse2010-07-231-23/+64
* r600g: add RSQ token supportJerome Glisse2010-07-231-2/+28
* r600g: drop compiler stuff and switch over dumb tgsi assemblerJerome Glisse2010-07-2316-3323/+1277
* glx: Don't try to swap a front buffer if we don't have one.Eric Anholt2010-07-231-1/+2
* st/mesa: get rid of unneeded ureg_writemask()Brian Paul2010-07-231-3/+2
* st/mesa: fix bug in emit_adjusted_wpos()Brian Paul2010-07-231-2/+5
* i965: Cleanly fail programs with unsupported array access.Eric Anholt2010-07-231-1/+28
* i965: Add support for VS relative addressing of temporary arrays.Eric Anholt2010-07-231-2/+49
* draw: add small ybias factor for drawing wide pointsBrian Paul2010-07-231-0/+1
* softpipe: Check for NULL pointer in sp_destroy_tile_cache().Michal Krol2010-07-231-8/+10
* softpipe: Check for NULL pointer in sp_destroy_tex_tile_cache().Michal Krol2010-07-231-11/+13
* nv50: implement depth clampChristoph Bumiller2010-07-234-10/+33
* xorg/vmwgfx: Implement early mode pruning based on max fb size.Thomas Hellstrom2010-07-233-4/+37
* st/xorg: Init the Gallium3D / libkms resources in pre-init.Thomas Hellstrom2010-07-232-86/+75
* st/xorg: Kill a couple of compilation warningsThomas Hellstrom2010-07-232-2/+2
* st/xorg vmwgfx/xorg: Add a pre-init customizer callbackThomas Hellstrom2010-07-233-5/+19
* st/xorg: Add a possibility to prune modes and limit fb allocation size based ...Thomas Hellstrom2010-07-233-0/+23
* llvmpipe: Partially fix resource texture from_handleJakob Bornecrantz2010-07-221-1/+35
* llvmpipe: Don't align values already alignedJakob Bornecrantz2010-07-221-2/+2
* i915g: Rename winsys debug optionsJakob Bornecrantz2010-07-221-2/+2
* i915g: Allow wrapping with software pipesJakob Bornecrantz2010-07-222-3/+11
* i915g: Set total_nblocksy in from_handleJakob Bornecrantz2010-07-221-0/+1
* i915g: Add some debug prints in texture codeJakob Bornecrantz2010-07-221-6/+10
* i915g: Ifdef out debug code on non-debug buildsJakob Bornecrantz2010-07-221-0/+5
* tgsi: Fix error message on invalid swizzle parseJakob Bornecrantz2010-07-221-1/+1
* glx: Drop screen argument to GetGLXDRIDrawableKristian Høgsberg2010-07-224-43/+33
* glx: Move WaitGL, WaitX, UseXFont to context vtable functionsKristian Høgsberg2010-07-226-101/+97
* glx: Allocate the __GLXcontext in the DRI driversKristian Høgsberg2010-07-226-124/+136
* glx: Use _Xglobal_lock for protecting extension display listKristian Høgsberg2010-07-223-126/+86
* glsl: remove invalid _mesa_problem() callBrian Paul2010-07-221-0/+2
* draw: re-order optimization passes depending on LLVM version, 32/64-bitBrian Paul2010-07-221-2/+15
* draw: added new assertions to clipping codeBrian Paul2010-07-221-1/+10
* i965: Respect VS/VP point size result when enabled.Eric Anholt2010-07-221-3/+4
* i965: Fix the disasm output for da16 src widths.Eric Anholt2010-07-221-1/+1
* i965: Avoid extra MOV in VS indirect register reads.Eric Anholt2010-07-221-15/+16
* i965: Fix up VS temporary array access for fixed index offset != 0.Eric Anholt2010-07-221-1/+1
* r600: Flip point sprite coordinates when rendering to an FBO.Henri Verbeet2010-07-221-1/+3