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* gallium/draw: fix point sprite handlingBrian Paul2010-04-216-4/+25
| | | | | | | | New draw API function to indicate whether or not to convert points to quads for sprite rasterization. Fix point-to-quad conversion regression in the wide-point stage. We need to check the pipe_rasterizer_state::point_quad_rasterization flag.
* gallium/draw: use local var to simplify codeBrian Paul2010-04-211-17/+18
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* llvmpipe: consolidate texture memory allocation codeBrian Paul2010-04-211-11/+48
| | | | | And fix incorrect allocation of linear memory for display targets. This fixes fd.o bugs 27761 and 27762.
* st/glx: variable 'i' is an enumBrian Paul2010-04-211-1/+1
| | | | Now we can get see 'i' as an enum name instead of a plain integer in gdb.
* targets: Don't check if we should use traceJakob Bornecrantz2010-04-211-3/+2
| | | | | Trace does its own checking, and it used the GALLIUM_TRACE variable as well, but expected a file and not a bool argument.
* mesa/st: Translate a few more mesa/gallium formats.José Fonseca2010-04-212-5/+17
| | | | These endup used by Xvnc.
* llvmpipe: Remove unused variable.Vinson Lee2010-04-201-3/+1
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* mesa: do version checking for GL 3.x queriesBrian Paul2010-04-202-8/+74
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* mesa: API and state for GL 3.1 primitive restartBrian Paul2010-04-206-0/+76
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* mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK queryBrian Paul2010-04-204-5/+27
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* mesa: remove some commentsBrian Paul2010-04-201-12/+10
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* intel: Add Sandybridge mobile chipset idZhenyu Wang2010-04-211-1/+3
| | | | Signed-off-by: Zhenyu Wang <[email protected]>
* intel: Clean up chipset name and gen num for IronlakeZhenyu Wang2010-04-2124-148/+146
| | | | | | | | | Rename old IGDNG to Ironlake, and set 'gen' number for Ironlake as 5, so tracking the features with generation num instead of special is_ironlake flag. Reviewed-by: Eric Anholt <[email protected]> Signed-off-by: Zhenyu Wang <[email protected]>
* gallivm: Remove unnecessary headers.Vinson Lee2010-04-202-3/+0
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* i965g: s/inttypes.h/stdint.h/Vinson Lee2010-04-201-1/+1
| | | | MSVC doesn't have either but Mesa has stdint.h at include/c99.
* i965g: Remove unnecessary header.Vinson Lee2010-04-201-1/+0
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* llvmpipe: Change return type of declaration to match code.Vinson Lee2010-04-201-1/+1
| | | | | | | | Commit 2142108e0e1cf1ed8d0142e9c41fe1947abe0907 changed the return type of llvmpipe_get_texture_image_address function but didn't change the declaration. Fixes build.
* llvmpipe: code consolidationBrian Paul2010-04-201-55/+18
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* llvmpipe: remove debug code and simplifyBrian Paul2010-04-201-14/+4
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* llvmpipe: fix cube face addressing bugBrian Paul2010-04-201-20/+60
| | | | Fixes fd.o bug 27760 (pigit fbo-cubemap).
* llvmpipe: whitespace fixBrian Paul2010-04-201-1/+1
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* gallium: Fix copy typoJakob Bornecrantz2010-04-205-5/+5
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* svga: Minor clean up of winsysJakob Bornecrantz2010-04-201-0/+1
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* radeong: Minor clean up of winsysJakob Bornecrantz2010-04-201-12/+3
| | | | Also try to wrap trace around driver on non-debug builds, its free.
* nouveau: Minor clean up of winsysJakob Bornecrantz2010-04-201-2/+3
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* i965g: Minor clean up of winsysJakob Bornecrantz2010-04-201-10/+2
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* i915g: Minor clean up of winsysJakob Bornecrantz2010-04-201-9/+3
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* st/egl: No need to use drm_api argument structJakob Bornecrantz2010-04-202-8/+2
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* st/egl: Use correct driver_name field to get kernel driver nameJakob Bornecrantz2010-04-201-1/+1
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* st/egl: Check for null destroy callback on api structJakob Bornecrantz2010-04-201-1/+1
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* mesa: better, smaller error handling code for glGet*()Brian Paul2010-04-202-623/+645
| | | | get.o is about 17% smaller.
* mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()Brian Paul2010-04-201-24/+29
| | | | | Use a goto instead of replicating the _mesa_error() call many times. enable.o is about 15% smaller.
* mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)Brian Paul2010-04-201-0/+6
| | | | We no longer support CI-mode color buffers so this is always an error.
* targets: Use a valid winsys include path in Makefile.driJakob Bornecrantz2010-04-201-1/+1
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* r300g: Spill a bit more info about implementation errors in surface_copy.Corbin Simpson2010-04-201-1/+7
| | | | compiz appears to hit this. Weird.
* nv50: make a working check for user memory vertex/index buffersChristoph Bumiller2010-04-202-2/+10
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* nv50: fix FP result counting for depth outputChristoph Bumiller2010-04-201-1/+1
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* nv50: support vertex index biasChristoph Bumiller2010-04-202-7/+41
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* llvmpipe: fix depth+stencil logic errorBrian Paul2010-04-201-5/+18
| | | | | | If both Z-test and stencil-test were enabled, we were mis-computing the vector of updated Z buffer values. Fixes Z testing bug in progs/demos/fbotexture.c
* llvmpipe: fix comment/typoBrian Paul2010-04-201-1/+3
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* i915: Map sampler indices to texture units correctly for fragment shaders.Eric Anholt2010-04-201-1/+3
| | | | | | | Fixes hang with "gst-launch-0.10 videotestsrc ! video/x-raw-rgb ! glupload ! gleffects effect=heat ! glimagesink" which uses 2 samplers pointing at GL_TEXTURE1 and GL_TEXTURE2, and piglit glsl-fs-sampler-numbering.
* i915: Add missing break; after handling the stub NOISE instructions.Eric Anholt2010-04-201-0/+1
| | | | Bug #27348
* llvmpipe: fix incorrect front-facing value for fragment shaderBrian Paul2010-04-201-1/+6
| | | | | The TGSI convention is +1 for front-facing, -1 for back-facing Fixes glean glsl1 gl_FrontFacing tests.
* llvmpipe: rename mode -> interpBrian Paul2010-04-202-16/+16
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* llvmpipe: remove dead code/commentBrian Paul2010-04-201-2/+0
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* nv50: move declaration before codeBrian Paul2010-04-201-1/+1
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* nv50: fixed void pointer arithment warningBrian Paul2010-04-201-1/+1
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* gallium/util: remove bogus return statementBrian Paul2010-04-201-1/+1
| | | | util_surfaces_do_detach() is a void-valued function.
* gallium: replace pipe_resource::_usage with pipe_resource::usageBrian Paul2010-04-2019-23/+23
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* nv50: add missing idxbias param to nv50_push_elements_instanced()Brian Paul2010-04-202-4/+5
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