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| * es2: Move over es2 code to compute extensionsKristian Høgsberg2010-04-221-3/+106
| * main: Report GL_SHADING_LANGUAGE_VERSION according to APIKristian Høgsberg2010-04-222-12/+27
| * mesa: Compute GL version according to APIKristian Høgsberg2010-04-223-80/+107
| * mesa: Move API specific context intialization into context.cKristian Høgsberg2010-04-224-37/+25
| * st/mesa: Use API-aware context constructorKristian Høgsberg2010-04-221-1/+10
| * mesa: Track the OpenGL API we're implementing in the contextKristian Høgsberg2010-04-223-11/+65
* | r300g: always set the pitch of the first miplevel in the tiling flagsMarek Olšák2010-05-021-2/+2
* | Revert "r300g: disable point sprites (again)"Marek Olšák2010-05-021-4/+1
* | r300g: merge VS output mapping state (VAP) to rasterizer block state (RS)Marek Olšák2010-05-028-207/+96
* | r300g: inline update_derived_shader_stateMarek Olšák2010-05-021-12/+5
* | r300g: fix segfault when resizing a DRI2 framebufferMarek Olšák2010-05-021-37/+4
* | r300g: cache tiling flags to reduce the number of DRM callsMarek Olšák2010-05-021-6/+9
* | mesa: s/sprintf/_mesa_snprintf/Vinson Lee2010-05-026-12/+12
* | i965g: s/sprintf/util_snprintf/Vinson Lee2010-05-021-5/+6
* | glsl: s/sprintf/_mesa_snprintf/Vinson Lee2010-05-017-29/+29
* | glapi: s/strcpy/strncpy/Vinson Lee2010-05-011-1/+2
* | llvmpipe: Remove unused variable.Vinson Lee2010-05-011-2/+0
* | swrastg: Use traceJakob Bornecrantz2010-05-012-2/+4
* | nv50: raise constant buffers size to maximumChristoph Bumiller2010-04-303-15/+10
* | nv50: relax restriction on surface_copy format equality a bitChristoph Bumiller2010-04-301-1/+27
* | nv50: don't segfault on OPCODE_END for empty programsChristoph Bumiller2010-04-301-5/+6
* | llvmpipe: fix out-of-bounds texture samplingBrian Paul2010-04-301-0/+12
* | llvmpipe: added lp_build_sample_nop() for debuggingBrian Paul2010-04-301-7/+29
* | svga: Fix index offsetJakob Bornecrantz2010-04-211-2/+3
* | st/mesa: ignore gl_texture_object::BaseLevel when allocating gallium texturesBrian Paul2010-04-307-81/+122
* | draw: Fix memory leaks in llvm code.José Fonseca2010-04-302-0/+26
* | x86-64: Make assembly routines .hidden like on x86Adam Jackson2010-04-301-0/+8
* | svga: Init surface functionsJakob Bornecrantz2010-04-201-0/+1
* | util: Add missing break statement in u_caps.cJakob Bornecrantz2010-04-301-0/+1
* | st/mesa: remove unused/disabled codeBrian Paul2010-04-292-48/+0
* | mesa: added _mesa_print_framebuffer() for debuggingBrian Paul2010-04-292-0/+44
* | i965: Reject shaders with uninlined function calls instead of hanging.Eric Anholt2010-04-291-1/+33
* | mesa: Don't overwrite a driver's shader infolog with generic failure message.Eric Anholt2010-04-291-1/+4
* | util: Update caps after helpfull inputJakob Bornecrantz2010-04-292-19/+61
* | util: Add small caps checker helperJakob Bornecrantz2010-04-294-0/+271
* | util: Format error format string as the rest of the pipe formatsJakob Bornecrantz2010-04-291-1/+1
* | softpipe & llvmpipe: Enable SM3 capJakob Bornecrantz2010-04-292-0/+4
* | draw llvm: stay in bounds even if fetch_count % 4 != 0Zack Rusin2010-04-291-2/+16
* | cso: remove commented-out code, update function docsBrian Paul2010-04-291-1/+4
* | gallivm: add some assertions in special-case sampler codeBrian Paul2010-04-291-0/+5
* | i965: Fix cube map layouts on Ironlake.Eric Anholt2010-04-294-68/+24
* | i965: Implement VS MAX in a more obvious way.Eric Anholt2010-04-291-3/+3
* | i965: Use immediate float operands for some VS instructions.Eric Anholt2010-04-291-0/+86
* | llvmpipe: fix texture/display target memory leakBrian Paul2010-04-291-0/+5
* | gallium/draw: Fix PPC compiler warning.Michel Dänzer2010-04-291-1/+1
* | gallium/draw: Fix PPC build failure.Michel Dänzer2010-04-291-1/+1
* | r300g: fix compiler errorMarek Olšák2010-04-291-2/+1
* | r300g: use the enum for color swizzles in the rasterizerMarek Olšák2010-04-291-8/+10
* | r300g: rasterizer debug loggingMarek Olšák2010-04-293-2/+34
* | r300g: fix tests/yuvrect and possibly even rendering to YUV texturesMarek Olšák2010-04-292-3/+9