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* st/mesa: Implement primitive restart in softwareJakob Bornecrantz2011-10-193-3/+132
* swrast: fix float->uint conversion of gl_FragDepthBrian Paul2011-10-191-1/+2
* mesa: better debug messages in _mesa_test_texobj_completeness()Brian Paul2011-10-191-19/+22
* mesa/st: Backport WPOS adjustment fixes from st_mesa_to_tgsi.c to st_glsl_to_...José Fonseca2011-10-191-51/+83
* winsys/svga: Remove some unneeded debug codeThomas Hellstrom2011-10-191-16/+0
* scons: Add uniform_query.cpp to SConscript.Vinson Lee2011-10-181-0/+1
* mesa: handle the pbo case for save_BitmapYuanhan Liu2011-10-191-7/+15
* mesa: fix inverted pbo test error at _mesa_GetnCompressedTexImageARBYuanhan Liu2011-10-191-1/+1
* mesa: generate error if pbo offset is not aligned with the size of specified ...Yuanhan Liu2011-10-191-0/+13
* i965: setup address rounding enable bitsYuanhan Liu2011-10-193-0/+25
* i915: make i830/i915_hiz_resolve_noop() staticBrian Paul2011-10-182-2/+2
* mesa: use format string in _mesa_error() call to silence warningBrian Paul2011-10-181-1/+1
* i965: remove unused vars in brw_set_ff_sync_message()Brian Paul2011-10-181-3/+0
* glsl_to_tgsi: Use _mesa_generate_parameters_list_for_uniformsIan Romanick2011-10-181-117/+2
* ir_to_mesa: Generate gl_program_parameter list by walking the GLSL IR.Ian Romanick2011-10-182-100/+70
* ir_to_mesa: Move some things outside the 'extern "C"' blocksIan Romanick2011-10-186-17/+12
* mesa: Use glsl_type::gl_type in glGetActiveUniformIan Romanick2011-10-181-2/+4
* mesa: Move _mesa_GetActiveUniformARB to uniform_query.cppIan Romanick2011-10-184-61/+84
* mesa: Simplify uniform debug logging logicIan Romanick2011-10-183-23/+6
* i965: Disassemble Ivybridge Data Port/Data Cache messages.Kenneth Graunke2011-10-181-0/+8
* i965: Document most of the brw_instruction message structs.Kenneth Graunke2011-10-181-39/+79
* i965: Rename pixel_scoreboard_clear to last_render_target for clarity.Kenneth Graunke2011-10-185-16/+16
* i965: Remove duplicate copies of mlen & rlen from instruction decode.Kenneth Graunke2011-10-181-13/+4
* i965: Factor out code for setting Message Descriptors.Kenneth Graunke2011-10-181-129/+77
* i965: Remove EOT parameter from brw_SAMPLE and brw_set_sampler_message.Kenneth Graunke2011-10-184-13/+5
* i965: Document the brw_instruction Message Descriptor structures.Kenneth Graunke2011-10-181-2/+27
* i965: Rename BRW_MESSAGE_TARGET_* to BRW_SFID_* and document them.Kenneth Graunke2011-10-183-60/+75
* i965: Clarify check for which cache to use on Gen6 data port reads.Kenneth Graunke2011-10-181-3/+3
* i965: Use Ivybridge's "Legacy Data Port" for reads/writes.Kenneth Graunke2011-10-183-5/+16
* softpipe: remove unused vars in softpipe_clear()Brian Paul2011-10-181-3/+0
* glsl: Stop tree grafting if a variable is overwritten as an 'out' param.Kenneth Graunke2011-10-181-11/+28
* intel: Add 'mode' param to intel_region_mapChad Versace2011-10-187-16/+34
* intel: Add HiZ operations to intel_context::vtbl for all driversChad Versace2011-10-187-0/+125
* i965: Initialize intel_context::vtbl after calling intelInitContext()Chad Versace2011-10-181-1/+2
* intel: Fix scatter/gather for depthstencil texturesChad Versace2011-10-181-5/+5
* i965/gen6: Fix segfault in prepare_blend_state()Chad Versace2011-10-181-1/+1
* vbo: Redeclare bind_array() as non-static vbo_bind_array()Chad Versace2011-10-182-5/+6
* mesa: Add dd_function_table::PrepareExecBeginChad Versace2011-10-183-0/+12
* swrast: Fix fastpaths for glRead/WritePixels(GL_DEPTH_STENCIL)Chad Versace2011-10-182-0/+4
* meta: Bump MAX_META_OPS_DEPTH from 2 to 8Chad Versace2011-10-181-1/+1
* meta: Add flag MESA_META_SELECT_FEEDBACKChad Versace2011-10-182-0/+28
* mesa: Declare _mesa_RenderMode as non-staticChad Versace2011-10-182-1/+4
* intel: Convert from GLboolean to 'bool' from stdbool.h.Kenneth Graunke2011-10-1889-732/+738
* mesa: Make the program texel offsets limits available with GLSL 1.30.Eric Anholt2011-10-181-5/+12
* meta: Fix saving the active programNeil Roberts2011-10-181-1/+1
* mesa: Convert fixed function fragment program generator to GLSL IR.Eric Anholt2011-10-184-754/+688
* mesa: Add a flag for shader programs to allow SSO linkage in GLES2.Eric Anholt2011-10-182-1/+13
* glsl: Add gl_CurrentAttrib{Vert,Frag}MESA internal builtin uniforms.Eric Anholt2011-10-181-1/+24
* ff_fragment_shader: Use FRAG_RESULT_COLOR to write all our colors at once.Eric Anholt2011-10-181-12/+3
* svga: Plug a fence leakThomas Hellstrom2011-10-181-3/+3