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* mesa: fix issues around multisample enableRoland Scheidegger2008-07-025-3/+21
* generate a link error if the vertex shader references too many texturesBrian Paul2008-07-021-0/+6
* set ctx->Const.MaxVertexTextureImageUnits = 0Brian Paul2008-07-021-1/+1
* VBO: Regenerate files based on recent changes to gl_API.xmlIan Romanick2008-07-022-2955/+2951
* Bring over commit 8d4d0b47a07a298a20ffae9fefe96c8c7ca9dccc from xserver treePaulo Cesar Pereira de Andrade2008-07-021-0/+3
* VBO: Add missing functions related to VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARBIan Romanick2008-07-011-0/+2
* VBO: add GLX related annotationsIan Romanick2008-07-011-29/+59
* mesa: fix a GLSL vector subscript/writemask bugBrian Paul2008-07-011-47/+90
* mesa: move some functionsBrian Paul2008-07-011-99/+99
* mesa: make _slang_swizzle_swizzle() non-privateBrian Paul2008-07-012-9/+16
* mesa: better function inlining in the presence of 'return' statementsBrian Paul2008-07-011-23/+105
* mesa: add/fix some IrInfo entries for debugging purposesBrian Paul2008-07-011-3/+5
* init machine->Samplers (fixes vertex program texture fetches)Brian Paul2008-07-011-0/+2
* dri: drop asserts to make build against stable libdrmDave Airlie2008-07-011-11/+0
* dri: Take the base image size into account when computingXiang, Haihao2008-07-012-0/+2
* r3xx/r5xx: Enable ARB_point_parameters.Corbin Simpson2008-06-302-0/+30
* r300: Fix dumb mistake in LOD bias translationNicolai Haehnle2008-06-301-1/+1
* r300: Cleanup LodBias supportNicolai Haehnle2008-06-305-115/+25
* r300: Change LOD bias emission to more closely follow per-tex rules.Corbin Simpson2008-06-292-4/+12
* r300: Fix wrap mode for 1D texturesNicolai Haehnle2008-06-293-103/+36
* s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv()Brian Paul2008-06-281-4/+6
* mesa: added null ptr checksBrian Paul2008-06-281-2/+2
* DRI-specific pkg-config fileDan Nicholson2008-06-272-1/+22
* Check in SwapBuffers for any new pending dri2 eventsAlan Hourihane2008-06-261-2/+5
* intel: Fix glCopyPixels when x or y are < 0 in hw coordinates.Eric Anholt2008-06-241-14/+10
* i965: Use the shared intel_pixel_copy.c.Eric Anholt2008-06-242-322/+5
* intel: Same pixel function init for everyone now.Eric Anholt2008-06-244-10/+1
* intel: Avoid glBitmap software fallback for blending when no blending occurs.Eric Anholt2008-06-245-6/+26
* intel: Merge check_blit_fragment_ops between i915/i965.Eric Anholt2008-06-244-28/+9
* intel: Note reasons for blit pixel op fallbacks under INTEL_DEBUG=pix.Eric Anholt2008-06-241-15/+56
* i915: Add support for accelerated glBitmap, shared from 965.Eric Anholt2008-06-244-354/+8
* i915: Fix read != draw drawable for glCopyPixels.Eric Anholt2008-06-241-2/+3
* i915: Allow accelerated pixel ops to be disabled with INTEL_NO_BLIT.Eric Anholt2008-06-241-4/+6
* Ensure all objects are built when installing DRIDan Nicholson2008-06-221-1/+1
* Don't make libmesa.a or libglapi.a depend on asm_subdirsDan Nicholson2008-06-221-2/+2
* Create $(TOP)/$(LIB_DIR) for install, tooDan Nicholson2008-06-221-2/+2
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-212-3/+3
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-211-1/+1
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-213-65/+65
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-2114-56/+56
* #undef DEBUG to silence warningsBrian Paul2008-06-211-0/+1
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-218-19/+19
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-215-22/+22
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-216-17/+17
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-219-19/+19
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-2110-18/+14
* s/inline/INLINEBrian Paul2008-06-213-4/+4
* remove old commentsBrian Paul2008-06-211-2/+0
* Solaris port of Mesa 7.1 with autoconf supportAlan Coopersmith2008-06-214-5/+48
* Rename quad function to quadr to avoid clash with Solaris quad typedefDaniel Zhu2008-06-211-3/+3