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* mesa: move last bits of GLchan stuff into swrastBrian Paul2011-09-2010-102/+127
| | | | | This removes the last remnants of the GLchan datatype and associated macros out of core Mesa and into swrast.
* mesa: remove CHAN_TYPE cruft from debug.cBrian Paul2011-09-201-4/+0
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* mesa: remove unused interp/stride chan macrosBrian Paul2011-09-201-27/+0
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* mesa: remove unused UNCLAMPED_FLOAT_TO_RGB_CHAN() macroBrian Paul2011-09-201-16/+0
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* radeon: use _mesa_unclamped_float_rgba_to_ubyte()Brian Paul2011-09-202-3/+3
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* r200: use _mesa_unclamped_float_rgba_to_ubyte()Brian Paul2011-09-202-3/+3
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* mesa: remove unused <type>_TO_CHAN() macrosBrian Paul2011-09-201-40/+0
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* mesa: convert _mesa_unpack_color_span_chan() to ubyteBrian Paul2011-09-203-55/+53
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* mesa: replace GLchan with GLubyte in texcompress_s3tc.cBrian Paul2011-09-201-59/+57
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* mesa/gallium: remove GLchan from latc, rgtc codeBrian Paul2011-09-204-30/+30
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* mesa: remove GLchan in texcompress_fxt1.cBrian Paul2011-09-201-74/+53
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* mesa: s/_mesa_make_temp_chan_image()/_mesa_make_temp_ubyte_image()Brian Paul2011-09-205-123/+123
| | | | Another step toward eliminating the GLchan type.
* mesa: move _mesa_upscale_teximage2d() to texcompress_fxt1.cBrian Paul2011-09-203-43/+38
| | | | Was used by no other code.
* mesa: s/GLchan/GLubyte/ in mipmap generation codeBrian Paul2011-09-201-3/+3
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* make: Don't use builtin_stubs.cpp for standalone GLSL compiler.Kenneth Graunke2011-09-201-4/+4
| | | | | | | | | | | | | | | | builtin_stubs.cpp is only supposed to be used for builtin_compiler. It contains a stub version of _mesa_glsl_initialize_functions() that does nothing. libglsl.a already contains builtin_function.cpp, the generated file that contains a version of _mesa_glsl_initialize_functions() that actually initializes all the built-in functions. By mistakenly linking to builtin_stubs, glsl_compiler and glsl_test are unable to compile any shaders that use built-in functions. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Paul Berry <[email protected]>
* mesa: Don't expose compressed paletted formats via ↵Ian Romanick2011-09-201-15/+17
| | | | | | | | | | | | GL_{NUM_,}COMPRESSED_TEXTURE_FORMATS Fixes a bug introduced by commit faf5d65. These formats should only be exposed in OpenGL ES 1.x. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Cc: Xun Fang <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=40860
* gallium: remove trailing comma to silence warningBrian Paul2011-09-201-1/+1
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* Gallium: Increase PIPE_MAX_CLIP_PLANES to 8.Paul Berry2011-09-201-1/+1
| | | | | | | | Since Mesa is now capable of supporting up to 8 clipping planes instead of 6, this patch updates Gallium internals to support 8 clipping planes as well. Reviewed-by: Brian Paul <[email protected]>
* Gallium: remove unnecessary ifdef for MAX_CLIPPED_VERTICES.Paul Berry2011-09-201-2/+0
| | | | | | | | | | | draw_pipe_clip.c contained an ifdef to ensure that its local definition of MAX_CLIPPED_VERTICES would not take effect if the global MAX_CLIPPED_VERTICES (defined in src/mesa/main/config.h) was already defined. This was unnecessary because draw_pipe_clip.c doesn't directly or indirectly include src/mesa/main/config.h. Removed the ifdef to reduce confusion. Reviewed-by: Brian Paul <[email protected]>
* Increase MAX_CLIP_PLANES to 8Paul Berry2011-09-201-2/+5
| | | | | | | | | | | | This will allow drivers to increase ctx->Const.MaxClipPlanes to 8, which is required for GLSL-1.30 compliance. No driver behavior should be affected. However, many data structures use MAX_CLIP_PLANES as an array size, so these arrays will get slightly larger. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Hardcode the default value of ctx->Const.MaxClipPlanes to 6.Paul Berry2011-09-201-1/+1
| | | | | | | | | | | Previously this value was set to MAX_CLIP_PLANES, which is defined to be 6. But MAX_CLIP_PLANES needs to be increased to 8 to support GLSL-1.30-compliant drivers. This patch hard-codes the default value of ctx->Const.MaxClipPlanes to 6, so that when MAX_CLIP_PLANES is increased, it won't affect drivers that do not support 8 clip planes. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Remove bogus assertion on MAX_CLIP_PLANES.Paul Berry2011-09-201-1/+0
| | | | | | | | | This patch removes the assertion "MAX_CLIP_PLANES == 6" from the i965 driver. This assertion is unnecessary; nothing in the driver requires MAX_CLIP_PLANES to be 6. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: Update clipping code to use ctx->Const.MaxClipPlanes.Paul Berry2011-09-202-3/+3
| | | | | | | | | | | | | To support GLSL 1.30, we will need to increase MAX_CLIP_PLANES to 8. To avoid breaking drivers that do not yet support 8 clip planes, this patch modifies the Mesa core code that pertains to clipping to use ctx->Const.MaxClipPlanes rather than MAX_CLIP_PLANES, since ctx->Const.MaxClipPlanes will remain 6 for drivers that only support 6 clip planes. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* scons: Unbreak mingw build.José Fonseca2011-09-201-0/+1
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* scons: MacOSX build fixes.José Fonseca2011-09-203-10/+10
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* glsl_to_tgsi: implement ir_binop_all_equal and ir_binop_any_nequal for ↵Bryan Cain2011-09-201-34/+85
| | | | native integers
* i965/vs: Add support for compute-to-MRF.Eric Anholt2011-09-203-0/+179
| | | | | Removes 1.8% of the instructions from 97% of the vertex shaders in shader-db.
* i965/vs: Do VUE writes using the MRF file instead of hardware register.Eric Anholt2011-09-201-4/+6
| | | | We'll only do compute-to-MRF on accesses to this file.
* i965/vs: Handle destinations in the MRF file.Eric Anholt2011-09-201-0/+6
| | | | | We've been referencing MRFs through the HW_REG file so far, but that makes it harder to handle compute-to-MRF and similar optimizations.
* i965/vs: Add a function for how many MRFs get written as part of a SEND.Eric Anholt2011-09-202-0/+39
| | | | | This will be used for compute-to-mrf, which needs to know when MRFs get overwritten.
* i965/vs: Remove dead fields of src_reg.Eric Anholt2011-09-201-2/+0
| | | | | | These were copy and pasted from the FS, and are never used. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/vs: Add support for simple algebraic optimizations.Eric Anholt2011-09-203-0/+96
| | | | | | | | | | | | | | We generate silly code for array access, and it's easier to generally support the cleanup than to specifically avoid the bad code in each place we might generate it. Removes 4.6% of instructions from 41.6% of shaders in shader-db, particularly savage2/hon and unigine. v2: Fixes by Ken: Make is_zero/one member functions, and fix a progress flag. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Fix polygon stipple offset state flagging.Eric Anholt2011-09-201-4/+6
| | | | | | | | | | | _NEW_WINDOW_POS wasn't a real Mesa state flag, but we were missing _NEW_BUFFERS to update the stipple offset when FBO binding or window size changed, and _NEW_POLYGON to update when stippling gets enabled. Fixes oglconform's tristrip test. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Yuanhan Liu <[email protected]>
* i965: Add missing _NEW_POLYGON flag to polygon stipple upload.Eric Anholt2011-09-201-1/+3
| | | | | | | | Because we skip the pattern upload when stippling is disabled, we need to check again when it might have been turned on. Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Yuanhan Liu <[email protected]>
* i965: Fix compiler warnings.Eric Anholt2011-09-201-6/+4
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* mesa: fix error handling for glMaterial*Yuanhan Liu2011-09-201-1/+12
| | | | | | | | | | | | | | | Trigger GL_INVALID_ENUM error if the face paramter is not a valid value. Trigger GL_INVALID_VALUE error if the GL_SHININESS value is out side [0, ctx->Constant.MaxShiniess]. v2: fix the max shininess value. v3: suggested by Brian, move the face check into glMaterialfv function to reduce code duplicate. Also, refactor the error message. Signed-off-by: Yuanhan Liu <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* st/egl: add support for null platformChia-I Wu2011-09-205-2/+216
| | | | | The backend calls null_sw_create() to create sw_winsys. And that is pretty much it...
* egl: add null platformChia-I Wu2011-09-203-0/+8
| | | | | | | The null platform has no window or pixmap surface (but pbuffer surface). And the only valid display is EGL_DEFAULT_DISPLAY. It is useful for offscreen rendering. It works everywhere becase no window system is required.
* i965/fs: Implement texelFetch() on Gen4.Kenneth Graunke2011-09-192-4/+18
| | | | | Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/fs: Implement texelFetch() on Ivybridge.Kenneth Graunke2011-09-191-4/+21
| | | | | Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/fs: Implement texelFetch() on Ironlake and Sandybridge.Kenneth Graunke2011-09-196-5/+19
| | | | | Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* glapi: Update generated file modified by previous commitIan Romanick2011-09-191-3057/+1814
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* glapi: Don't emit remap data for individual extensionsIan Romanick2011-09-191-38/+5
| | | | | | | | | | | | | | | All of the extensions actually supported by Mesa have been remapped by remap.c for a long time. Emitting all of these data structures is just clutter. Drivers that need additional functions remapped, should add 'offset="assign"' to the function definition in the .xml file. The changes to remap_helper.h are in a follow-on ~8700 line patch that would surely be rejected by the mailing list. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Chia-I Wu <[email protected]>
* mesa: Delete stale comment about MESAX extensionsIan Romanick2011-09-191-2/+0
| | | | | | | Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Replace _mesa_rgba_logicop_enabled(ctx) with ↵Ian Romanick2011-09-196-23/+11
| | | | | | | | | | | | ctx->Color.ColorLogicOpEnabled Since GL_EXT_blend_logic_op is removed, _mesa_rgba_logicop_enabled(ctx) just returns ctx->Color.ColorLogicOpEnabled. That seems kind of silly. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Use ColorLogicOpEnabled instead of _LogicOpEnabledIan Romanick2011-09-1910-25/+7
| | | | | | | | | | Since GL_EXT_blend_logic_op is removed, _LogicOpEnabled and ColorLogicOpEnabled always have the same value. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-194-17/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | Support is removed for four reasons: 1. The implementation was broken with respect to separate blend equations. The GL_EXT_blend_equation_separate spec says: "If EXT_blend_logic_op and EXT_blend_equation_separate are both supported, the logic op blend equation should be supported separately for RGB and alpha as with the other blend equation modes." But Mesa's implementation of GL_LOGIC_OP specifically forbids this. 2. No hardware supported by Mesa can support separate blend equations involving GL_LOGIC_OP. 3. No applications could be found that use this extension. 4. No other Linux OpenGL drivers support this extension. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: Brian Paul <[email protected]>
* st/mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-192-10/+1
| | | | | | | | | | It was broken, and it isn't really useful anyway. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: Brian Paul <[email protected]>
* mesa: Remove unused _mesa_enable_imaging_extensions functionIan Romanick2011-09-192-19/+0
| | | | | | | | | | The last user of this function was driInitExtensions, and that function was removed in a previous commit. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* mesa: Throw an error when starting conditional render on an active query.Eric Anholt2011-09-191-1/+1
| | | | | | | | | | | | | | | From the NV_conditional_render spec: BeginQuery sets the active query object name for the query type given by <target> to <id>. If BeginQuery is called with an <id> of zero, if the active query object name for <target> is non-zero, if <id> is the active query object name for any query type, or if <id> is the active query object for condtional rendering (Section 2.X), the error INVALID OPERATION is generated. Fixes piglit nv_conditional_render-begin-while-active. Reviewed-by: Brian Paul <[email protected]>