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* mesa: Bump version to 9.1.5Carl Worth2013-07-171-1/+1
* glsl ES: Fix magnitude of gl_MaxVertexUniformVectors.Paul Berry2013-07-151-1/+1
* r600g: x/y coordinates must be divided by block dim in dma blitChristoph Bumiller2013-07-152-4/+16
* i965: fix alpha test for MRTChris Forbes2013-07-154-9/+8
* glsl/builtins: Fix ARB_texture_cube_map_array built-in availability.Kenneth Graunke2013-07-152-1/+8
* mesa: Return ZeroVec/dummyReg instead of NULL pointerAnuj Phogat2013-07-151-4/+2
* glsl: Move all var decls to the front of the IR list in reverse orderIan Romanick2013-07-151-0/+18
* i965: Be more careful with the interleaved user array upload optimizationIan Romanick2013-07-151-1/+17
* ra: Fix register spilling.Eric Anholt2013-07-151-5/+39
* register_allocate: Fix the type of best_benefit.Matt Turner2013-07-151-1/+1
* svga: check for NaN shader immediatesBrian Paul2013-07-091-2/+4
* st/dri/sw: Fix pitch calculation in drisw_update_tex_bufferRichard Sandiford2013-07-031-2/+3
* wayland: Handle global_remove event as wellKristian Høgsberg2013-07-031-1/+8
* st/xlib: Fix XImage stride calculationRichard Sandiford2013-07-031-4/+4
* st/xlib Fix XIMage bytes-per-pixel calculationRichard Sandiford2013-07-031-3/+2
* glsl: Generate smaller values for uniform locationsIan Romanick2013-07-031-1/+14
* glsl: Add gl_shader_program::UniformLocationBaseScaleIan Romanick2013-07-034-3/+22
* glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_locati...Ian Romanick2013-07-034-5/+7
* swrast: Fix memory leak.Vinson Lee2013-07-031-0/+1
* mesa: Bump version to 9.1.4Ian Romanick2013-07-011-2/+2
* nvc0: allow frame dropping in h264Maarten Lankhorst2013-07-011-3/+0
* r300g/compiler: Prevent regalloc from swizzling texture operands v2Tom Stellard2013-06-301-0/+8
* i965: NULL check depth_mt to quiet static analysis.Matt Turner2013-06-291-1/+1
* intel: Return early if miptree allocation failsChad Versace2013-06-271-0/+3
* mesa: Fix ieee fp on AlphaSven Joachim2013-06-261-1/+1
* intel: Add a null pointer check before dereferencing the pointerAnuj Phogat2013-06-261-0/+9
* i965: Shut up the last release build warning.Eric Anholt2013-06-261-0/+1
* winsys/radeon: add env var to disable VM on Cayman/TrinityAlex Deucher2013-06-261-0/+2
* glsl: Bail on parsing if the #version directive is bogus.Kenneth Graunke2013-06-261-0/+6
* st/xlib: Flush the front buffer before doing CopySubBufferStéphane Marchesin2013-06-261-0/+4
* st/xlib: Fix upside down coordinates for CopySubBufferStéphane Marchesin2013-06-261-1/+1
* i965: fix problem with constant out of bounds access (v3)Dave Airlie2013-06-263-1/+16
* i965: Fix glColorPointer(GL_FIXED)Chad Versace2013-06-261-0/+8
* mesa: handle missing read buffer in _mesa_get_color_read_format/type()Brian Paul2013-06-261-30/+48
* meta: move vertex array enables for mipmap generationBrian Paul2013-06-261-2/+2
* gallivm: fix out-of-bounds access with mirror_clamp_to_edge address modeRoland Scheidegger2013-06-261-6/+7
* intel: Fix format handling of blit glBitmap()Eric Anholt2013-06-261-3/+12
* intel: Fix MRT handling of glBitmap().Eric Anholt2013-06-262-9/+15
* nvc0: set rsvd_kick correctlyMaarten Lankhorst2013-06-261-0/+1
* xmlpool/build: Make sure to set mo properlyNaohiro Aota2013-06-251-1/+1
* mesa: declare UniformBufferBindings as an array with a static sizeMarek Olšák2013-06-254-9/+9
* xlib: add null ctx check in glXDestroyContext()Brian Paul2013-06-251-10/+12
* st/glx: add null ctx check in glXDestroyContext()Brian Paul2013-06-251-10/+12
* xlib: check for null ctx pointer in glXIsDirect()Brian Paul2013-06-251-1/+1
* st/glx/xlib: check for null ctx pointer in glXIsDirect()Brian Paul2013-06-251-3/+1
* mesa: Use accessor for stencil reference values in glGetChris Forbes2013-06-252-2/+6
* st/mesa: fix a couple of issues in st_bind_ubosMarek Olšák2013-06-251-4/+16
* st/mesa: initialize Const.MaxColorAttachmentsMarek Olšák2013-06-251-7/+3
* st/mesa: initialize all program constants and UBO limitsMarek Olšák2013-06-251-21/+43
* gallivm: Fix build with LLVM 3.3Armin K2013-06-251-1/+3