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* identity: Use non-recursive automakeTom Stellard2012-03-142-14/+14
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* galahad: Use non-recursive automakeTom Stellard2012-03-142-15/+28
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* gallium/drivers: Use automake to generate makefileTom Stellard2012-03-1418-16/+49
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* glsl: Avoid extra if statements for logic and/or with no side effects.Eric Anholt2012-03-131-17/+6
| | | | | | | | | | | | | This avoids extra if statements in the common case of just comparing two expressions that don't involve assignments or function calls, along with simplifying the handling of constant expressions. Reduces i965 instructions generated in unigine tropics and sanctuary, yofrankie, warsow, gstreamer shaders, and the weston compositor. shader-db results: Total instructions: 213052 -> 212752 38/1246 programs affected (3.0%) 14309 -> 14009 instructions in affected programs (2.1% reduction)
* mesa: add back glGetnUniform*v() overflow error reportingDylan Noblesmith2012-03-132-5/+13
| | | | | | | | | | | | | | | | | | The error was removed in: commit 719909698c67c287a393d2380278e7b7495ae018 Author: Ian Romanick <[email protected]> Date: Tue Oct 18 16:01:49 2011 -0700 mesa: Rewrite the way uniforms are tracked and handled The GL_ARB_robustness spec doesn't say the implementation should truncate the output, so just return after setting the required error like it did before the above commit. Also fixup an old comment and add an assert. NOTE: This is a candidate for the 8.0 branch.
* mesa: Fix the cause of piglit test fbo-array failureAnuj Phogat2012-03-121-1/+3
| | | | | | | | | | | | | Handle the special case of glFramebufferTextureLayer() for which we pass teximage = 0 internally in framebuffer_texture(). This patch makes failing piglit test fbo-array, fbo-depth-array to pass. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=47126 V4: Removed the duplicated code. Note: This is a candidate for the stable branches. Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: fix _mesa_DebugMessageCallbackARB() to silence warningsBrian Paul2012-03-121-2/+2
| | | | Reviewed-by: José Fonseca <[email protected]>
* radeon: remove use of DD_FLATSHADEBrian Paul2012-03-121-1/+1
| | | | This got missed earlier <sigh>.
* mesa: add more comments about textarget in framebuffer_texture()Brian Paul2012-03-121-2/+10
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* mesa: renumber remaining DD_ constantsBrian Paul2012-03-121-10/+10
| | | | | Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove unused DD_TRI_CULL_FRONT_BACKBrian Paul2012-03-123-12/+4
| | | | | Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove unused DD_FLATSHADEBrian Paul2012-03-124-9/+1
| | | | | Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove unused DD_TRI_TWOSTENCILBrian Paul2012-03-124-11/+1
| | | | | Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove _DD_NEW_x flagsBrian Paul2012-03-121-21/+0
| | | | | | | They're no longer used anywhere. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* tnl: stop using _DD_NEW_x flagsBrian Paul2012-03-121-1/+2
| | | | | Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* swrast: s/_DD_NEW_SEPARATE_SPECULAR/_MESA_NEW_SEPARATE_SPECULAR/Brian Paul2012-03-121-3/+3
| | | | | | | Another step toward removing the _DD_NEW_x flags Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: define _MESA_NEW_SEPARATE_SPECULARBrian Paul2012-03-122-2/+8
| | | | | | | | This will replace the soon-to-be-removed _DD_NEW_SEPARATE_SPECULAR flag. Note: there's a similar composite _MESA_NEW_NEED_EYE_COORDS flag set already. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i915: remove occurances of _DD_NEW_x flagsBrian Paul2012-03-121-7/+5
| | | | | | | | Just use the corresponding _NEW_x flags intead. The _DD_NEW_x flags will be removed in a following patch. Reviewed-by: José Fonseca <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: remove ctx->Driver.ClearColor() hookBrian Paul2012-03-123-34/+0
| | | | | | | The driver Clear() function should just grab the clear color out of the context. Reviewed-by: Dave Airlie <[email protected]>
* mesa/gdi: remove clear_color() functionBrian Paul2012-03-121-32/+15
| | | | | | Setup the clearing color in the clear() function. Reviewed-by: Dave Airlie <[email protected]>
* xlib: remove clear_color() functionBrian Paul2012-03-121-25/+11
| | | | | | Just setup the clearing color in clear_buffers(). Reviewed-by: Dave Airlie <[email protected]>
* radeon/r200: remove ClearColor driver functionsBrian Paul2012-03-125-41/+0
| | | | | | The state.color.clear value was never used anywhere. Reviewed-by: Dave Airlie <[email protected]>
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-125-28/+0
| | | | | | | Not used by any drivers. Drivers can easily access the values from the Mesa context at glClear() time. Reviewed-by: Dave Airlie <[email protected]>
* radeon/r200: remove ClearDepth() and ClearStencil() driver hooksBrian Paul2012-03-125-86/+0
| | | | | | | The computed stencil.clear and depth.clear values aren't used anywhere. Those fields have been removed too. Reviewed-by: Dave Airlie <[email protected]>
* radeon/r200: remove hyperz/fast clear testing codeBrian Paul2012-03-122-20/+0
| | | | | | The flags which were computed were never actually used. Reviewed-by: Dave Airlie <[email protected]>
* egl/drm: Include errno.hJosé Fonseca2012-03-111-0/+1
| | | | Fixes scons build.
* Set close on exec flag FD_CLOEXECDavid Fries2012-03-117-6/+66
| | | | | | | | | Set the close on exec flag when opening dri character devices, so they will be closed and free any resouces allocated in exec. Signed-off-by: David Fries <[email protected]> Reviewed-by: Adam Jackson <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARBJosé Fonseca2012-03-116-8/+10
| | | | | | Necessary to prevent type mismatches on MinGW. Signed-off-by: Dave Airlie <[email protected]>
* glapi/gen: Add support for pointer types.José Fonseca2012-03-113-3/+5
| | | | Signed-off-by: Dave Airlie <[email protected]>
* mesa: Prevent collision of ERROR define on Windows.José Fonseca2012-03-111-0/+3
| | | | | | | | This issue might recur on other OSes. If so then it might be better to remove the C-preprocessor magic, and use fully qualified defines instead. Signed-off-by: Dave Airlie <[email protected]>
* mesa: expose ARB_debug_outputMarek Olšák2012-03-101-0/+1
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* mesa: display list dispatch for ARB_debug_outputMarek Olšák2012-03-101-0/+3
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* mesa: print GL errors via debug_outputMarek Olšák2012-03-101-31/+66
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* mesa: implement the last of GL_ARB_debug_outputnobled2012-03-103-28/+245
| | | | | | Store client-defined message IDs in a hash table, and sort them by severity into three linked lists so they can be selected by severity level later.
* mesa: add struct for managing client debug namespacesnobled2012-03-101-2/+8
| | | | The final piece of the puzzle for GL_ARB_debug_output.
* mesa: add control for categories of application-provided messagesnobled2012-03-101-5/+125
| | | | | | | | | This state is needed for deciding whether or not to log application messages with IDs that haven't been specifically passed to glDebugMessageControlARB yet. State for each individual ID number ever passed to glDebugMessageControlARB (per-context) still needs to be added.
* mesa: add yet more context fields for GL_ARB_debug_outputnobled2012-03-101-2/+8
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* mesa: add glDebugMessageControlARBnobled2012-03-101-0/+134
| | | | | Controlling the output of client-provided messages isn't done yet.
* mesa: add message-toggle booleans for GL_ARB_debug_outputnobled2012-03-102-2/+28
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* mesa: add some GL_ARB_debug_output functionsnobled2012-03-103-4/+286
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* mesa: add infrastructure for GL_ARB_debug_outputnobled2012-03-108-1/+69
| | | | Marek v2: don't add the extension to extensions.c yet
* glapi: regenerate filesMarek Olšák2012-03-1011-9880/+10338
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* glapi: add ARB_debug_output.xmlnobled2012-03-103-0/+96
| | | | Marek v2: replace GLDEBUGPROCARB with void*
* mesa: split error handling into its own filenobled2012-03-107-252/+357
| | | | Also add _mesa_vsnprintf.
* drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.Kenneth Graunke2012-03-091-0/+6
| | | | | | | | | Unfortunately, Unigine Heaven 3.0 still needs this. NOTE: This is a candidate for the 8.0 branch. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* svga: Disable bogus assertions concerning min_index/max_index.José Fonseca2012-03-091-8/+7
| | | | | | | min_index/max_index are merely conservative guesses, so we can't make buffer overflow detection based on their values. Tested-by: Jakob Bornecrantz <[email protected]>
* mesa: fix GL_LUMINANCE handling in glGetTexImageBrian Paul2012-03-091-2/+28
| | | | | | | | | | | | | | There are several cases in which we need to explicity "rebase" colors (ex: set G=B=0) when getting GL_LUMINANCE textures: 1. If the luminance texture is actually stored as rgba 2. If getting a luminance texture, but returning rgba 3. If getting an rgba texture, but returning luminance Fixes https://bugs.freedesktop.org/show_bug.cgi?id=46679 Also fixes the new piglit getteximage-luminance test. Reviewed-by: José Fonseca <[email protected]>
* svga: add null vs pointer check in update_need_pipeline()Brian Paul2012-03-091-1/+1
| | | | | | | | | | | | | Based on a patch submitted by Vic Lee. The other part of his patch which checked the fs pointer wasn't needed. This fixes a crash when clear() is called before any VS or FS is set. But this can only happen when the driver is used without the Mesa state tracker. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: José Fonseca <[email protected]>
* nv50: add support for R8G8_R8B8 and G8R8_B8R8 formatsChristoph Bumiller2012-03-091-0/+2
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* nv50,nvc0: share the format table codeChristoph Bumiller2012-03-092-353/+44
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