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Author
Age
Files
Lines
*
draw: Revert code reorg in previous change.
José Fonseca
2011-03-31
1
-4
/
+4
*
intel: Fix regression in clear_with_blit from 7bae1c3d
Chris Wilson
2011-03-31
1
-11
/
+12
*
draw: implement vertex color clamping, and disable SSE and PPC paths
Luca Barbieri
2011-03-31
4
-9
/
+58
*
gallium: list use inline function to avoid macro shot coming
Jerome Glisse
2011-03-30
1
-43
/
+67
*
draw: Forgot to remove one istart usage.
José Fonseca
2011-03-30
1
-1
/
+1
*
draw: Fix bug when drawing ushort indices.
José Fonseca
2011-03-30
1
-6
/
+8
*
intel: Remove the unrelaxed relocation assertion
Chris Wilson
2011-03-30
1
-4
/
+0
*
egl_dri2 x11: Fix a typo
Feng, Haitao
2011-03-30
1
-1
/
+1
*
intel: Add some defense against buffer allocation failure for subimage blits
Chris Wilson
2011-03-30
1
-1
/
+9
*
Revert "intel: Add some defense against buffer allocation failure for subimag...
Chris Wilson
2011-03-30
1
-11
/
+11
*
gallium: Use explicit values in caps enums.
Michel Dänzer
2011-03-30
1
-63
/
+63
*
Use row stride instead of width when getting colour index texels.
Michel Dänzer
2011-03-30
1
-2
/
+3
*
Use proper source row stride when getting depth/stencil texels.
Michel Dänzer
2011-03-30
1
-1
/
+2
*
intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.
Kenneth Graunke
2011-03-29
1
-8
/
+7
*
nv50,nvc0: implement colour clamping controls
Christoph Bumiller
2011-03-29
12
-11
/
+59
*
r600g: implement texture barrier
Fredrik Höglund
2011-03-29
5
-0
/
+29
*
r600g: implement the pipe_screen fence functions
Fredrik Höglund
2011-03-29
4
-0
/
+197
*
mesa: Fix ugly indentation left from previous commit
Ian Romanick
2011-03-29
2
-39
/
+36
*
glsl: Calcluate Mesa state slots in front-end instead of back-end
Ian Romanick
2011-03-29
6
-73
/
+117
*
glsl: Move _mesa_builtin_uniform_desc from uniforms.c to ir_variable.cpp
Ian Romanick
2011-03-29
2
-248
/
+253
*
r300g: add support for all render targets with one and two channels
Marek Olšák
2011-03-29
1
-30
/
+130
*
intel: fix build
Marek Olšák
2011-03-29
2
-2
/
+2
*
intel: Protect intel_clear_with_blit from failed buffer allocations
Chris Wilson
2011-03-29
1
-10
/
+11
*
i965: Avoid name clash of loop counter and member
Chris Wilson
2011-03-29
1
-5
/
+5
*
i915: Detect allocation failure of batch buffer
Chris Wilson
2011-03-29
1
-0
/
+4
*
r300g: finish up signed normalized textures and render targets
Marek Olšák
2011-03-29
2
-28
/
+46
*
r300g: enable clamping controls
Marek Olšák
2011-03-29
4
-6
/
+14
*
gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROL
Marek Olšák
2011-03-29
2
-5
/
+26
*
mesa: clamp texture border color if ARB_texture_float is unsupported
Marek Olšák
2011-03-29
1
-4
/
+12
*
st/mesa: choose an appropriate texture format for DrawPixels
Marek Olšák
2011-03-29
1
-3
/
+49
*
gallium: add EXT_texture_snorm support
Marek Olšák
2011-03-29
4
-2
/
+253
*
mesa: implement texstore and texfetch hooks for signed normalized formats
Marek Olšák
2011-03-29
3
-118
/
+514
*
mesa: initial EXT_texture_snorm support
Marek Olšák
2011-03-29
10
-37
/
+233
*
gallium: implement clamping controls (ARB_color_buffer_float)
Luca Barbieri
2011-03-29
10
-7
/
+52
*
mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
2011-03-29
26
-70
/
+290
*
mesa: regenerate glapi files
Marek Olšák
2011-03-29
13
-8626
/
+8736
*
i965: Resolve implied moves in brw_dp_READ_4_vs_relative.
Kenneth Graunke
2011-03-29
1
-1
/
+3
*
i965: Refactor Sandybridge implied move handling.
Kenneth Graunke
2011-03-29
1
-36
/
+32
*
mesa: Add missing parentheses in glBlitFramebufferEXT error strings.
Vinson Lee
2011-03-28
1
-5
/
+5
*
intel: Don't leak the tex object miptree when replacing it
Ian Romanick
2011-03-28
1
-1
/
+3
*
gallivm: Fix build with llvm-2.9.
Vinson Lee
2011-03-28
1
-2
/
+2
*
i915g: Fix build.
Vinson Lee
2011-03-28
1
-3
/
+6
*
i915g: use drm ioctl to get pci devid
Daniel Vetter
2011-03-28
1
-18
/
+8
*
gallivm: Fix build with llvm-2.9
Tobias Droste
2011-03-28
1
-3
/
+9
*
st/mesa: Validate state before doing blits.
Henri Verbeet
2011-03-27
1
-0
/
+3
*
r600g: Handle texture fetch instructions with relative addressing
Fabian Bieler
2011-03-27
1
-0
/
+1
*
r600g: Handle texture fetch instructions with neg or abs on source register
Fabian Bieler
2011-03-27
1
-3
/
+5
*
r600g: Handle texture fetch instructions with swizzle on source register
Fabian Bieler
2011-03-27
1
-10
/
+20
*
glsl: Accept precision qualifiers on sampler types, but only in ES.
Kenneth Graunke
2011-03-26
1
-2
/
+9
*
i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.
Kenneth Graunke
2011-03-26
1
-3
/
+5
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