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* mesa: Use ColorLogicOpEnabled instead of _LogicOpEnabledIan Romanick2011-09-1910-25/+7
* mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-194-17/+8
* st/mesa: Remove support for GL_EXT_blend_logic_opIan Romanick2011-09-192-10/+1
* mesa: Remove unused _mesa_enable_imaging_extensions functionIan Romanick2011-09-192-19/+0
* mesa: Throw an error when starting conditional render on an active query.Eric Anholt2011-09-191-1/+1
* mesa: Throw an error instead of asserting for condrender with query == 0.Eric Anholt2011-09-191-1/+2
* mesa: Add support for Begin/EndConditionalRender in display lists.Eric Anholt2011-09-191-0/+45
* mesa: fix an autoconf build-system bug related to glsl_to_tgsiMarek Olšák2011-09-191-3/+2
* mesa: fix format/type check in unpack_image() for bitmapsBrian Paul2011-09-191-1/+1
* i965 new VS: Fix copy propagation of double negatives.Paul Berry2011-09-191-1/+1
* mesa: Advertise GL_OES_compressed_paletted_texture in OpenGL ES1.xIan Romanick2011-09-191-1/+1
* mesa: Remove redundant compressed paletted texture error checksIan Romanick2011-09-191-29/+5
* mesa: Refactor compressed texture error checks to work with paletted texturesIan Romanick2011-09-191-11/+70
* mesa: Add _mesa_cpal_compressed_format_typeIan Romanick2011-09-192-0/+20
* mesa: Refactor expected texture size check in cpal_get_infoIan Romanick2011-09-192-13/+35
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_base_tex_formatIan Romanick2011-09-191-0/+19
* mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_f...Ian Romanick2011-09-191-0/+13
* Update llvmpipe's gitignoreNicholas Miell2011-09-191-0/+1
* mesa: fix error handling for glMapBufferRangeYuanhan Liu2011-09-191-0/+11
* mesa: generate GL_INVALID_OPERATION in glIsEnabledIndex() between Begin/EndBrian Paul2011-09-191-0/+1
* mesa: fix error handling for glSelectBufferYuanhan Liu2011-09-191-0/+5
* mesa: fix error handling for glPixelZoomYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glIsEnabledYuanhan Liu2011-09-191-0/+2
* mesa: fix error handling for glTexEnvYuanhan Liu2011-09-191-1/+2
* mesa: fix error handling for some glGet* functionsYuanhan Liu2011-09-191-0/+15
* mesa: fix error handling for glEvalMesh1/2DYuanhan Liu2011-09-191-0/+4
* egl_glx.c: use unsigned instead of uintMatt Turner2011-09-191-3/+3
* Remove unneeded xdamages header from dri2_glx.c.Matt Turner2011-09-191-1/+0
* graw: fix tests to build on msvc again.Dave Airlie2011-09-1910-10/+10
* r300/compiler: Fix regalloc for values with multiple writersTom Stellard2011-09-181-3/+6
* swrast: fix more store_texel() bugsBrian Paul2011-09-181-4/+4
* gallium: move clear paths from rgba to a pointer to a color union (v2)Dave Airlie2011-09-1857-209/+256
* mesa: use ctx->Driver.AllocTextureImageBuffer() to alloc texture memoryBrian Paul2011-09-172-41/+21
* mesa: plug in swrast texture image alloc/free functionsBrian Paul2011-09-171-1/+2
* swrast: add Alloc/FreeTextureImageBuffer() driver functionsBrian Paul2011-09-172-0/+48
* mesa: add AllocTextureImageBuffer() driver hookBrian Paul2011-09-171-0/+6
* mesa: move gl_texture_image::FetchTexel fields to swrastBrian Paul2011-09-1715-355/+378
* swrast: plug in _swrast_new/delete_texture_image() functionsBrian Paul2011-09-171-2/+2
* radeon: make radeon_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-175-32/+43
* intel: make intel_texture_image a subclass of swrast_texture_imageBrian Paul2011-09-178-93/+101
* swrast: introduce new swrast_texture_image structBrian Paul2011-09-173-0/+63
* mesa: add new DeleteTextureImage() driver hookBrian Paul2011-09-177-2/+34
* mesa: move software texel fetch code into swrastBrian Paul2011-09-179-24/+26
* mesa: move _mesa_update_fetch_functions() calls into swrastBrian Paul2011-09-175-18/+7
* mesa: implement unpack_SIGNED_GR1616 in format_unpack.cBrian Paul2011-09-171-1/+5
* meta: fix/add checks for GL_EXT_framebuffer_sRGBBrian Paul2011-09-171-2/+4
* mesa: s/short/ushort/ in unpack_SIGNED_RGBA_16()Brian Paul2011-09-171-1/+1
* d3d1x: fix parsing of SM4 relative addressing register opChristoph Bumiller2011-09-171-1/+1
* d3d1x: set flatshade_first in rasterizer stateChristoph Bumiller2011-09-172-0/+2
* d3d1x: initialize point size and line width to 1Christoph Bumiller2011-09-172-0/+4