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* ilo: enable bo reuseChia-I Wu2013-06-071-0/+2
* ilo: construct 3DSTATE_SF in create_rasterizer_state()Chia-I Wu2013-06-077-164/+194
* ilo: construct 3DSTATE_CLIP in create_rasterizer_state()Chia-I Wu2013-06-075-50/+86
* ilo: use emit_SURFACE_STATE() for render targetsChia-I Wu2013-06-079-127/+52
* ilo: use emit_SURFACE_STATE() for constant buffersChia-I Wu2013-06-079-70/+26
* ilo: add emit_SURFACE_STATE() for sampler viewsChia-I Wu2013-06-0710-99/+69
* ilo: add ilo_view_surface for SURFACE_STATEChia-I Wu2013-06-073-125/+268
* ilo: convert generic depth-stencil-alpha pipe state to ilo pipe stateCourtney Goeltzenleuchter2013-06-076-21/+51
* ilo: introduce vertex element CSOChia-I Wu2013-06-076-119/+227
* ilo: simplify emit_3DSTATE_DEPTH_BUFFER()Chia-I Wu2013-06-076-63/+19
* ilo: introduce blend CSOChia-I Wu2013-06-076-97/+183
* ilo: introduce sampler CSOChia-I Wu2013-06-078-371/+447
* ilo: construct SCISSOR_RECT in set_scissor_states()Chia-I Wu2013-06-077-26/+92
* ilo: introduce viewport CSOChia-I Wu2013-06-078-197/+197
* ilo: switch to ilo states for shaders and resourcesChia-I Wu2013-06-077-114/+114
* ilo: switch to ilo states for CC stageChia-I Wu2013-06-079-107/+119
* ilo: switch to ilo states for WM stageChia-I Wu2013-06-077-26/+33
* ilo: switch to ilo states for CLIP and SF stagesChia-I Wu2013-06-076-19/+49
* ilo: switch to ilo states for SOL stageChia-I Wu2013-06-077-30/+29
* ilo: switch to ilo states for VF stageChia-I Wu2013-06-077-53/+55
* ilo: move hardware limits to ilo_gpe.hChia-I Wu2013-06-072-22/+56
* draw: trivial fix comment typoRoland Scheidegger2013-06-061-1/+1
* gallium/tgsi: add missing string for layer semanticRoland Scheidegger2013-06-063-1/+8
* llvmpipe: bump 3d and cube map limits to 2048 and 8192 respectivelyRoland Scheidegger2013-06-061-2/+2
* glsl: Fix uniform buffer object counting.Eric Anholt2013-06-063-4/+43
* glsl: Make a local variable to avoid restating this array lookup.Eric Anholt2013-06-061-8/+8
* intel: Use the CHIPSET macro in the PCI ID tables for the device name.Kenneth Graunke2013-06-061-184/+4
* radeon/winsys: correct RADEON_GEM_WAIT_IDLE useJonathan Gray2013-06-062-2/+2
* i965: Adding more reserved PCI IDs for Haswell.Rodrigo Vivi2013-06-052-3/+77
* mesa: remove outdated version lines in commentsRico Schüller2013-06-05449-449/+0
* gallium: System z supportRichard Sandiford2013-06-052-2/+6
* llvmpipe: improve alignment calculation for fetching/storing pixelsRoland Scheidegger2013-06-051-12/+21
* llvmpipe: reduce alignment requirement for 1d resources from 4x4 to 4x1Roland Scheidegger2013-06-059-44/+158
* llvmpipe: cleanup of generate_unswizzled_blendRoland Scheidegger2013-06-051-22/+37
* gallivm: enhance special sse2 4x4f and 2x8f -> 1x16ub conversionRoland Scheidegger2013-06-052-32/+60
* gallivm: (trivial) fix lp_build_concat_nRoland Scheidegger2013-06-051-1/+5
* mesa: change MAX_PROGRAM_ADDRESS_REGS to 1, clamp to it in state trackerBrian Paul2013-06-042-2/+3
* intel: Don't try to blorp or blit CopyTexSubImage(1D_ARRAY).Paul Berry2013-06-042-0/+7
* i965/gen6+: Fix multisample assertions in CopyTexSubImage hw blitter path.Paul Berry2013-06-041-4/+9
* mesa: Prevent possible out-of-bounds read by save_SamplerParameterfv.Vinson Lee2013-06-031-1/+4
* i965: fix problem with constant out of bounds access (v3)Dave Airlie2013-06-043-1/+16
* intel: Fix copying of separate stencil data in glCopyTexSubImage().Eric Anholt2013-06-031-8/+15
* meta: Fix temporary image type for float depth/stencil.Eric Anholt2013-06-031-4/+14
* intel: Fix performance regression from miptree blit changes.Eric Anholt2013-06-032-3/+2
* glcpp: Add test case for recently fixed loop-control underflow bug.Carl Worth2013-06-032-0/+25
* glcpp: Fix post-decrement underflow in loop-control variableCarl Worth2013-06-031-1/+3
* i965: Fix glColorPointer(GL_FIXED)Chad Versace2013-06-031-0/+8
* softpipe: draw_find_shader_output returns -1 on invalid outputsZack Rusin2013-05-301-1/+1
* radeonsi/compute: Upload work group, work item size in input bufferTom Stellard2013-06-031-11/+27
* radeonsi/compute: Pass kernel arguments in a buffer v2Tom Stellard2013-06-033-35/+44