summaryrefslogtreecommitdiffstats
path: root/src
Commit message (Expand)AuthorAgeFilesLines
* radeonsi: add more cases for copying unsupported formats to resource_copy_regionMarek Olšák2013-05-101-0/+12
* glsl: Fix array indexing when constant folding built-in functions.Paul Berry2013-05-101-1/+1
* radeonsi: Handle arbitrary 2-byte formats in resource_copy_regionMichel Dänzer2013-05-101-0/+6
* nvc0: Fix fd leak in nvc0_create_decoderMaarten Lankhorst2013-05-101-2/+2
* GLSL: fix lower_jumps to report progress properlyAras Pranckevicius2013-05-101-1/+3
* i965/fs: Clean up the setup of gen4 simd16 message destinations.Eric Anholt2013-05-101-5/+4
* i965/fs: Do CSE on gen7's varying-index pull constant loads.Eric Anholt2013-05-101-10/+33
* i965/fs: Avoid inappropriate optimization with regs_written > 1.Eric Anholt2013-05-101-0/+6
* i965: Make the constant surface interface take a normal byte size.Eric Anholt2013-05-105-23/+17
* i965/fs: Move varying uniform offset compuation into the helper func.Eric Anholt2013-05-103-11/+13
* i965/fs: Remove creation of a MOV instruction that's never used.Eric Anholt2013-05-101-1/+0
* ACTIVE_UNIFORM_MAX_LENGTH should include 3 extra characters for arrays.Haixia Shi2013-05-101-2/+4
* mesa: remove platform checks around __builtin_ffs, __builtin_ffsllBrian Paul2013-05-101-6/+0
* i965/fs: Don't try to use bogus interpolation modes pre-Gen6.Chris Forbes2013-05-081-9/+17
* mesa: Bump version to 9.1.2Ian Romanick2013-04-301-2/+2
* i965/vs: Fix Gen4/5 VUE map inconsistency with gl_ClipVertexChris Forbes2013-04-301-3/+5
* linux: Don't emit a .note.ABI-tag section anymore (#26663)Adam Jackson2013-04-274-52/+0
* r600g: disable hyperz by default on 9.1Alex Deucher2013-04-221-1/+1
* r300g: Fix bug in OMOD optimizationTom Stellard2013-04-121-1/+3
* i965: Avoid segfault in gen6_upload_stateCarl Worth2013-04-101-1/+1
* glsl: Add missing bool case in glsl_type::get_scalar_typeIan Romanick2013-04-081-0/+2
* r600g: Use virtual address for PIPE_QUERY_SO* in r600_emit_query_endMartin Andersson2013-04-081-2/+3
* mesa: Disable validate_ir_tree() on release builds.Eric Anholt2013-04-082-2/+6
* mesa: handle HALF_FLOAT like FLOAT in get_tex_rgbaMarek Olšák2013-04-081-0/+1
* mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.Matt Turner2013-04-053-0/+14
* glx: Build with VISIBILITY_CFLAGS in automakeAdam Jackson2013-04-051-0/+1
* radeonsi: Emit pixel shader state even when only the vertex shader changedMichel Dänzer2013-04-051-0/+5
* i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.Kenneth Graunke2013-04-051-1/+2
* radeon/llvm: Do not link against libgallium when building statically.Maarten Lankhorst2013-04-051-1/+4
* gallium/egl: fix out-of-tree buildAndreas Boll2013-04-051-1/+1
* osmesa: fix out-of-tree buildAndreas Boll2013-04-051-0/+1
* mesa: use ieee fp on s390 and m68kAndreas Boll2013-04-051-1/+2
* gallivm: fix return opcode handling in main function of a shaderRoland Scheidegger2013-04-052-3/+18
* radeon/llvm: Link against libgallium.la to fix an undefined symbolAndreas Boll2013-04-051-0/+1
* gallium/build: Fix visibility CFLAGS in automakeMaarten Lankhorst2013-04-056-4/+15
* i965: Apply depthstencil alignment workaround when doing fast clears.Paul Berry2013-04-051-1/+5
* i965: Make INTEL_DEBUG=shader_time use the RAW surface format.Kenneth Graunke2013-04-052-3/+3
* i965: Specialize SURFACE_STATE creation for shader time.Kenneth Graunke2013-04-054-8/+45
* i965: Fix INTEL_DEBUG=shader_time for Haswell.Kenneth Graunke2013-04-052-4/+12
* i965: Add definitions for gen7+ data cache messages.Eric Anholt2013-04-051-0/+37
* mesa: Fix FB blitting in case of zero size src or dst rectAnuj Phogat2013-04-051-1/+3
* mesa,gallium,egl,mapi: One definition of C99 inline/__func__ to rule them all.José Fonseca2013-04-055-180/+21
* autotools: Add missing top-level include dir.José Fonseca2013-04-051-0/+1
* nvc0: fix for 2d engine R source formats writing RRR1 and not R001Christoph Bumiller2013-04-043-52/+148
* nv50,nvc0: fix 3d blits, restore viewport after blitChristoph Bumiller2013-04-042-18/+32
* nv50,nvc0: disable DEPTH_RANGE_NEAR/FAR clipping during blitChristoph Bumiller2013-04-043-1/+5
* nv50: fix 3D render target setupChristoph Bumiller2013-04-041-2/+10
* gallium/tgsi: fix valgrind warningMarek Olšák2013-03-261-1/+1
* i965/fs: Also do the gen4 SEND dependency workaround against other SENDs.Eric Anholt2013-03-251-9/+15
* i965/fs: Fix broken rendering in large shaders with UBO loads.Eric Anholt2013-03-251-0/+2