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* i965/fs: Finally kill struct brw_wm_compile (better known as 'c').Kenneth Graunke2014-05-182-16/+11
| | | | | Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Stop copying the program key.Kenneth Graunke2014-05-181-6/+4
| | | | | | | | | We already have a perfectly good copy of the program key, and nobody is going to modify it. The only reason we copied it was because the brw_wm_compile structure embedded the key rather than pointing to it. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Rip struct brw_wm_compile out of the visitors and generators.Kenneth Graunke2014-05-189-28/+33
| | | | | | | | | Instead, just pass the key and prog_data as separate parameters. This moves it up a level - one step further toward getting rid of it. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Plumb a mem_ctx all the way through the FS compile.Kenneth Graunke2014-05-188-15/+23
| | | | | | | | 'c' is going away, but we still need a memory context that lives for the duration of the compile. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Use 'c' as the mem_ctx in fs_visitor.Kenneth Graunke2014-05-181-2/+1
| | | | | | | | | | | | | | | | | | | | | | | Previously, the memory context situation was a bit of a mess: fs_visitor allocated its own memory context, and freed it in the destructor. However, some data produced by fs_visitor (such as the list of instructions) needs to live beyond when fs_visitor is "done", so the caller can pass it to fs_generator. Everything worked out because brw_wm_fs_emit's fs_visitor variables happen to not go out of scope until the end of the function. But that meant that moving the declaration of, say, the SIMD16 fs_visitor instance, could cause everything to explode. Using a memory context that exists for the duration of the compile is clearer, and should be equivalent. Ultimately, we don't want to use 'c', but this matches the behavior of fs_generator and gen8_fs_generator, so it'll be simple to change later. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Actually free program data on the error path.Kenneth Graunke2014-05-181-1/+3
| | | | | | | | | We throw away the data generated during compilation on the success path, so we really ought to on the failure path as well. The caller has no access to it anyway, so it's purely leaked. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Replace c->key with a direct reference in the generators.Kenneth Graunke2014-05-183-15/+18
| | | | | | | | | | 'c' is going away. This is also a bit shorter. Marking the key pointer as const will also deter people from changing it in these classes, as that's absolutely not OK. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Replace c->key with a direct reference in fs_visitor.Kenneth Graunke2014-05-185-47/+49
| | | | | | | | | | 'c' is going away. This is also shorter. Marking the key pointer as const will also deter people from changing it in fs_visitor, as it's absolutely not OK to modify it there. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Replace c->prog_data with a direct reference in the generators.Kenneth Graunke2014-05-183-24/+28
| | | | | | | 'c' is going away. This is also a bit shorter. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Replace c->prog_data with a direct reference in fs_visitor.Kenneth Graunke2014-05-183-26/+28
| | | | | | | 'c' is going away. This is also a bit shorter. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Move some flags that affect code generation to fs_visitor.Kenneth Graunke2014-05-185-8/+10
| | | | | | | | | runtime_check_aads_emit isn't actually used currently, but I believe we should be using it on Gen4-5, so I haven't eliminated it. See https://bugs.freedesktop.org/show_bug.cgi?id=78679 for details. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Move payload register info from brw_wm_compile to fs_visitor.Kenneth Graunke2014-05-186-45/+53
| | | | | | | | | | | | This data is created by fs_visitor and only used when emitting code, so keeping it in fs_visitor makes sense. I decided it would be reasonable to group these all together in a struct, since they're highly related. v2: s/nr_payload_regs/payload.num_regs/ in some comments (chrisf). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Simplify gl_SampleMaskIn handling.Kenneth Graunke2014-05-183-12/+3
| | | | | | | | | | | | | As far as I can tell, there's no point in allocating an extra register and generating a MOV---we can just use the copy provided as part of our thread payload directly. It's already in the right format. Of course, there are zero Piglit tests for this. We don't actually ship the extension (GL_ARB_gpu_shader5) that exposes this functionality either. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Rename c->sample_mask_reg to sample_mask_in_reg.Kenneth Graunke2014-05-182-3/+3
| | | | | | | | This is actually for gl_SampleMaskIn, which is quite different than gl_SampleMask. Renaming should help avoid confusion. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Move c->last_scratch into fs_visitor.Kenneth Graunke2014-05-185-6/+8
| | | | | | | | Nothing outside of fs_visitor uses it, so we may as well keep it internal. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Move total_scratch calculation into fs_visitor::run().Kenneth Graunke2014-05-182-4/+5
| | | | | | | | | | | With this one use gone, c->last_scratch is now only used inside fs_visitor. The rest of the driver uses prog_data->total_scratch. We already compute similar prog_data fields in fs_visitor, so this seems reasonable. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965/fs: Move perf_debug about register spilling to a more obvious spot.Kenneth Graunke2014-05-182-4/+4
| | | | | | | | | | | | | The if (!allocated_without_spills) block is an obvious spot for this performance warning message. In the Vec4 backend, scratch is also used for indirect access of temporary arrays. The FS backend doesn't implement that yet, but if it did, this message would be inaccurate, since scratch access wouldn't necessarily mean spilling. Moving it preemptively fixes that. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
* i965: Rename brw/gen8_dump_compile to brw/gen8_disassemble.Kenneth Graunke2014-05-1814-23/+24
| | | | | | | "Disassemble" is an accurate description of what this function does. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Rename brw_disasm/gen8_disassemble to brw/gen8_disassemble_inst.Kenneth Graunke2014-05-187-8/+11
| | | | | | | | We're going to use "disassemble" for the function that disassembles the whole program. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Fix dump_prog_cache to handle compacted instructions.Kenneth Graunke2014-05-181-13/+5
| | | | | | | | | | | dump_prog_cache has interpreted compacted instructions as full size instructions, decoding garbage and complaining about invalid values. We can just use brw_dump_compile to handle this correctly in less code. The output format changes slightly, but it's still perfectly acceptable. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Use brw_dump_compile for clip, SF, and old GS programs.Kenneth Graunke2014-05-183-13/+3
| | | | | | | | | | | | Looping over the instructions and calling brw_disasm doesn't handle compacted instructions. In most cases, this hasn't been a problem since we don't compact prior to Sandybridge. However, Sandybridge's transform feedback GS program should already be compacted, and so this ought to fix decoding of that. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* nv50/ir: fix integer mul lowering for u32 x u32 -> high u32Ilia Mirkin2014-05-181-3/+4
| | | | | | | | | | | | UNION appears to expect that all of its sources are conditionally defined. Otherwise it inserts an unpredicated mov instruction which overwrites the desired result. This fixes tests that use UMUL_HI, and much less directly, unsigned integer division by a constant, which uses this functionality in a peephole pass. Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.1 10.2" <[email protected]> Reviewed-by: Ben Skeggs <[email protected]>
* nv50/ir: make sure that texprep/texquerylod's args get coalescedIlia Mirkin2014-05-181-0/+2
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Cc: "10.2" <[email protected]> Reviewed-by: Ben Skeggs <[email protected]>
* freedreno/a3xx: use util_format_compose_swizzles()Rob Clark2014-05-181-9/+9
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx/compiler: 1D texturesRob Clark2014-05-181-4/+25
| | | | | | | | Gallium already gives us height==1 for these, so the texture state is already setup correctly to emulate 1D textures as a Nx1 2D texture. We just need to supply the .y coord. Signed-off-by: Rob Clark <[email protected]>
* freedreno: fix capsRob Clark2014-05-181-2/+2
| | | | | | In particular, we want mesa to emulate primitive restart for us. Signed-off-by: Rob Clark <[email protected]>
* freedreno: fix index buffer offsetRob Clark2014-05-181-1/+1
| | | | Signed-off-by: Rob Clark <[email protected]>
* freedreno/a3xx: add sRBG texture supportRob Clark2014-05-162-0/+15
| | | | | | | That was easy. Turns out it is just a matter of setting one bit. Enable sampling from sRGB texture, and therefore enable GL 2.1 :-) Signed-off-by: Rob Clark <[email protected]>
* freedreno: update generated headersRob Clark2014-05-164-20/+21
| | | | Signed-off-by: Rob Clark <[email protected]>
* gallivm: (trivial) fix compilation with llvm 3.1, 3.2Roland Scheidegger2014-05-171-0/+4
| | | | | | I actually checked the getModuleIdentifier() function exists with 3.1 but missed that the file moved... This fixes https://bugs.freedesktop.org/show_bug.cgi?id=78803
* gallivm: print out how long it takes to optimize shader IR.Roland Scheidegger2014-05-163-1/+31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Enabled with GALLIVM_DEBUG=perf (which up to now was only used to print warnings for unoptimized code). While some unexpectedly long shader compile times for some shaders were fixed with 8a9f5ecdb116d0449d63f7b94efbfa8b205d826f this should help recognize such problems in the future. For now though only available in debug builds (which are not always suitable for such analysis). And since this uses system time, it might not be all that accurate (even llvmpipe's own rasterization threads might be running at the same time, or just other tasks). (llvmpipe also has LP_DEBUG=counters but this only gives an average per shader and the the total time for all shaders.) This prints information like this: optimizing module fs17_variant0 took 1 msec optimizing module setup_variant_0 took 0 msec optimizing module draw_llvm_vs_variant0 took 9 msec optimizing module draw_llvm_vs_variant0 took 12 msec optimizing module fs17_variant1 took 2 msec v2: rebase for recent gallivm compilation changes, and print time for whole modules instead of functions (otherwise it would be very spammy since it would include all trivial inline sse2 functions), using the shiny new module names, prying them off LLVM using new helper (not available through C bindings). Per function timings, while possibly giving more information (if there'd be a problem only in for instance the partial not the whole function), don't seem all that useful for now. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* gallivm: give more verbose names to modulesRoland Scheidegger2014-05-1610-26/+38
| | | | | | | | | When we had just one module "gallivm" was an appropriate name. But now we have modules containing all functions for a particular variant, so give it a corresponding name (this is really just for helping debugging). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
* mesa: fix double-freeing of dispatch tables inside glBegin/End.Brian Paul2014-05-161-2/+2
| | | | | | | | | | | We allocate dispatch tables for BeginEnd and OutsideBeginEnd. But when we destroy the context we were freeing the BeginEnd and Exec tables. If Exec==BeginEnd we did a double-free. This would happen if the context was destroyed while inside a glBegin/End pair. Now free the BeginEnd and OutsideBeginEnd pointers. Cc: "10.1", "10.2" <[email protected]> Reviewed-by: Michel Dänzer <[email protected]>
* i965: Use binary literals counter select.Matt Turner2014-05-151-2/+2
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* glsl_to_tgsi: Make sure the 'shader' member is always initializedMichel Dänzer2014-05-161-0/+3
| | | | | | | | | | | | | | | | | | | | | | | Fixes the valgrind report below and random crashes with piglit on radeonsi. ==30005== Conditional jump or move depends on uninitialised value(s) ==30005== at 0xB13584E: st_translate_program (st_glsl_to_tgsi.cpp:5100) ==30005== by 0xB14698B: st_translate_fragment_program (st_program.c:747) ==30005== by 0xB14777D: st_get_fp_variant (st_program.c:824) ==30005== by 0xB11219C: get_color_fp_variant (st_cb_drawpixels.c:1042) ==30005== by 0xB1131AE: st_DrawPixels (st_cb_drawpixels.c:1154) ==30005== by 0xAFF8806: _mesa_DrawPixels (drawpix.c:162) ==30005== by 0x4EB86DB: stub_glDrawPixels (generated_dispatch.c:6640) ==30005== by 0x4F1DF08: piglit_visualize_image (piglit-util-gl.c:1574) ==30005== by 0x40691D: draw_image_to_window_system_fb(int, bool) (draw-buffers-common.cpp:733) ==30005== by 0x406C8B: draw_reference_image(bool, bool) (draw-buffers-common.cpp:854) ==30005== by 0x40722A: piglit_display (alpha-to-coverage-dual-src-blend.cpp:117) ==30005== by 0x4EA7168: run_test (piglit_fbo_framework.c:52) Cc: "10.1 10.2" <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallivm: remove optimization workaround when not having sse 4.1Roland Scheidegger2014-05-161-8/+1
| | | | | | | | | | | This workaround doesn't list any llvm version, but it was introduced 2010-06-10 (e277d5c1f6b2c5a6d202561e67d2b6821a69ecc4). It is unlikely this bug is still present in llvm versions we support (3.1+). There's no specific test listed, but I ran lp_test_arit (which uses the mentioned functions) on llvm 3.1 and 3.3 with sse41 disabled and this pass enabled without issues. Reviewed-by: Jose Fonseca <[email protected]>
* gallivm: remove workaround for reversing optimization pass order.Roland Scheidegger2014-05-161-13/+2
| | | | | | | | | | | | | | | | | 32bit code generation and llvm >= 2.7 used a different optimization pass order - this code was initially introduced (2010-07-23) by 815e79e72c1f4aa849c0ee6103621685b678bc9d, apparently due to buggy code being generated with then brand new llvm versions (which was llvm 2.7 plus pre 2.8 devel). It seems very highly likely that whatever this bug was it has been fixed in newer llvm versions, though there's no easy way to test this - the mentioned piglit test has been removed years ago, and even if you'd build it I'm sceptical the glsl compiler would still produce the required code to trigger it. I have no idea what a good order of passes is, but just remove the workaround and use the same order everywhere. Reviewed-by: Jose Fonseca <[email protected]>
* i965/gen8: Make disassembly function match brw's signature.Matt Turner2014-05-154-9/+12
| | | | | | | | gen8_dump_compile will be called indirectly by code common used by generations before and after the gen8 instruction format change. Acked-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Pass brw_context and assembly separately to brw_dump_compile.Matt Turner2014-05-156-14/+12
| | | | | | | | brw_dump_compile will be called indirectly by code common used by generations before and after the gen8 instruction format change. Acked-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Pull brw_compact_instructions() out of brw_get_program().Matt Turner2014-05-157-9/+10
| | | | | Acked-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/disasm: Align send instruction meta-information with dst.Matt Turner2014-05-151-0/+1
| | | | | | | Has been misaligned since we added instruction offset prefixes. Acked-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/disasm: Disassemble the compaction control bit.Matt Turner2014-05-159-10/+18
| | | | | | | | | brw_disasm doesn't disassemble compacted instructions, so we uncompact before disassembling them which would unset the compaction control bit. Instead pass it as a separate argument. Acked-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/cfg: Embed exec_node in bblock_link.Matt Turner2014-05-155-23/+25
| | | | | | | In order to remove bblock_link's inheritance of exec_node. Also makes linked list walk code much nicer. Acked-by: Eric Anholt <[email protected]>
* i965/cfg: Make brw_cfg.h closer to C-includable.Matt Turner2014-05-151-13/+23
| | | | | | Only bblock_link's inheritance left. Acked-by: Eric Anholt <[email protected]>
* i965/cfg: Protect brw_cfg.h from multiple inclusion.Matt Turner2014-05-151-0/+6
| | | | Acked-by: Eric Anholt <[email protected]>
* glsl: Add C-callable fprint_ir function.Matt Turner2014-05-152-0/+10
| | | | | Acked-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fb: Use meta path for stencil up/downsamplingTopi Pohjolainen2014-05-151-1/+8
| | | | | | Cc: "10.2" <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* i965/meta: Stencil blit for miptree updownsamplingTopi Pohjolainen2014-05-152-0/+38
| | | | | | Cc: "10.2" <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fb: Use meta path for stencil blitsTopi Pohjolainen2014-05-151-0/+9
| | | | | | | | | This is effective only on gen8 for now as previous generations still go through blorp. Cc: "10.2" <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/meta: Stencil blitsTopi Pohjolainen2014-05-153-0/+497
| | | | | | | | | | | | | v2: Create the intel renderbuffer with level hardcoded to zero instead of overriding it in the surface state configuration. Also moved the dimension adjustments for tiling, mip level, msaa into the render buffer creation. Finally prepares for another blit path needed for miptree updownsampling. v3 (Ken): Dropped unnecessary memory context for "ralloc_asprintf()" Cc: "10.2" <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>