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* r300g: fix glean/pointSprite using lodbias correctionMarek Olšák2010-05-081-1/+1
* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-086-68/+111
* r300g: respect compare mode regardless of sampler typeMarek Olšák2010-05-083-1/+10
* r300/compiler: fake equal/notequal for shadow samplersMarek Olšák2010-05-081-0/+7
* r300/compiler: use perspective division only for TXP in shadow samplersMarek Olšák2010-05-081-23/+36
* r300/compiler: make shadow sampler codegen more readable, add commentsMarek Olšák2010-05-081-16/+28
* r300/compiler: shorten RC_*SWIZZLE* expressionsMarek Olšák2010-05-084-4/+5
* r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák2010-05-084-13/+9
* r300/compiler: fix LIT instruction case 0^0 = 1Marek Olšák2010-05-081-0/+24
* r300g: consolidate common render code into one functionMarek Olšák2010-05-084-85/+95
* gallivm: The the JIT engine to use our sinf()/cosf() on Windows.José Fonseca2010-05-081-18/+79
* gallivm: Fix BREAK/CONT translation.José Fonseca2010-05-081-44/+63
* llvmpipe: Cover more formats in unit test.José Fonseca2010-05-081-29/+38
* gallivm: Fix segfaul when inserting allocas in an empty function.José Fonseca2010-05-081-3/+10
* gallivm: Centralize SoA swizzling into a single place.José Fonseca2010-05-085-70/+128
* gallivm: Support predicates.José Fonseca2010-05-082-8/+101
* llvmpipe: Match p_screen.h's function prototype.José Fonseca2010-05-081-1/+1
* llvmpipe: Remove unnecessary header.Vinson Lee2010-05-081-1/+0
* egl: Build drivers in $(TOP)/$(LIB_DIR)/egl.Chia-I Wu2010-05-082-5/+7
* gallium: Add egl-apis target.Chia-I Wu2010-05-089-151/+130
* mapi: Add install rules for OpenGL ES.Chia-I Wu2010-05-084-48/+43
* mapi: Install .pc file for OpenVG.Chia-I Wu2010-05-082-1/+31
* mapi: Update vgapi to build libOpenVG.so.Chia-I Wu2010-05-081-3/+24
* mapi: Merge src/gles/.Chia-I Wu2010-05-082-89/+38
* Define OpenGL ES and OpenVG library names.Chia-I Wu2010-05-081-2/+2
* egl_g3d: Check external modules for client APIs first.Chia-I Wu2010-05-083-39/+157
* egl: Add _eglSearchPathForEach.Chia-I Wu2010-05-082-0/+20
* gallium/draw: additional comments in the clipping codeBrian Paul2010-05-071-5/+10
* mesa: remove driver hooks for GetFloat/Integer/Doublev, etcBrian Paul2010-05-075-54/+0
* glx: Get GLX_SCREEN first in __glXQueryContextInfo()Kristian Høgsberg2010-05-071-3/+10
* mesa: fpclassify dummy definition is not needed on cygwinJon TURNEY2010-05-071-1/+1
* tgis: fix SOA aliasing for MUL instruction in SSE codegenBrian Paul2010-05-071-4/+11
* apple: Move glapi to mapi.Vinson Lee2010-05-061-1/+2
* mapi/glapi: Don't allocate a page for every function on windows.José Fonseca2010-05-072-36/+42
* mapi: Avoid Data Execution Prevention on windows.José Fonseca2010-05-072-1/+17
* wgl: Add mapi to includes.José Fonseca2010-05-071-0/+1
* mapi: Add x86-64 dispatcher.Chia-I Wu2010-05-072-0/+99
* mapi: Add x86 dispatcher.Chia-I Wu2010-05-074-1/+246
* st/vega: Use vgapi.Chia-I Wu2010-05-0716-235/+393
* mapi: Add vgapi.Chia-I Wu2010-05-073-0/+154
* mapi: Add a generic C dispatcher.Chia-I Wu2010-05-0712-0/+1325
* mapi: Add mapi and share the code with glapi.Chia-I Wu2010-05-0719-743/+794
* glapi: Move to src/mapi/.Chia-I Wu2010-05-07115-158/+270
* glapi: Move assembly dispatchers back into glapi/.Chia-I Wu2010-05-078-20/+20
* gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.Török Edwin2010-05-062-2/+18
* softpipe: fix dangling references to shaders in the TGSI executorBrian Paul2010-05-064-20/+22
* tgsi: make SSE ADD instruction SOA-safeBrian Paul2010-05-061-5/+13
* tgsi: code refactoringBrian Paul2010-05-061-16/+34
* tgsi: added tgsi_get_processor_name()Brian Paul2010-05-062-0/+18
* tgsi: fix tgsi_exec_machine_bind_shader() to handle NULL tokens, samplersBrian Paul2010-05-061-1/+20