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* nir/print: show # of uniforms/inputs/outputsRob Clark2015-11-191-0/+4
* nir/print: show shader name/label if setRob Clark2015-11-191-0/+6
* nir: add nir_var_all enumRob Clark2015-11-194-2/+7
* freedreno/a4xx: fix 5_5_5_1 texture sampler formatIlia Mirkin2015-11-191-1/+1
* freedreno/a4xx: add depth clamp and halfz clipIlia Mirkin2015-11-193-4/+9
* freedreno/a4xx: allow seamless cubemap filtering to be enabled per-textureIlia Mirkin2015-11-193-1/+3
* freedreno/a4xx: support lod_biasIlia Mirkin2015-11-192-0/+7
* nv50: allow using inline vertex data submit when gl_VertexID is usedSamuel Pitoiset2015-11-195-15/+46
* nv50: add NV84_3D macroSamuel Pitoiset2015-11-193-3/+4
* i965: Drop IMM fs_reg/src_reg -> brw_reg conversions.Matt Turner2015-11-192-36/+2
* i965/vec4: Replace src_reg(imm) constructors with brw_imm_*().Matt Turner2015-11-1912-239/+195
* i965/fs: Use brw_imm_uw().Matt Turner2015-11-192-8/+3
* i965/fs: Replace fs_reg(imm) constructors with brw_imm_*().Matt Turner2015-11-199-217/+167
* i965: Make brw_imm_vf4() take 8-bit restricted floats.Matt Turner2015-11-192-32/+11
* mesa: Add test for sorted extension tableNanley Chery2015-11-192-0/+52
* mesa/extensions: Sort the extension table alphabeticallyNanley Chery2015-11-191-81/+93
* mesa: enable EXT_blend_func_extended if the driver supports the ARB versionRyan Houdek2015-11-191-0/+1
* mesa: allow MAX_DUAL_SOURCE_DRAW_BUFFERS to be available to ESRyan Houdek2015-11-191-1/+3
* mesa: enable usage of blend_func_extended blend factors in GLES2Ryan Houdek2015-11-191-3/+3
* glsl: add a parse check to check for the index layout qualifierRyan Houdek2015-11-191-0/+5
* glsl: add GL_EXT_blend_func_extended preprocessor defineRyan Houdek2015-11-191-0/+2
* glsl: add support for EXT_blend_func_extended builtinsRyan Houdek2015-11-192-0/+92
* glsl: add EXT_blend_func_extended parser enablesRyan Houdek2015-11-192-0/+8
* glapi: add EXT_blend_func_extended XML definitionsRyan Houdek2015-11-193-1/+36
* os: check for GALLIUM_PROCESS_NAME to override os_get_process_name()Brian Paul2015-11-191-18/+29
* glsl: fix ir_constant::equals() for doublesConnor Abbott2015-11-191-2/+7
* glsl: fix isinf() for doublesConnor Abbott2015-11-191-1/+10
* nir: fix constant folding of bfiConnor Abbott2015-11-191-2/+2
* hud: fix Windows build breakBrian Paul2015-11-191-0/+6
* glsl: Fix off-by-one error in array size check assertionIan Romanick2015-11-181-2/+1
* mesa: Don't expose GL_EXT_shader_integer_mix in GLES 1.xIan Romanick2015-11-181-1/+1
* glsl: Silence unused parameter warningsIan Romanick2015-11-181-2/+2
* glsl: Silence ignored qualifier warningIan Romanick2015-11-181-1/+1
* i965: Allow indirect GS input indexing in the scalar backend.Kenneth Graunke2015-11-184-46/+107
* gallium/hud: control visibility at startup and runtime.Jimmy Berry2015-11-191-0/+29
* i965/nir: Add hooks for testing nir_shader_cloneJason Ekstrand2015-11-181-9/+26
* nir: Add support for cloning shadersJason Ekstrand2015-11-184-0/+682
* i965/nir: Validate that NIR passes call nir_metadata_preserve().Kenneth Graunke2015-11-183-3/+48
* i965/nir: Add OPT() and OPT_V() macros for invoking NIR passes.Kenneth Graunke2015-11-181-72/+59
* nir: add array length fieldRob Clark2015-11-182-0/+10
* nir: remove nir_variable::max_ifc_array_accessRob Clark2015-11-182-22/+0
* freedreno/a4xx: add fake RGTC support (required for GL3)Rob Clark2015-11-183-1/+22
* freedreno/a4xx: add compressed texture formatsRob Clark2015-11-182-2/+26
* freedreno: update generated headersRob Clark2015-11-185-11/+37
* freedreno: expose GLSL 140 and fake MSAA for GL3.0/3.1 supportIlia Mirkin2015-11-181-2/+2
* freedreno/a3xx: fix texture buffers, enable offsetsIlia Mirkin2015-11-183-14/+32
* freedreno: add support for conditional rendering, required for GL3.0Ilia Mirkin2015-11-186-6/+56
* freedreno/a3xx: add fake RGTC support (required for GL3)Ilia Mirkin2015-11-185-27/+175
* freedreno/a3xx: add missing formats to enable ARB_vertex_type_2_10_10_10_revIlia Mirkin2015-11-182-4/+8
* freedreno/a3xx+a4xx: fix for stk binning pass hangRob Clark2015-11-183-19/+76