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* radeonsi/compute: Update reference counts for buffers in si_set_global_binding()Tom Stellard2014-08-131-2/+2
* radeon/compute: Report a value for PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZETom Stellard2014-08-132-1/+17
* radeon/compute: Fix reported values for MAX_GLOBAL_SIZE and MAX_MEM_ALLOC_SIZETom Stellard2014-08-131-13/+19
* ra: optimistically color only one node at a timeConnor Abbott2014-08-131-35/+22
* ra: don't consider nodes for spilling we don't need toConnor Abbott2014-08-131-40/+11
* ra: make the p, q test more efficientConnor Abbott2014-08-131-7/+26
* ra: cleanup the public APIConnor Abbott2014-08-135-13/+10
* nouveau: only try to get new storage if there are any levelsIlia Mirkin2014-08-131-10/+13
* nouveau: add emacs dir-locals file for tabs/8-space indentsIlia Mirkin2014-08-131-0/+8
* nvc0: increase GLSL level to 400 to enable ARB_gpu_shader5Ilia Mirkin2014-08-131-1/+1
* mesa/st: enable ARB_gpu_shader5 if the reported GLSL version >= 400Ilia Mirkin2014-08-131-0/+3
* android: megadriver_stub: prefix static libraries with libmesa_Emil Velikov2014-08-132-3/+3
* android: loader: prefix static libraries with libmesa_*Emil Velikov2014-08-133-4/+4
* android: dri/i9*5: remove used _INCLUDES variableEmil Velikov2014-08-134-14/+3
* android: drivers/dri: add $(mesa_top)/src to the includes listEmil Velikov2014-08-131-0/+1
* android: dri: use the installed libdrm headersEmil Velikov2014-08-133-6/+3
* android: gallium: use the installed libdrm headersEmil Velikov2014-08-133-10/+3
* android: loader: use the installed libdrm headersEmil Velikov2014-08-131-4/+2
* android: egl/dri2: use the installed libdrm headersEmil Velikov2014-08-131-1/+1
* android: dri/i915: do not build an 'empty' driverEmil Velikov2014-08-131-1/+1
* automake: mesa: whitespace fixesEmil Velikov2014-08-131-8/+6
* mesa: guard better when building with sse4.1 optimisationsEmil Velikov2014-08-133-0/+12
* android: glsl: the stlport over the limited Android STLEmil Velikov2014-08-131-1/+1
* android: drop HAL_PIXEL_FORMAT_RGBA_{5551,4444}Emil Velikov2014-08-132-8/+0
* android: gallium/auxiliary: drop log2/log2f redefitionsEmil Velikov2014-08-131-22/+0
* android: targets/egl-static: add correct include for DRM headersEmil Velikov2014-08-131-3/+1
* scons: group state-trackers' and targets' sconsEmil Velikov2014-08-131-31/+11
* android: reorder gallium SUBDIRSEmil Velikov2014-08-131-4/+10
* automake: handle gallium SUBDIRs in gallium/MakefileEmil Velikov2014-08-132-9/+17
* automake: compact gallium/target/Makefile into gallium/MakefileEmil Velikov2014-08-133-88/+21
* automake: merge gallium/state_trackers/Makefile into gallium/MakefileEmil Velikov2014-08-133-67/+49
* automake: compact gallium/drivers and gallium/winsys makefilesEmil Velikov2014-08-134-179/+105
* android: egl/main: add/enable freedrenoEmil Velikov2014-08-132-0/+9
* android: gallium/freedreno: add preliminary buildEmil Velikov2014-08-133-0/+86
* automake: gallium/freedreno: drop spurious include dirsEmil Velikov2014-08-132-4/+2
* android: egl/main: resolve radeon linking issuesPaulo Sergio Travaglia2014-08-131-4/+9
* android: gallium/radeon: attempt to fix the android buildPaulo Sergio Travaglia2014-08-136-7/+45
* android: egl/main: fixup the nouveau buildEmil Velikov2014-08-131-6/+2
* android: gallium/nouveau: fix include folders, link against libstlportEmil Velikov2014-08-132-8/+6
* egl/main: Bring in the Makefile.sourcesEmil Velikov2014-08-134-75/+47
* nvc0: add BPTC format supportIlia Mirkin2014-08-121-0/+7
* mesa/st: add BPTC formats, expose ARB_texture_compression_bptcIlia Mirkin2014-08-123-1/+49
* softpipe,llvmpipe: mark BPTC formats as unsupportedIlia Mirkin2014-08-122-0/+10
* gallium: add basic support for BPTC formatsIlia Mirkin2014-08-129-3/+165
* st/dri: define GALLIUM_SOFTPIPE when building kms_swrastEmil Velikov2014-08-123-3/+9
* vc4: Drop the dump_fbo() routine.Eric Anholt2014-08-121-50/+0
* vc4: Claim the GL 2.1 minimum for 3D textures.Eric Anholt2014-08-121-1/+2
* vc4: Declare what vertex formats we actually support.Eric Anholt2014-08-121-2/+7
* vc4: Stash some debug code for format support checks.Eric Anholt2014-08-121-0/+9
* vc4: Texture format support has nothing to do with VBO format support.Eric Anholt2014-08-121-2/+1