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Author
Age
Files
Lines
*
ilo: add a new disassembler
Chia-I Wu
2014-09-11
3
-4444
/
+1352
*
ilo: update genhw headers
Chia-I Wu
2014-09-11
11
-247
/
+203
*
glsl: allow precision qualifier on sampler arrays
Frank Henigman
2014-09-11
1
-34
/
+41
*
glsl: mark variable as loop constant when it is set read only
Tapani Pälli
2014-09-11
1
-7
/
+2
*
radeonsi: Simplify si_dma_copy_tile function
Michel Dänzer
2014-09-11
1
-62
/
+41
*
u_vbuf: simple whitespace fix
Brian Paul
2014-09-10
1
-1
/
+2
*
mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC
Brian Paul
2014-09-10
1
-4
/
+4
*
mesa: trim down some #includes
Brian Paul
2014-09-10
7
-12
/
+2
*
pipe-loader: Include unistd.h in pipe_loader_drm.c for close function.
Vinson Lee
2014-09-10
1
-0
/
+1
*
i965: Disable guardband clipping in the smaller-than-viewport case.
Kenneth Graunke
2014-09-10
1
-0
/
+31
*
i965: Request lowering gl_VertexID
Ian Romanick
2014-09-10
1
-0
/
+1
*
i965: Expose gl_BaseVertex via a vertex attribute.
Kenneth Graunke
2014-09-10
3
-20
/
+65
*
i965: Refactor Gen4-7 VERTEX_BUFFER_STATE emission into a helper.
Kenneth Graunke
2014-09-10
1
-30
/
+47
*
i965: Make gl_BaseVertex available in a buffer object.
Kenneth Graunke
2014-09-10
3
-0
/
+31
*
i965: Calculate start/base_vertex_location after preparing vertices.
Kenneth Graunke
2014-09-10
6
-12
/
+34
*
i965: Handle SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
Ian Romanick
2014-09-10
1
-0
/
+1
*
mesa: Fix glGetActiveAttribute for gl_VertexID when lowered.
Kenneth Graunke
2014-09-10
1
-1
/
+13
*
mesa: Replace string comparisons with SYSTEM_VALUE enum checks.
Kenneth Graunke
2014-09-10
1
-2
/
+2
*
glsl: Add a lowering pass for gl_VertexID
Ian Romanick
2014-09-10
6
-0
/
+165
*
glsl/linker: Make get_main_function_signature public
Ian Romanick
2014-09-10
2
-4
/
+8
*
mesa: Add SYSTEM_VALUE_BASE_VERTEX
Ian Romanick
2014-09-10
2
-1
/
+15
*
mesa: Add SYSTEM_VALUE_VERTEX_ID_ZERO_BASE
Ian Romanick
2014-09-10
2
-0
/
+13
*
mesa: Document SYSTEM_VALUE_VERTEX_ID and SYSTEM_VALUE_INSTANCE_ID
Ian Romanick
2014-09-10
1
-0
/
+57
*
vc4: Add support for shadow samplers.
Eric Anholt
2014-09-09
1
-3
/
+58
*
vc4: Add support for texture swizzles.
Eric Anholt
2014-09-09
1
-1
/
+8
*
vc4: Move the texture format into a struct.
Eric Anholt
2014-09-09
1
-3
/
+5
*
vc4: Add support for depth texturing.
Eric Anholt
2014-09-09
1
-3
/
+13
*
vc4: Expose r4 to register allocation.
Eric Anholt
2014-09-09
4
-23
/
+49
*
vc4: Drop pointless raddr conflict handling on SF.
Eric Anholt
2014-09-09
1
-1
/
+0
*
vc4: The r4_count is supposed to be how many writes, not reads.
Eric Anholt
2014-09-09
1
-1
/
+1
*
r600g,radeonsi: Set RADEON_GEM_NO_CPU_ACCESS flag for tiled BOs
Michel Dänzer
2014-09-10
3
-5
/
+13
*
freedreno/a3xx: enable hw primitive-restart
Rob Clark
2014-09-09
4
-9
/
+20
*
freedreno: update generated headers
Rob Clark
2014-09-09
4
-13
/
+18
*
freedreno/ir3: fix potential segfault in RA
Rob Clark
2014-09-09
1
-2
/
+6
*
freedreno: don't overflow cmdstream buffer so much
Rob Clark
2014-09-09
1
-0
/
+15
*
freedreno/ir3: add no-copy-propagate fallback step
Rob Clark
2014-09-09
3
-11
/
+21
*
ilo: add ilo_builder.h to the sources list
Emil Velikov
2014-09-09
1
-0
/
+1
*
ir_to_mesa: Stop converting uniform booleans.
Kenneth Graunke
2014-09-09
1
-6
/
+1
*
xmlconfig: suppress libGL warnings when LIBGL_DEBUG == "quiet"
Stefan Dirsch
2014-09-09
1
-1
/
+3
*
automake: remove obsolete NEED_GALLIUM_LOADER
Emil Velikov
2014-09-09
4
-9
/
+6
*
configure: kill off NEED_WINSYS_WRAPPER
Emil Velikov
2014-09-09
1
-2
/
+0
*
vc4: Fix segfaults when rendering with no color render target.
Eric Anholt
2014-09-09
2
-8
/
+18
*
vc4: Fill out the stencil clear field.
Eric Anholt
2014-09-09
3
-1
/
+5
*
vc4: Flip around the depth/stencil fields.
Eric Anholt
2014-09-09
3
-5
/
+9
*
vc4: Add support for loading/storing the depth buffer.
Eric Anholt
2014-09-09
2
-7
/
+62
*
vc4: Don't forget to do initial tile clearing for depth/stencil.
Eric Anholt
2014-09-09
1
-1
/
+6
*
vc4: Ignore non-address bits of the offset for load/store.
Eric Anholt
2014-09-09
1
-1
/
+1
*
vc4: Add a debug flag for flushing after every draw.
Eric Anholt
2014-09-09
3
-0
/
+6
*
vc4: Add missing null terminator to the debug options list.
Eric Anholt
2014-09-09
1
-0
/
+1
*
Linking fails when not writing gl_Position.
Kalyan Kondapally
2014-09-09
1
-3
/
+3
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