| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Jerome Glisse <[email protected]>
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Allow important performance increase by doing hw specific implementation
of the upload manager helper. Drop the range flushing that is not hit with
this code (and wasn't with previous neither). Performance improvement are
mostly visible on slow CPU.
Signed-off-by: Jerome Glisse <[email protected]>
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r600g is up to a point where all small CPU cycle matter and pb* turn
high on profile. It's mostly because pb try to be generic and thus
trigger unecessary check for r600g driver. To avoid having too much
abstraction & too much depth in the call embedded everythings into
r600_bo. Make code simpler & faster. The performance win highly depend
on the CPU & application considered being more important on slower CPU
and marginal/unoticeable on faster one.
Signed-off-by: Jerome Glisse <[email protected]>
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this fix applies to the lower_sub_return 'branch' of the lower_jumps pass
Fixes piglit tests glsl-functions-5 and glsl-functions-6.
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This is said to be required in the spec, even when you aren't doing writes.
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This doesn't actually fix border color on Ironlake, but it appears to
be a requirement, and gen6 needs it too.
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Last minute change for gen6 with 0 used params dropped the multiply.
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Signed-off-by: Brian Paul <[email protected]>
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GL_FIXED is also a legal type for glTexCoordPointer.
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It is broken since 433e5e6defc85d8b1d6262aff990e3f5a8b37027.
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This eases the gen6 implementation, which can only handle up to 32
registers of constants, while likely not penalizing real apps using
reladdr since all of those I've seen also end up hitting the pull
constant buffer. On gen6, the constant map means that simple NV VPs
fit under the 32-reg limit and now succeed. Fixes around 10 testcases.
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I forgot to bump this when I bumped the tex levels.
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Simplify some code, remove unneeded checks, etc.
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Raise error if a sampler array is indexed with a non-constant expression.
From section 4.1.7 of the GLSL 1.30 spec:
"Samplers aggregated into arrays within a shader (using square
brackets [ ]) can only be indexed with integral constant
expressions [...]."
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Fixes:
fp-kil
fp-generic/kil-swizzle.
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Fixes:
fbo-drawbuffers2-blend
fbo-drawbuffers2-colormask
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This will let us get EXT_draw_buffers2 blending and colormasking working.
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Fixes glean/maskedClear
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GL_OES_texture_3D has a GLSL counterpart. Since it is not implemented,
GL_OES_texture_3D should not be advertised.
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Attribute 0 has no special meaning in GLES2. Add VertexAttrib4f_nopos
for that purpose and make _es_VertexAttrib* call the new function.
Rename _vbo_* to _es_* to avoid confusion. These functions are only
used by GLES, and now some of them (_es_VertexAttrib*) even behave
differently than vbo_VertexAttrib*.
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There is no need to have a special version of ATTR for
!FEATURE_beginend, since 81ccb3e2ce708619f4c23537a237d61bdffdd35f.
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CMP may now use two less temps, other non-native instructions may end up
using one less temp, except for SIN/COS/SCS, which I am leaving unchanged
for now.
This may reduce register pressure inside loops, because the register
allocator doesn't do a very good job there.
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This bug can only be triggered if you put deadcode before native rewrite.
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The same check is already in a later pass (translate_vertex_program).
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Fixes glean/blendFunc
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That's what I get for not running piglit before pushing.
Don't try to patch types of unsized arrays when linking fails.
Don't try to patch types of unsized arrays that are shared between
shader stages.
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Fixes piglit test case glsl-vec-array (bugzilla #31908).
NOTE: This bug does not affect 7.9, but I think this patch is a
candiate for the 7.9 branch anyway.
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Fixes:
glean/glsl1-! (not) operator (1, fail)
glean/glsl1-! (not) operator (1, pass)
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Types of declared variables and their initializer must match excatly
except for unsized arrays. Previously the type inherritance for
unsized arrays happened implicitly in the emitted assignment.
However, this assignment is never emitted for uniforms. Now that type
is explicitly copied unconditionally.
Fixes piglit test array-compare-04.vert (bugzilla #32035) and
glsl-array-uniform-length (bugzilla #31985).
NOTE: This is a candidate for the 7.9 branch.
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With the change of extended math from having the arguments moved into
mrfs and handed off through message passing to being directly hooked
up to the EU, it looks like the piece for doing source modifiers
(negate and abs) was left out.
Fixes:
fog-modes
glean/fp1-ARB_fog_exp test
glean/fp1-ARB_fog_exp2 test
glean/fp1-Computed fog exp test
glean/fp1-Computed fog exp2 test
ext_fog_coord-modes
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This can significantly ease thinking about the asm.
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Previously the code only handled scalars and vectors. This new code
is modeled somewhat after similar code in ir_to_mesa.
Reviewed-by: Eric Anholt <[email protected]>
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R6XX GPU doesn't like to have two partial flush writting
back to memory in row without a prior flush of the pipeline.
Add PS_PARTIAL_FLUSH to flush all work between the CP and
the ES, GS, VS, PS shaders.
Thanks a lot to Alban Browaeys (prahal on irc) for investigating
this issue.
Signed-off-by: Alban Browaeys <[email protected]>
Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Jerome Glisse <[email protected]>
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gen6 builtin RSQ apparently clamps negative values to 0 instead of
returning the RSQ of the absolute value like ARB_fragment_program
desires and pre-gen6 apparently does.
Fixes:
glean/fp1-RSQ test 2 (reciprocal square root of negative value)
glean/vp1-RSQ test 2 (reciprocal square root of negative value)
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