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* cell: move debug macros into new spu_debug.hBrian Paul2008-09-262-27/+63
* cell: move really_clear_tiles()Brian Paul2008-09-263-40/+41
* cell: align instruction buffers to 8-byte, not 32-byte boundaryBrian Paul2008-09-263-8/+8
* cell: asst clean-up, var renamingBrian Paul2008-09-261-10/+9
* cell: remove unneeded blend/depth_stencil subclassesBrian Paul2008-09-264-72/+15
* cell: checkpoint: support for function calls in SPU shadersBrian Paul2008-09-268-3/+254
* cell: inst reorder to save a cycleBrian Paul2008-09-261-1/+1
* st: add prototype for st_get_framebuffer_dimensions()Alan Hourihane2008-09-262-2/+5
* st: export st_get_framebuffer_dimensions() to retrieveAlan Hourihane2008-09-261-0/+7
* mesa: fix incorrect parameter orderBrian Paul2008-09-261-3/+3
* mesa: remove const qualifiers to match device driver interface functionBrian Paul2008-09-261-2/+2
* gallium: rename tgsi_translate_mesa_program() to st_translate_mesa_program()Brian Paul2008-09-263-4/+4
* mesa: add some bracesBrian Paul2008-09-261-1/+2
* mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul2008-09-262-30/+27
* mesa: increase MAX_INSTRUCTIONSBrian Paul2008-09-261-4/+2
* mesa: fix swizzle failure, fix typoBrian Paul2008-09-261-3/+5
* mesa: fix default buffer object access valueBrian Paul2008-09-261-2/+9
* st: change from ** to * for st_unreference_framebuffer()Alan Hourihane2008-09-266-7/+7
* mesa: fix indentingKeith Whitwell2008-09-261-14/+14
* dri: remove unused files present only on gallium-0.2 branchKeith Whitwell2008-09-262-638/+0
* Merge commit 'origin/master' into HEADKeith Whitwell2008-09-2610-33/+53
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| * mesa: fix cast/conversion for optional codeBrian2008-09-252-5/+7
| * mesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.Brian Paul2008-09-251-2/+2
| * mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul2008-09-252-3/+3
| * mesa: fix some VBO buffer object issuesBrian Paul2008-09-252-11/+23
| * mesa: fix function params to match prototypesSam Hocevar2008-09-251-5/+5
| * mesa: prevent the slang code generator from aborting when faced with a sample...Sam Hocevar2008-09-251-1/+5
| * i965: support for sin() and cos() in vertex shaders.Sam Hocevar2008-09-251-0/+6
| * i965: more meaningful message for unsupported opcodes.Sam Hocevar2008-09-252-3/+8
| * intel: Fix clears to depth_stencil texture attachments.Eric Anholt2008-09-241-1/+1
| * set SamplerUnit[] entry in load_texture() just to be safeBrian2008-09-241-0/+4
| * use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/...Brian2008-09-241-1/+1
| * set program->SamplersUsed bit when using a texture instructionBrian2008-09-241-1/+4
| * Remove ctx field from texenvprog_cacheBrian2008-09-241-4/+4
| * include programopt.hBrian2008-09-241-0/+1
| * Disable vertex shader fog, compute fog in fragment shader.Brian2008-09-241-5/+11
| * temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabledBrian2008-09-241-0/+1
| * mesa: fix main/ prefix in includeKeith Whitwell2008-09-231-1/+1
| * vbo: unmap and remap immediate vbo before/after each draw.Keith Whitwell2008-09-231-0/+16
| * added vbo_use_buffer_objects() to specify that immediate mode data should be ...Brian2008-09-233-2/+51
| * vbo: seed initial max_element value with a more likely candidateKeith Whitwell2008-09-231-6/+6
| * mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul2008-09-232-6/+6
| * mesa: glsl: fix glGetUniform for matrix queriesBrian Paul2008-09-231-50/+79
| * mesa: glsl: fix a number of glUniform issuesBrian Paul2008-09-231-31/+199
| * mesa: glsl: fix error check in get_uniformfv()Brian Paul2008-09-231-4/+9
* | egl: cleanup doublebuffer checkAlan Hourihane2008-09-261-2/+3
* | egl: switch to egl_glx.so as the default EGL driver for X.Alan Hourihane2008-09-261-4/+3
* | egl: fudge with LIBGL_DRIVERS_PATH to pick up EGL specific DRI driver.Alan Hourihane2008-09-261-3/+12
* | egl: Add new EGL driver that wraps GLX.Alan Hourihane2008-09-262-0/+648
* | util: Update fast_log2 article url.José Fonseca2008-09-261-1/+1